#include "npc-parse.hpp"
// npc-parse.cpp - Noncombatants.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <list>
#include "../compat/nullpo.hpp"
#include "../strings/astring.hpp"
#include "../strings/xstring.hpp"
#include "../strings/literal.hpp"
#include "../generic/enum.hpp"
#include "../io/cxxstdio.hpp"
#include "../io/read.hpp"
#include "../mmo/config_parse.hpp"
#include "battle.hpp"
#include "clif.hpp"
#include "itemdb.hpp"
#include "map.hpp"
#include "mob.hpp"
#include "npc-internal.hpp"
#include "script-parse.hpp"
#include "../poison.hpp"
namespace tmwa
{
static
std::list<AString> npc_srcs;
static
int npc_warp, npc_shop, npc_script, npc_mob;
//
// 初期化関係
//
/*==========================================
* 読み込むnpcファイルのクリア
*------------------------------------------
*/
static
void npc_clearsrcfile(void)
{
npc_srcs.clear();
}
/*==========================================
* 読み込むnpcファイルの追加
*------------------------------------------
*/
void npc_addsrcfile(AString name)
{
if (name == "clear"_s)
{
npc_clearsrcfile();
return;
}
npc_srcs.push_back(name);
}
/*==========================================
* 読み込むnpcファイルの削除
*------------------------------------------
*/
void npc_delsrcfile(XString name)
{
if (name == "all"_s)
{
npc_clearsrcfile();
return;
}
for (auto it = npc_srcs.begin(); it != npc_srcs.end(); ++it)
{
if (*it == name)
{
npc_srcs.erase(it);
return;
}
}
}
static
void register_npc_name(dumb_ptr<npc_data> nd)
{
earray<LString, NpcSubtype, NpcSubtype::COUNT> types //=
{{
"WARP"_s,
"SHOP"_s,
"SCRIPT"_s,
"MESSAGE"_s,
}};
if (!nd->name)
{
if (nd->npc_subtype == NpcSubtype::MESSAGE)
return;
PRINTF("WARNING: npc with no name:\n%s @ %s,%d,%d\n"_fmt,
types[nd->npc_subtype],
nd->bl_m->name_, nd->bl_x, nd->bl_y);
return;
}
if (dumb_ptr<npc_data> nd_old = npcs_by_name.get(nd->name))
{
if (nd->npc_subtype != NpcSubtype::WARP
|| nd_old->npc_subtype != NpcSubtype::WARP)
{
PRINTF("WARNING: replacing npc with name: %s\n"_fmt, nd->name);
PRINTF("old: %s @ %s,%d,%d\n"_fmt,
types[nd_old->npc_subtype],
nd_old->bl_m->name_, nd_old->bl_x, nd_old->bl_y);
PRINTF("new: %s @ %s,%d,%d\n"_fmt,
types[nd->npc_subtype],
nd->bl_m->name_, nd->bl_x, nd->bl_y);
}
}
// TODO also check #s ?
npcs_by_name.put(nd->name, nd);
}
/*==========================================
* warp行解析
*------------------------------------------
*/
int npc_parse_warp(XString w1, XString, NpcName w3, XString w4)
{
int x, y, xs, ys, to_x, to_y;
int i, j;
MapName mapname, to_mapname;
dumb_ptr<npc_data_warp> nd;
if (!extract(w1, record<','>(&mapname, &x, &y)) ||
!extract(w4, record<','>(&xs, &ys, &to_mapname, &to_x, &to_y)))
{
PRINTF("bad warp line : %s\n"_fmt, w3);
return 1;
}
map_local *m = map_mapname2mapid(mapname);
nd.new_();
nd->bl_id = npc_get_new_npc_id();
nd->n = map_addnpc(m, nd);
nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
nd->dir = DIR::S;
nd->flag = 0;
nd->name = w3;
if (!battle_config.warp_point_debug)
nd->npc_class = WARP_CLASS;
else
nd->npc_class = WARP_DEBUG_CLASS;
nd->speed = 200_ms;
nd->option = Opt0::ZERO;
nd->opt1 = Opt1::ZERO;
nd->opt2 = Opt2::ZERO;
nd->opt3 = Opt3::ZERO;
nd->warp.name = to_mapname;
xs += 2;
ys += 2;
nd->warp.x = to_x;
nd->warp.y = to_y;
nd->warp.xs = xs;
nd->warp.ys = ys;
for (i = 0; i < ys; i++)
{
for (j = 0; j < xs; j++)
{
int x_lo = x - xs / 2;
int y_lo = y - ys / 2;
int xc = x_lo + j;
int yc = y_lo + i;
MapCell t = map_getcell(m, xc, yc);
if (bool(t & MapCell::UNWALKABLE))
continue;
map_setcell(m, xc, yc, t | MapCell::NPC_NEAR);
}
}
npc_warp++;
nd->bl_type = BL::NPC;
nd->npc_subtype = NpcSubtype::WARP;
map_addblock(nd);
clif_spawnnpc(nd);
register_npc_name(nd);
return 0;
}
static
bool extract(XString xs, npc_item_list *itv)
{
XString name_or_id;
if (!extract(xs, record<':'>(&name_or_id, &itv->value)))
return false;
struct item_data *id = nullptr;
if (extract(name_or_id, &itv->nameid) && itv->nameid)
goto return_true;
id = itemdb_searchname(name_or_id.rstrip());
if (id == nullptr)
return false;
itv->nameid = id->nameid;
goto return_true;
return_true:
if (itv->value < 0)
{
if (id == nullptr)
id = itemdb_search(itv->nameid);
itv->value = id->value_buy * abs(itv->value);
}
return true;
}
/*==========================================
* shop行解析
*------------------------------------------
*/
static
int npc_parse_shop(XString w1, XString, NpcName w3, ZString w4a)
{
int x, y;
DIR dir;
MapName mapname;
dumb_ptr<npc_data_shop> nd;
ZString::iterator w4comma;
Species npc_class;
int dir_; // TODO use enum directly in extract
if (!extract(w1, record<','>(&mapname, &x, &y, &dir_))
|| dir_ < 0 || dir_ >= 8
|| (w4comma = std::find(w4a.begin(), w4a.end(), ',')) == w4a.end()
|| !extract(w4a.xislice_h(w4comma), &npc_class))
{
PRINTF("bad shop line : %s\n"_fmt, w3);
return 1;
}
dir = static_cast<DIR>(dir_);
map_local *m = map_mapname2mapid(mapname);
nd.new_();
ZString w4b = w4a.xislice_t(w4comma + 1);
if (!extract(w4b, vrec<','>(&nd->shop_items)))
{
PRINTF("bad shop items : %s\n"_fmt, w3);
PRINTF(" somewhere --> %s\n"_fmt, w4b);
nd->shop_items.clear();
}
if (nd->shop_items.empty())
{
nd.delete_();
return 1;
}
nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
nd->bl_id = npc_get_new_npc_id();
nd->dir = dir;
nd->flag = 0;
nd->name = w3;
nd->npc_class = npc_class;
nd->speed = 200_ms;
nd->option = Opt0::ZERO;
nd->opt1 = Opt1::ZERO;
nd->opt2 = Opt2::ZERO;
nd->opt3 = Opt3::ZERO;
npc_shop++;
nd->bl_type = BL::NPC;
nd->npc_subtype = NpcSubtype::SHOP;
nd->n = map_addnpc(m, nd);
map_addblock(nd);
clif_spawnnpc(nd);
register_npc_name(nd);
return 0;
}
/*==========================================
* NPCのラベルデータコンバート
*------------------------------------------
*/
static
void npc_convertlabel_db(ScriptLabel lname, int pos, dumb_ptr<npc_data_script> nd)
{
nullpo_retv(nd);
struct npc_label_list eln {};
eln.name = lname;
eln.pos = pos;
nd->scr.label_listv.push_back(std::move(eln));
}
/*==========================================
* script行解析
*------------------------------------------
*/
static
int npc_parse_script(XString w1, XString w2, NpcName w3, ZString w4,
XString first_line, io::ReadFile& fp, int *lines)
{
int x, y;
DIR dir = DIR::S;
map_local *m;
int xs = 0, ys = 0; // [Valaris] thanks to fov
Species npc_class;
MapName mapname;
std::unique_ptr<const ScriptBuffer> script = nullptr;
dumb_ptr<npc_data_script> nd;
int evflag = 0;
if (w1 == "-"_s)
{
x = 0;
y = 0;
m = nullptr;
}
else
{
int dir_; // TODO use enum directly in extract
if (!extract(w1, record<','>(&mapname, &x, &y, &dir_))
|| dir_ < 0 || dir_ >= 8
|| (w2 == "script"_s && !w4.contains(',')))
{
PRINTF("bad script line : %s\n"_fmt, w3);
return 1;
}
dir = static_cast<DIR>(dir_);
m = map_mapname2mapid(mapname);
}
if (w2 == "script"_s)
{
// may be empty
MString srcbuf;
srcbuf += first_line.xislice_t(std::find(first_line.begin(), first_line.end(), '{'));
// Note: it was a bug that this was missing. I think.
int startline = *lines;
// while (!srcbuf.rstrip().endswith('}'))
while (true)
{
auto it = std::find_if_not(srcbuf.rbegin(), srcbuf.rend(), [](char c){ return c == ' ' || c == '\n'; });
if (it != srcbuf.rend() && *it == '}')
break;
AString line;
if (!fp.getline(line))
// eof
break;
(*lines)++;
if (!srcbuf)
{
// may be a no-op
srcbuf += line.xislice_t(std::find(line.begin(), line.end(), '{'));
// safe to execute more than once
// But will usually only happen once
startline = *lines;
}
else
srcbuf += line;
srcbuf += '\n';
}
script = parse_script(AString(srcbuf), startline, false);
if (script == nullptr)
// script parse error?
return 1;
}
else
{
assert(0 && "duplicate() is no longer supported!\n"_s);
return 0;
}
nd.new_();
if (m == nullptr)
{
}
else if (extract(w4, record<','>(&npc_class, &xs, &ys)))
{
if (xs >= 0)
xs = xs * 2 + 1;
if (ys >= 0)
ys = ys * 2 + 1;
if (npc_class != NEGATIVE_SPECIES)
{
for (int i = 0; i < ys; i++)
{
for (int j = 0; j < xs; j++)
{
int x_lo = x - xs / 2;
int y_lo = y - ys / 2;
int xc = x_lo + j;
int yc = y_lo + i;
MapCell t = map_getcell(m, xc, yc);
if (bool(t & MapCell::UNWALKABLE))
continue;
map_setcell(m, xc, yc, t | MapCell::NPC_NEAR);
}
}
}
nd->scr.xs = xs;
nd->scr.ys = ys;
}
else
{
XString w4x = w4;
if (w4x.endswith(','))
w4x = w4x.xrslice_h(1);
if (!extract(w4x, &npc_class))
abort();
nd->scr.xs = 0;
nd->scr.ys = 0;
}
if (npc_class == NEGATIVE_SPECIES && m != nullptr)
{
evflag = 1;
}
if (w3.contains(':'))
{
assert(false && "feature removed"_s);
abort();
}
{
nd->name = w3;
}
nd->bl_prev = nd->bl_next = nullptr;
nd->bl_m = m;
nd->bl_x = x;
nd->bl_y = y;
nd->bl_id = npc_get_new_npc_id();
nd->dir = dir;
nd->flag = 0;
nd->npc_class = npc_class;
nd->speed = 200_ms;
nd->scr.script = std::move(script);
nd->option = Opt0::ZERO;
nd->opt1 = Opt1::ZERO;
nd->opt2 = Opt2::ZERO;
nd->opt3 = Opt3::ZERO;
npc_script++;
nd->bl_type = BL::NPC;
nd->npc_subtype = NpcSubtype::SCRIPT;
if (m != nullptr)
{
nd->n = map_addnpc(m, nd);
map_addblock(nd);
if (evflag)
{
struct event_data ev {};
ev.nd = nd;
ev.pos = 0;
NpcEvent npcev;
npcev.npc = nd->name;
npcev.label = ScriptLabel();
ev_db.insert(npcev, ev);
}
else
clif_spawnnpc(nd);
}
register_npc_name(nd);
for (auto& pair : scriptlabel_db)
npc_convertlabel_db(pair.first, pair.second, nd);
for (npc_label_list& el : nd->scr.label_listv)
{
ScriptLabel lname = el.name;
int pos = el.pos;
if (lname.startswith("On"_s))
{
struct event_data ev {};
ev.nd = nd;
ev.pos = pos;
NpcEvent buf;
buf.npc = nd->name;
buf.label = lname;
ev_db.insert(buf, ev);
}
}
//-----------------------------------------
// ラベルデータからタイマーイベント取り込み
for (npc_label_list& el : nd->scr.label_listv)
{
int t_ = 0;
ScriptLabel lname = el.name;
int pos = el.pos;
if (lname.startswith("OnTimer"_s) && extract(lname.xslice_t(7), &t_) && t_ > 0)
{
interval_t t = static_cast<interval_t>(t_);
npc_timerevent_list tel {};
tel.timer = t;
tel.pos = pos;
auto it = std::lower_bound(nd->scr.timer_eventv.begin(), nd->scr.timer_eventv.end(), tel,
[](const npc_timerevent_list& l, const npc_timerevent_list& r)
{
return l.timer < r.timer;
}
);
assert (it == nd->scr.timer_eventv.end() || it->timer != tel.timer);
nd->scr.timer_eventv.insert(it, std::move(tel));
}
}
// The counter starts stopped with 0 ticks, which is the first event,
// unless there is none, in which case begin == end.
nd->scr.timer = interval_t::zero();
nd->scr.next_event = nd->scr.timer_eventv.begin();
// nd->scr.timerid = nullptr;
return 0;
}
/*==========================================
* function行解析
*------------------------------------------
*/
static
int npc_parse_function(XString, XString, XString w3, ZString,
XString first_line, io::ReadFile& fp, int *lines)
{
MString srcbuf;
srcbuf += first_line.xislice_t(std::find(first_line.begin(), first_line.end(), '{'));
int startline = *lines;
while (true)
{
auto it = std::find_if_not(srcbuf.rbegin(), srcbuf.rend(), [](char c){ return c == ' ' || c == '\n'; });
if (it != srcbuf.rend() && *it == '}')
break;
AString line;
if (!fp.getline(line))
break;
(*lines)++;
if (!srcbuf)
{
srcbuf += line.xislice_t(std::find(line.begin(), line.end(), '{'));
startline = *lines;
}
else
srcbuf += line;
srcbuf += '\n';
}
std::unique_ptr<const ScriptBuffer> script = parse_script(AString(srcbuf), startline, false);
if (script == nullptr)
{
// script parse error?
return 1;
}
userfunc_db.put(w3, std::move(script));
return 0;
}
/*==========================================
* mob行解析
*------------------------------------------
*/
static
int npc_parse_mob(XString w1, XString, MobName w3, ZString w4)
{
int x, y, xs, ys, num;
Species mob_class;
int i;
MapName mapname;
NpcEvent eventname;
dumb_ptr<mob_data> md;
xs = ys = 0;
int delay1_ = 0, delay2_ = 0;
if (!extract(w1, record<',', 3>(&mapname, &x, &y, &xs, &ys)) ||
!extract(w4, record<',', 2>(&mob_class, &num, &delay1_, &delay2_, &eventname)))
{
PRINTF("bad monster line : %s\n"_fmt, w3);
return 1;
}
interval_t delay1 = std::chrono::milliseconds(delay1_);
interval_t delay2 = std::chrono::milliseconds(delay2_);
map_local *m = map_mapname2mapid(mapname);
if (num > 1 && battle_config.mob_count_rate != 100)
{
if ((num = num * battle_config.mob_count_rate / 100) < 1)
num = 1;
}
for (i = 0; i < num; i++)
{
md.new_();
md->bl_prev = nullptr;
md->bl_next = nullptr;
md->bl_m = m;
md->bl_x = x;
md->bl_y = y;
if (w3 == ENGLISH_NAME)
md->name = get_mob_db(mob_class).name;
else if (w3 == JAPANESE_NAME)
md->name = get_mob_db(mob_class).jname;
else
md->name = w3;
md->n = i;
md->mob_class = mob_class;
md->bl_id = npc_get_new_npc_id();
md->spawn.m = m;
md->spawn.x0 = x;
md->spawn.y0 = y;
md->spawn.xs = xs;
md->spawn.ys = ys;
md->spawn.delay1 = delay1;
md->spawn.delay2 = delay2;
really_memzero_this(&md->state);
// md->timer = nullptr;
md->target_id = BlockId();
md->attacked_id = BlockId();
md->lootitemv.clear();
md->npc_event = eventname;
md->bl_type = BL::MOB;
map_addiddb(md);
mob_spawn(md->bl_id);
npc_mob++;
}
return 0;
}
/*==========================================
* マップフラグ行の解析
*------------------------------------------
*/
static
int npc_parse_mapflag(XString w1, XString, XString w3, ZString w4)
{
MapName mapname, savemap;
int savex, savey;
mapname = stringish<MapName>(w1);
if (!mapname)
return 1;
map_local *m = map_mapname2mapid(mapname);
if (m == nullptr)
return 1;
MapFlag mf;
if (!extract(w3, &mf))
return 1;
if (battle_config.pk_mode && mf == MapFlag::NOPVP)
{
m->flag.set(MapFlag::NOPVP, 1);
m->flag.set(MapFlag::PVP, 0);
return 0;
}
if (mf == MapFlag::NOSAVE)
{
if (w4 == "SavePoint"_s)
{
m->save.map_ = stringish<MapName>("SavePoint"_s);
m->save.x = -1;
m->save.y = -1;
}
else if (extract(w4, record<','>(&savemap, &savex, &savey)))
{
m->save.map_ = savemap;
m->save.x = savex;
m->save.y = savey;
}
}
if (mf == MapFlag::RESAVE)
{
if (extract(w4, record<','>(&savemap, &savex, &savey)))
{
m->resave.map_ = savemap;
m->resave.x = savex;
m->resave.y = savey;
}
}
m->flag.set(mf, true);
return 0;
}
dumb_ptr<npc_data> npc_spawn_text(map_local *m, int x, int y,
Species npc_class, NpcName name, AString message)
{
dumb_ptr<npc_data_message> retval;
retval.new_();
retval->bl_id = npc_get_new_npc_id();
retval->bl_x = x;
retval->bl_y = y;
retval->bl_m = m;
retval->bl_type = BL::NPC;
retval->npc_subtype = NpcSubtype::MESSAGE;
retval->name = name;
if (message)
retval->message = message;
retval->npc_class = npc_class;
retval->speed = 200_ms;
clif_spawnnpc(retval);
map_addblock(retval);
map_addiddb(retval);
register_npc_name(retval);
return retval;
}
/*==========================================
* npc初期化
*------------------------------------------
*/
bool do_init_npc(void)
{
bool rv = true;
for (; !npc_srcs.empty(); npc_srcs.pop_front())
{
AString nsl = npc_srcs.front();
io::ReadFile fp(nsl);
if (!fp.is_open())
{
PRINTF("file not found : %s\n"_fmt, nsl);
rv = false;
continue;
}
PRINTF("\rLoading NPCs [%d]: %-54s"_fmt, unwrap<BlockId>(npc_id) - unwrap<BlockId>(START_NPC_NUM),
nsl);
int lines = 0;
AString zline;
while (fp.getline(zline))
{
XString w1, w2, w3, w4x;
ZString w4z;
lines++;
if (is_comment(zline))
continue;
if (!extract(zline, record<'|', 3>(&w1, &w2, &w3, &w4x)) || !w1 || !w2 || !w3)
{
FPRINTF(stderr, "%s:%d: Broken script line: %s\n"_fmt, nsl, lines, zline);
rv = false;
continue;
}
if (&*w4x.end() == &*zline.end())
{
w4z = zline.xrslice_t(w4x.size());
}
assert(bool(w4x) == bool(w4z));
if (w1 != "-"_s && w1 != "function"_s)
{
auto comma = std::find(w1.begin(), w1.end(), ',');
MapName mapname = stringish<MapName>(w1.xislice_h(comma));
map_local *m = map_mapname2mapid(mapname);
if (m == nullptr)
{
// "mapname" is not assigned to this server
FPRINTF(stderr, "%s:%d: Map not found: %s\n"_fmt, nsl, lines, mapname);
rv = false;
continue;
}
}
if (w2 == "warp"_s)
{
NpcName npcname = stringish<NpcName>(w3);
npc_parse_warp(w1, w2, npcname, w4z);
}
else if (w2 == "shop"_s)
{
NpcName npcname = stringish<NpcName>(w3);
npc_parse_shop(w1, w2, npcname, w4z);
}
else if (w2 == "script"_s)
{
if (w1 == "function"_s)
{
npc_parse_function(w1, w2, w3, w4z,
w4x, fp, &lines);
}
else
{
NpcName npcname = stringish<NpcName>(w3);
npc_parse_script(w1, w2, npcname, w4z,
w4x, fp, &lines);
}
}
else if (w2 == "monster"_s)
{
MobName mobname = stringish<MobName>(w3);
npc_parse_mob(w1, w2, mobname, w4z);
}
else if (w2 == "mapflag"_s)
{
npc_parse_mapflag(w1, w2, w3, w4z);
}
else
{
PRINTF("odd script line: %s\n"_fmt, zline);
script_errors++;
}
}
fflush(stdout);
}
PRINTF("\rNPCs Loaded: %d [Warps:%d Shops:%d Scripts:%d Mobs:%d] %20s\n"_fmt,
unwrap<BlockId>(npc_id) - unwrap<BlockId>(START_NPC_NUM), npc_warp, npc_shop, npc_script, npc_mob, ""_s);
if (script_errors)
{
PRINTF("Cowardly refusing to continue after %d errors\n"_fmt, script_errors);
rv = false;
}
return rv;
}
} // namespace tmwa