summaryrefslogtreecommitdiff
path: root/npc/005-3/barrel.txt
blob: d01200f3fd11842b00cea7cabf1d847c7b585e9c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
// TMW-2 script.
// Author:
//    Crazyfefe
//    Jesusalva
// Description:
//    Barrels
// Variables:
//    CandorQuest_Barrel
// Values:
//    0    Default.
//    1    Quest Found.
//    2    Quest Accepted.
//    3    Bomb Defused.
//    4    Quest Completed.

// TODO FIXME: KNOWN BUG
// It is a known bug that using .questCheck and .questState is ABSOLUTELY WRONG
// A NPC variable affects the whole server, lasting until server restart.
// Therefore, by using "." variables, it will only work at localhosts.
// TODO FIXME: KNOWN BUG

function	script	CheckBarrel	{
    @barrel_count = 0;
    @count_tmp = 0;
    if (debug)
        npctalk3 l("Hello, I am B-@@, of the @@ order.", @barrel, $@BarrelBits[@barrel]);
    if (STARTAREA & $@BarrelBits[@barrel])
        goto L_Empty;
    STARTAREA = STARTAREA | $@BarrelBits[@barrel];

    goto L_Loop;

L_BarrelTally:
    areamonster "005-3", 24, 34, 45, 42, "House Maggot", 1084, 1, "Trainer::OnKillHouseMaggot";
    if (@barrel_count == 8)
    {
        message strcharinfo(0), "You found the bug bomb.";
        specialeffect(14);
        specialeffect(51);
        killmonsterall("005-3");
        setq CandorQuest_Barrel, 3;
    }
    @rand = rand(7);
    if (@rand == 0)
        getitem Coal,1;
    else if (@rand == 1)
        getitem PinkAntenna,1;
    else if (@rand == 2)
        getitem CommonCarp,1;
    else if (@rand == 3)
        getitem Croconut,1;
    else if (@rand == 4)
        getitem Bread,1;
    else if (@rand == 5)
        getitem TolchiArrow,6;
    else if (@rand == 6)
        getitem BugLeg,1;    
    return;

L_Loop:
    while (@count_tmp < 8) {
        @count_tmp = (@count_tmp + 1);
        if (STARTAREA & $@BarrelBits[@count_tmp])
            @barrel_count = (@barrel_count + 1);
    }
    goto L_BarrelTally;

L_Empty:
    message strcharinfo(0), "You've already searched this barrel.";
    return;

}

005-3,24,36,0	script	Barrel#1	NPC_NO_SPRITE,{
    @barrel = 1;
    .@q = getq(CandorQuest_Barrel);
    if (.@q == 2)
    {
        CheckBarrel();
    }
    end;
OnInit:
    // Remember: array start at zero, but barrels count start at 1. "Fixing" may break barrel 8!
    setarray $@BarrelBits, (1 << 1), (1 << 2), (1 << 3), (1 << 4), (1 << 5), (1 << 6), (1 << 7), (1 << 8), (1 << 9);
    .sex = G_OTHER;
    .distance = 1;
    end;
}

005-3,24,39,0	script	Barrel#2	NPC_NO_SPRITE,{
    @barrel = 2;
    .@q = getq(CandorQuest_Barrel);
    if (.@q == 2)
    {
        CheckBarrel();
    }
    end;
OnInit:
    .sex = G_OTHER;
    .distance = 1;
    end;
}

005-3,29,37,0	script	Barrel#3	NPC_NO_SPRITE,{
    @barrel = 3;
    .@q = getq(CandorQuest_Barrel);
    if (.@q == 2)
    {
        CheckBarrel();
    }
    end;
OnInit:
    .sex = G_OTHER;
    .distance = 1;
    end;
}
005-3,35,34,0	script	Barrel#4	NPC_NO_SPRITE,{
    @barrel = 4;
    .@q = getq(CandorQuest_Barrel);
    if (.@q == 2)
    {
        CheckBarrel();
    }
    end;
OnInit:
    .sex = G_OTHER;
    .distance = 1;
    end;
}
005-3,38,34,0	script	Barrel#5	NPC_NO_SPRITE,{
    @barrel = 5;
    .@q = getq(CandorQuest_Barrel);
    if (.@q == 2)
    {
        CheckBarrel();
    }
    end;
OnInit:
    .sex = G_OTHER;
    .distance = 1;
    end;
}
005-3,44,40,0	script	Barrel#6	NPC_NO_SPRITE,{
    @barrel = 6;
    .@q = getq(CandorQuest_Barrel);
    if (.@q == 2)
    {
        CheckBarrel();
    }
    end;
OnInit:
    .sex = G_OTHER;
    .distance = 1;
    end;
}
005-3,38,41,0	script	Barrel#7	NPC_NO_SPRITE,{
    @barrel = 7;
    .@q = getq(CandorQuest_Barrel);
    if (.@q == 2)
    {
        CheckBarrel();
    }
    end;
OnInit:
    .sex = G_OTHER;
    .distance = 1;
    end;
}
005-3,29,41,0	script	Barrel#8	NPC_NO_SPRITE,{
    @barrel = 8;
    .@q = getq(CandorQuest_Barrel);
    if (.@q == 2)
    {
        CheckBarrel();
    }
    end;
OnInit:
    .sex = G_OTHER;
    .distance = 1;
    end;
}