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// TMW 2 Script
// Author:
// Jesusalva
// Micksha
// Description:
// Controls sewers.
// This one is simple, it just sends a message about path splitting
// And spawn several monsters when instance is initialized D:
// Also handles their respawn.
// A simple random treasure chest - to be sure players were introduced to this
// awesome system. Same rules as any treasure box still applies.
042-4,94,47,0 script #chest_0424 NPC_CHEST,{
TreasureBox();
specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing
close;
OnInit:
.distance = 2;
end;
}
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