summaryrefslogtreecommitdiff
path: root/npc/commands/event.txt
blob: 288875bc444b5966cbcedf2d348785b33f9c27c3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
// TMW2 Script
// Author:
//    Evol Team
//    Saulc
//    Jesusalva
// Description:
//    Handles all major events on TMW2 (Christmas, Easter, Worker Day, etc.)

// WARNING, possibly dangerous.
function	script	sClear	{
        // Obviously CI does not need this
        if ($@CI_MODE)
            end;

        // Delete all Easter Stuff
        if ($EVENT$ != "Easter") {
            DelItemFromEveryPlayer(SilverEasteregg);
            DelItemFromEveryPlayer(GoldenEasteregg);
        } else {
        	.@nb = query_sql("SELECT c.name, i.amount FROM `inventory` AS i, `char` AS c WHERE i.nameid=834 AND i.char_id=c.char_id ORDER BY i.amount DESC LIMIT 10", $@easter_name$, $@easter_value);
            setnpcdisplay("Aurora", "Lilica#final", NPC_EASTER);
            delmonsterdrop(Forain, DarkEggshellHat);
        }

        // Delete all Christmas stuff
        if ($EVENT$ != "Christmas") {
            $XMAS_MONEY=0; // Golbarez
            $XMAS_GIFTS=0; // Chief
            DelItemFromEveryPlayer(ClosedChristmasBox);
            DelItemFromEveryPlayer(OpenedChristmasBox);
        } else if ($EVENT$ == "Christmas") {
            DelAccRegFromEveryPlayer("#XMAS_LOGINBONUS");
            removemapmask "003-1", MASK_CHRISTMAS;
            removemapmask "005-1", MASK_CHRISTMAS;
            removemapmask "009-1", MASK_CHRISTMAS;
            removemapmask "012-1", MASK_CHRISTMAS;
            removemapmask "017-2", MASK_CHRISTMAS;
            removemapmask "017-2-1", MASK_CHRISTMAS;
            removemapmask "017-3", MASK_CHRISTMAS;
            removemapmask "020-2", MASK_CHRISTMAS;
        }

        // Delete all Valentine Day stuff
        if ($EVENT$ != "Valentine") {
            // ItemDB prefers account variables than quest log
            DelAccRegFromEveryPlayer("#VALENTINE_POINTS");
            DelAccRegFromEveryPlayer("#VALENTINE_RECEIVED");
            DelAccRegFromEveryPlayer("#VALENTINE_OPENED");
            DelAccRegFromEveryPlayer("#VALENTINE_SENT");
            DelAccRegFromEveryPlayer("#VALENTINE_EQUIPMENT2020");
            // Remove event items
            DelItemFromEveryPlayer(LoveLetter);
            DelItemFromEveryPlayer(BoxOfChocolates);
        } else if ($EVENT$ == "Valentine") {
            htdelete $@VALENTINE_GIFTSTACKS;
            htdelete $@VALENTINE_LOVELETTER;
            $@VALENTINE_GIFTSTACKS=0;
            $@VALENTINE_LOVELETTER=0;
            donpcevent "Aurora::OnValentine";
        }

        // Longer EXP rate controls
        if ($EVENT$ == "Anniversary") {
            $BCONFB_EXPR-=50;
            kamibroadcast(sprintf("EXP Rate changed from %d%% to %d%%", $BCONFB_EXPR+50, $BCONFB_EXPR));
        }

        // Nullify Regnum Blessing
        if ($EVENT$ == "Regnum") {
            // Remove the blessing
            setmapflag($REGNUM_BLESSMAP$, mf_bexp, 100);
            setmapflag($REGNUM_BLESSMAP$, mf_jexp, 100);
            $REGNUM_BLESSMAP_H$="";
            $REGNUM_BLESSMAP$="";
            kamibroadcast("Regnum's Blessing is over.");
        }

        // Hand Aurora Event Rewards
        callfunc("FYRewardEvent");
        $WORLDEXPO_ENEMY$="";
        deletearray $FYREWARD_PT;
        deletearray $FYREWARD_ID;
        deletearray $FYREWARD_AM;
        $FYLOGIN_PTS=0;

        // Simpler events
        $PATRICK_DAYCTRL=0;
        $PATRICK_DAYMAX=0;
        DelAccRegFromEveryPlayer("#PATRICK_DAY");
        DelAccRegFromEveryPlayer("#PATRICK_CTRL");
        DelAccRegFromEveryPlayer("#TMW2_LOGINBONUS");
        DelAccRegFromEveryPlayer("#THANKS_DAY");
        DelAccRegFromEveryPlayer("#THANKS_STREAK");

        // Not so simple but still needs cleanup.
        DelItemFromEveryPlayer(Event1HSword);
        DelItemFromEveryPlayer(Event2HSword);
        DelItemFromEveryPlayer(EventBow);
        DelItemFromEveryPlayer(EventWand);

        // We must remove any event drop
        charcommand("@reloadmobdb");
        SeasonReload(1);
        return;
    }

function	script	GlobalEventMenu	{

    function resetCandor {
        $@FEFE_CAVE_LEVEL=0;
        $@FEFE_DELAY=0;
        $@FEFE_DIFFICULTY=0;
        $@FEFE_CAVE_HERO$="";
        mesc "Candor Fight Reset!";
        return;
    }

    // :>
    function superSpawn {
        mesc l("Monster ID, 0 to cancel");
        input .@mobid;
        if (.@mobid <= 0)
            return;
        //.@tmp=strmobinfo(4, .@mobid);
        .@tmp=getmonsterinfo(.@mobid, MOB_MAXHP);
        mesc l("Monster HP, Default %d, use 0 to cancel", .@tmp);
        input .@newhp;
        if (.@newhp <= 0)
            return;

        .@tmp=(getmonsterinfo(.@mobid, MOB_ATK1)+getmonsterinfo(.@mobid, MOB_ATK2))/2;
        mesc l("Monster ATK (varies 10%%), Default %d, use 0 to cancel", .@tmp);
        input .@newak;
        if (.@newak <= 0)
            return;
        .@minatk=.@newak*9/10;
        .@maxatk=.@newak*11/10;

        .@tmp=getmonsterinfo(.@mobid, MOB_DEF);
        mesc l("Monster DEF, Default %d, use 0 to cancel", .@tmp);
        input .@newdf;
        if (.@newdf <= 0)
            return;

        .@tmp=getmonsterinfo(.@mobid, MOB_DEX);
        mesc l("Monster DEX, Default %d, use 0 to cancel", .@tmp);
        input .@newdx;
        if (.@newdx <= 0)
            return;

        .@tmp=getmonsterinfo(.@mobid, MOB_AGI);
        mesc l("Monster AGI, Default %d, use 0 to cancel", .@tmp);
        input .@newag;
        if (.@newag <= 0)
            return;

        .@tmp=getmonsterinfo(.@mobid, MOB_RANGE);
        mesc l("Monster ATK RANGE, Default %d, use 0 to cancel", .@tmp);
        input .@newrg;
        if (.@newrg <= 0)
            return;

        mesc l("Monster SPEED, Player speed is 150, minimum is 100!");
        input .@newspd;
        if (.@newspd < 100)
            return;

        .@tmp$=strmobinfo(1, .@mobid);
        mesc l("Monster NAME, Default %s, empty to cancel", .@tmp$);
        input .@name$;
        if (.@name$ == "")
            return;

        // Spawn
        getmapxy(.@m$, .@x, .@y, 0);
        .@mob=monster(.@m$, .@x, .@y, .@name$, .@mobid, 1);

        // Reconfigure
        setunitdata(.@mob, UDT_MAXHP, .@newhp);
        setunitdata(.@mob, UDT_HP, .@newhp);
        setunitdata(.@mob, UDT_SPEED, .@newspd);
        setunitdata(.@mob, UDT_DEX, .@newdx);
        setunitdata(.@mob, UDT_AGI, .@newag);
        setunitdata(.@mob, UDT_ATKRANGE, .@newrg);
        setunitdata(.@mob, UDT_ATKMIN, .@minatk);
        setunitdata(.@mob, UDT_ATKMAX, .@maxatk);
        setunitdata(.@mob, UDT_DEF, .@newdf);

        logmes "Super spawn!", LOGMES_ATCOMMAND;

        do
        {
            select
                l("Good!"), // 1
                l("Customize attack delay!"), // 2
                l("Customize hit rate!"), // 3
                l("Customize evasion!"), // 4
                l("Modify monster level!"), // 5
                rif($EVENT$ == "Valentine", l("Send them to Valentine Island!")),
                l("Show me a report"), // 7
                l("OMG CANCEL IT!!"); // 8
            mes "";
            switch (@menu) {
            case 2:
                .@tmp=getunitdata(.@mob, UDT_ADELAY);
                mesc l("Default: %d, use 0 to cancel", .@tmp);
                input .@new;
                if (.@new > 0)
                    setunitdata(.@mob, UDT_ADELAY, .@new);
                break;
            case 3:
                .@tmp=getunitdata(.@mob, UDT_HIT);
                mesc l("Default: %d, use 0 to cancel", .@tmp);
                input .@new;
                if (.@new > 0)
                    setunitdata(.@mob, UDT_HIT, .@new);
                break;
            case 4:
                .@tmp=getunitdata(.@mob, UDT_FLEE);
                mesc l("Default: %d, use 0 to cancel", .@tmp);
                input .@new;
                if (.@new > 0)
                    setunitdata(.@mob, UDT_FLEE, .@new);
                break;
            case 5:
                .@tmp=getunitdata(.@mob, UDT_LEVEL);
                mesc l("Default: %d, use 0 to cancel", .@tmp);
                mesc l("WARNING: Might have unexpected side effects!"), 1;
                input .@new;
                if (.@new > 0)
                    setunitdata(.@mob, UDT_LEVEL, .@new);
                break;
            case 6:
                unitwarp(.@mob, "001-12", 132, 119);
                break;
            case 7:
                mesc l("Too lazy.");
                next;
                break;
            case 8:
                mesc l("Are you sure?!"), 1;
                next;
                if (askyesno() == ASK_YES) {
                    logmes "Super spawn aborted!", LOGMES_ATCOMMAND;
                    unitkill(.@mob);
                    return;
                }
                break;
            }

        } while (@menu != 1);

        // Make it a boss
        .@md=getunitdata(.@mob, UDT_MODE);
        setunitdata(.@mob, UDT_MODE, .@md|MD_BOSS);
        logmes "Super spawn completed! (GID "+.@mob+")", LOGMES_ATCOMMAND;
        return;
    }




















    function seasonManagement {
        clear;
        mes l("Current event: @@", $EVENT$);
        select
            ("Disable event"),
            ("Enable Valentine Day"),
            ("Enable St. Patrick Day"),
            ("Enable Easter"),
            ("Enable Worker's Day"),
            ("Enable Thanksgiving"),
            ("Enable Event Horizon"),
            ("Enable Christmas"),
            ("Enable Demure's Birthday"),
            ("[FY] Enable Kamelot"),
            ("[FY] Enable Regnum Blessing"),
            ("[FY] Enable Candor Season"),
            ("Reset Kill Saulc Event (Monthly)");

        switch (@menu) {
            case 1: .@r=playerattached(); sClear(); set $EVENT$, ""; attachrid(.@r); logmes "Disabled events.", LOGMES_ATCOMMAND;
                break;
            case 2:
                set $EVENT$, "Valentine"; $@VALENTINE_LOVELETTER = htnew(); $@VALENTINE_GIFTSTACKS = htnew(); logmes "Enabled VALENTINE DAY event.", LOGMES_ATCOMMAND;
                break;
            case 3:
                $EVENT$="Patrick";
                $@PATRICK_DAYMAX=31;
                enablenpc "sPatrick";
                setnpcdisplay("Aurora", "Patrick Saulc", NPC_WEIRDGREEN);
                enablenpc "St. Patrick Gold Pot";
                donpcevent "St. Patrick Gold Pot::OnForcedMove";
                logmes "Enabled ST. PATRICK DAY event (until day 31).", LOGMES_ATCOMMAND;
                break;
            case 4: sEaster(); break;
            case 5:
                set $EVENT$, "Worker";
                logmes "Enabled WORKERS DAY event.", LOGMES_ATCOMMAND;
                /*
                addmonsterdrop(Snake, Pearl, 10);
                debugmes "Snakes are now dropping Pearls.";
               */
                break;
            case 6:
                $EVENT$="Thanksgiving";
                logmes "Enabled THANKS GIVING event.", LOGMES_ATCOMMAND;
                break;
            case 7:
                $EVENT$="Event";
                logmes "Enabled EVENT (HORIZON) event.", LOGMES_ATCOMMAND;
                break;
            case 8:
                logmes "Enabled CHRISTMAS event.", LOGMES_ATCOMMAND;
                DelQuestFromEveryPlayer(SQuest_Christmas);
                sChristmas(); break;
            case 9:
                $EVENT$=any("Demure Birthday", "Blame Saulc");
                dispbottom("Maybe in future this increases everyone attack speed? Well, for now,");
                dispbottom("This is not actually an event, it just lower prices at Lua GM shop.");
                break;
            case 10:
                $EVENT$="Kamelot";
                logmes "Enabled KAMELOT event.", LOGMES_ATCOMMAND;
                break;
            case 11:
                $EVENT$="Regnum"; callfunc("FYEConf_Regnum");
                dispbottom l("Blessing applied at: %s", $REGNUM_BLESSMAP_H$);
                logmes "Enabled REGNUM event.", LOGMES_ATCOMMAND;
                break;
            case 12:
                $EVENT$="Candor";
                logmes "Enabled CANDOR event.", LOGMES_ATCOMMAND;
                break;
            case 13: DelItemFromEveryPlayer(MurdererCrown); break;
        }

        return;
    }

    do
    {
        clear;
        setnpcdialogtitle l("Event Management");
        mes l("This menu allows you to manage events and gives access to event-related tools.");
        mes "";
        mes l("What do you want to access?");

        select
            l("Reset Crazyfefe Fight"),
            rif(is_master(), l("Change Season Event")),
            rif(is_gm(), l("Spawn customized boss")),
            rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu"))),
            l("Close");

        //.@c = getarg(0,0) ? 2 : 1; // 1 = back to event menu, 2 = back to super menu

        switch (@menu) {
            case 1: resetCandor(); break;
            case 2: seasonManagement(); break;
            case 3: superSpawn(); break;
            case 5: close; break;
            default: return;
        }

    } while (true);
}



-	script	@event	32767,{
    end;

OnCall:
    if (!is_gm()) {
        end;
    }

    GlobalEventMenu();
    closedialog;
    end;
}

function	script	CMD_toevent	{
    if (!@toeventchk) {
        @toeventval1=readparam(Hp);
        @toeventval2=readparam(Sp);
        @toeventchk=1;
        specialeffect FX_CIRCLE, SELF, getcharid(3);
        addtimer 4000, "@toevent::OnEffect";
    }
    return;
}

-	script	@toevent	32767,{
    end;

OnCall:
    CMD_toevent();
    end;

OnEffect:
    @toeventchk=0;
    removespecialeffect(FX_CIRCLE, SELF, getcharid(3));
    // Calculate
    if (BaseLevel < 10) {
        dispbottom l("You are not strong enough to survive this trip.");
        atcommand "@refresh";
        end;
    } else if (readparam(Sp) < @toeventval2) {
        dispbottom l("You must not be using mana to do this trip.");
        atcommand "@refresh";
        end;
    } else if (readparam(Hp) < @toeventval1 || ispcdead()) {
        dispbottom l("You cannot be fighting to do this trip.");
        atcommand "@refresh";
        end;
    } else if (compare(getmapname(), "001-") || (getmapinfo(MAPINFO_ZONE, getmap())) == "MMO") {
        dispbottom l("You are already at the Mana Plane of Existence.");
        atcommand "@refresh";
        end;
    } else if (getmapname() == "boss" || getmapname() == "sec_pri" || compare(getmapname(), "000-") || compare(getmapname(), "008-") || compare(getmapname(), "sore")) {
        dispbottom l("The Mana Plane is currently out of reach.");
        atcommand "@refresh";
        end;
    } else {
        if ($@MK_SCENE == MK_SIEGE_TULIM || BaseLevel > 20) {
            // Monster King events take precedence over Aeros Event
            switch ($@MK_SCENE) {
            case MK_SIEGE_TULIM:
                warp "003-1", 40, 49;
                specialeffect(63, AREA, getcharid(3));
                end;
            case MK_SIEGE_HALIN:
                warp "009-1", 27, 30;
                specialeffect(63, AREA, getcharid(3));
                end;
            case MK_SIEGE_HURNS:
                warp "012-1", 87, 70;
                specialeffect(63, AREA, getcharid(3));
                end;
            case MK_SIEGE_NIVAL:
                warp "020-1", 57, 62;
                specialeffect(63, AREA, getcharid(3));
                end;
            }
        }

        // Aeros Events takes precedence over player events
        if ($@GM_EVENT)
        {
            .@gt=$@AEROS_SPWN;
            if (.@gt == 2)
                .@gt=rand(0,1);
            switch (.@gt) {
            case 0:
                warp "001-1", 235, 26; break;
            case 1:
                warp "001-1", 23, 108; break;
            }
            specialeffect(63, AREA, getcharid(3));
            end;
        }

        // Player events takes precedence over permanent events
        // They also have an hierarchy
        // 1. Candor Battle
        if ($@FEFE_DELAY > gettimetick(2) && !$@FEFE_CAVE_LEVEL && $@FEFE_CAVE_HERO$ != "" && !$@FEFE_WAVE) {
            warp "006-1", 49, 53;
            message strcharinfo(0), l("You are now at Candor Battle Cave at @@'s request.", $@FEFE_CAVE_HERO$);
            end;
        }

        // Events are the least priority
        if ($EVENT$ == "Valentine") {
            warp "001-11", 38, 32;
            message strcharinfo(0), l("You are now at the Valentine Highlands.");
            end;
        }
        if ($EVENT$ == "Easter") {
            warp "001-4", 151, 157;
            message strcharinfo(0), l("You are now at the Magical Forest.");
            end;
        }
        if ($EVENT$ == "Worker") {
            warp "001-5", 22, 79;
            message strcharinfo(0), l("You are now at the Contributor's Cave.");
            end;
        }
        if ($EVENT$ == "Christmas" && BaseLevel >= 20) {
            warp "019-4-1", 32, 36;
            message strcharinfo(0), l("You are now at the Christmas Workshop.");
            end;
        }
        if ($EVENT$ == "Tower" && countitem(EventDreamTicket)) {
            doevent "sDreamTower::OnWarpTo";
            end;
        }
        if ($EVENT$ == "Olympics") {
            if (callfunc("FYE_Olympics_TO")) {
                dispbottom l("You are now at Porthos - The Town of Portals.");
                end;
            }
            // Failed for some reason - ignore
        }
        if ($EVENT$ == "Raid") {
            getmapxy(@aurora_map$, @aurora_x, @aurora_y, 0);
            callfunc("FYRaid_Select");
            close;
        }
    }

    // Block here
    if (!$@GM_EVENT && !$@MK_SCENE && $EVENT$ == "") {
        atcommand "@refresh";
        dispbottom l("The mana bridge is closed at the moment.");
        end;
    }

    // Seems like it was a Blame Saulc-like event...
    dispbottom l("Have a nice @@ day!", $EVENT$);
    dispbottom l("The mana bridge is closed at the moment.");
    atcommand "@refresh";
    end;

OnInit:
    bindatcmd "event", "@event::OnCall", 80, 99, 0;
    bindatcmd "toevent", "@toevent::OnCall", 0, 99, 0;
}