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#ifndef TMWA_CHAR_CHAR_HPP
#define TMWA_CHAR_CHAR_HPP
// char.hpp - Character server.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "fwd.hpp"
# include "../strings/fwd.hpp"
# include "../generic/array.hpp"
# include "../net/ip.hpp"
# include "../mmo/mmo.hpp"
namespace tmwa
{
constexpr int MAX_MAP_SERVERS = 30;
struct mmo_map_server
{
IP4Address ip;
short port;
int users;
Array<MapName, MAX_MAP_PER_SERVER> maps;
};
const CharPair *search_character(CharName character_name);
const CharPair *search_character_id(CharId char_id);
Session *server_for(const CharPair *mcs);
auto iter_map_sessions() -> decltype(filter_iterator<Session *>(std::declval<Array<Session *, MAX_MAP_SERVERS> *>()));
void char_log(XString line);
# define CHAR_LOG(fmt, ...) \
char_log(STRPRINTF(fmt, ## __VA_ARGS__))
} // namespace tmwa
#endif // TMWA_CHAR_CHAR_HPP
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