Age | Commit message (Collapse) | Author | Files | Lines | |
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2018-06-08 | Okay, time to test Soren's Village Stage. | Jesusaves | 1 | -5/+248 | |
(Ugh, I still need to code the house, add the inner warp, and prepare final boss fight on a suitable map with a way back.) | |||||
2018-06-08 | Comments before we propagate copy of code (not going to use functions here) | Jesusaves | 1 | -1/+1 | |
2018-06-08 | This might work out in the end | Jesusaves | 1 | -13/+15 | |
2018-06-08 | First bugfix patch | Jesusaves | 1 | -8/+8 | |
2018-06-08 | I this more random balance will work better. To playtest! (and bugfix) | Jesusaves | 1 | -8/+8 | |
2018-06-08 | Handle penalty. You'll need 90% MP to complete a gate (so arrange MP heal items) | Jesusaves | 1 | -0/+14 | |
Total downtime is 30 seconds. The "5 minutes time frame" seems too little? Penalty is 10% HP each simultaneous casting + 5% by itself. | |||||
2018-06-08 | Soren's Fountain prototype | Jesusaves | 1 | -3/+116 | |
2018-06-08 | compareandsetq HurnscaldQuest_Celestia so you can't warp around ignoring the ↵ | Jesusaves | 1 | -0/+6 | |
quest. | |||||
2018-06-08 | Make maps, prepare for the Yeti Summon Quest UNKNOWN stage | Jesusaves | 1 | -0/+84 | |