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2019-10-13This was redundant all along...jesusalva/mazeJesusaves1-14/+8
2019-10-13Somewhat acceptableJesusaves1-12/+177
2019-10-13Works almost perfectly, there's only one problem: Islands.Jesusaves1-17/+18
It's *random*, not *algorithimical*. This means it can fail at making a path from an edge to the other.
2019-10-13Only missing to fix south and east wallJesusaves1-13/+35
Output from Dungeon Generator (5x5): WLL WLL WLL WLL WLL WLL|WLL|1_0 0_0|1_1|WLL WLL|2_1|WLL WLL|3_1|WLL WLL|WLL|5_0 WLL 1_0 2_0 3_0 WLL WLL|0_2|1_1 0_1|WLL|WLL WLL|WLL|3_1 2_1|WLL|WLL WLL|WLL|5_1 0_1 WLL WLL WLL WLL WLL|0_3|1_2 0_2|1_3|WLL WLL|2_3|3_2 2_2|WLL|WLL WLL|4_3|5_2 0_2 1_2 2_2 WLL 4_2 WLL|0_4|WLL WLL|WLL|2_3 1_3|WLL|WLL WLL|3_4|WLL WLL|WLL|5_3 0_3 WLL WLL 3_3 WLL WLL|0_5|WLL WLL|WLL|2_4 1_4|WLL|3_4 2_4|3_5|WLL WLL|WLL|5_4
2019-10-13More dataJesusaves1-20/+186
2019-10-13It also includes debugs and reports. Let's also add a note here.Jesusaves1-1/+1
2019-10-13Populates some data, but there's lot of missing data and meaningless dataJesusaves1-12/+99
2019-10-13Initial commit: SetupJesusaves2-0/+131