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// TMW2 scripts.
// Authors:
// Pyndragon
// Jesusalva
// Description:
// Hand Teleporter (also saves coordinates - @memo)
- script LoF Teleporter NPC_HIDDEN,{
close;
// Checks if you can warp
function loftel_check {
getmapxy(.@m$, .@x, .@y, 0);
.@is_hurt=(readparam(Hp) < readparam(MaxHp)*9/10); // <90% hp
.@is_town=(getmapflag(.@m$, mf_town));
return (.@is_hurt && !.@is_town);
}
// Calculate time remaining
// (time, .@x)
function loftel_time {
return gettimetick(2)+max((60*getarg(0))-(getarg(1)*60), 30);
}
L_Cooldown:
mesn;
mesc l("This teleporter is currently recharging.");
mesc l("You can use it again in @@.", FuzzyTime(TELEPORTER_TIME));
close;
OnUse:
if (TELEPORTER_TIME > gettimetick(2))
goto L_Cooldown;
if (readparam(Hp) < readparam(MaxHp)) {
dispbottom l("You are hurt, and cannot use this.");
end;
}
if (BaseLevel < 20) {
dispbottom l("This is too powerful to you. Get level 20 before attempting to use.");
end;
}
mesn;
mesc l("Ozthokk, a great sage from the Land Of Fire, holds secrets of time and space travel.");
mesc l("This is not magic, it is science!");
mes "";
mesc l("PS. Additional reagents may be required for warps.");
next;
.@x=(reputation("LoF")/10)+min(15, countitem(TimeFlask)-1); // up to 10 minutes reduction from quests, and 15 from time flasks
select
l("Don't warp"),
l("Land Of Fire Village (@@m)", 35-.@x),
l("Tulimshar (@@m)", 35-.@x),
rif(TELEPORTERS & TP_FROST, l("Frostia (@@m)", 120-.@x)),
rif(TELEPORTERS & TP_HALIN, l("Halinarzo (@@m)", 120-.@x)),
rif(TELEPORTERS & TP_LILIT, l("Lilit (@@m)", 150-.@x)),
rif(GSET_SOULMENHIR_MANUAL, l("Save Point (@@m)", 30-.@x)),
rif(getq(LoFQuest_EPISODE) >= 15, l("200 years ago, The Great Fire (%dm)", 360-(.@x*2)));
if (@menu == 1)
close;
switch (@menu) {
case 1:
}
if (loftel_check()) {
dispbottom l("You are hurt, and cannot use this.");
}
sshake();
switch (@menu) {
case 2:
warp "017-1", 120, 89;
TELEPORTER_TIME=loftel_time(35, .@x);
EnterTown("LoF");
@timer_navio_running=0;
break;
case 3:
warp "003-1", 41, 49;
TELEPORTER_TIME=loftel_time(35, .@x);
EnterTown("Tulim");
@timer_navio_running=0;
break;
case 4:
warp "024-1", 155, 82;
TELEPORTER_TIME=loftel_time(120, .@x);
EnterTown("Frostia");
@timer_navio_running=0;
break;
case 5:
warp "009-1", 113, 91;
TELEPORTER_TIME=loftel_time(120, .@x);
EnterTown("Halin");
@timer_navio_running=0;
break;
case 6:
warp "018-5", 111, 53;
TELEPORTER_TIME=loftel_time(150, .@x);
EnterTown("Lilit");
@timer_navio_running=0;
break;
case 7:
TELEPORTER_TIME=loftel_time(30, .@x);
//EnterTown("Save");
teleporthome();
@timer_navio_running=0;
break;
case 8:
//atcommand("@block "+strcharinfo(0));
// Reset your bank savings (temporary)
#MerchantBank=BankVault;
BankVault=0;
setq2 LoFQuest_EPISODE, 0;
setq3 LoFQuest_EPISODE, 0;
warp "032-1", 23, 25;
TELEPORTER_TIME=loftel_time(360, .@x*2);
@timer_navio_running=0;
break;
}
closedialog;
end;
}
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