index
:
specing/serverdata
Crazyfefe-master-patch-37143
Crazyfefe-master-patch-39389
Crazyfefe-master-patch-73721
DuckElderNPC
MAGIC_PTS_mismatch
PiouIsles_Quests
RubberDuckyFix
SpeedDuck-master-patch-16263
Tonori-Canyon
alcohol-reword-reformat
alcohol_fix
arcmage_card_drop
bif_location
canyon_warps
carla_woody_refactor
casino_code_improvements
eugene
exp_group_db-reformat
eyepatch_slot
fishing_refactor
fishy_code
fortress_tp
fortress_tp_fix2
guild_skills
hall_of_death
heroes_hold
jesusalva/arnea
jesusalva/craft
jesusalva/estate
jesusalva/infinity
jesusalva/maze
jhedia_count_max_possible
king_gelid_sentences
latestCI-allowfail
lying_announce
master
multi_event_teleport
nahrec_fix
overengineer_transmute
patch-1
patch-2
pinkdye
raid_event_teamwork
revert-15db37fc
sailors_dedupe
savior_fix
scheduled_restarts
siege_rewards
stable
testserver
townhall_dedupe
trithodex-master-patch-04510
trithodex-master-patch-12406-silverdye
trithodex-master-patch-70449-silverdye
trithodex-master-patch-94929
trithodex-master-patch-greendye
tulim_complaints_fix_mobkill
woody_carla
TMW2 Server data
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npc
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magic
Age
Commit message (
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Author
Files
Lines
2019-05-06
Minor bugfix + history
Jesusaves
1
-1
/
+1
2019-05-06
New summon magic: Limerizer (spawn slimes)
Jesusaves
1
-0
/
+58
2019-04-14
Make the potions really stronger, not just "artificially stronger"
Jesusaves
1
-3
/
+3
2019-03-21
Add new skill: Dragokin - spawn a green dragon. For demure.
Jesusaves
1
-0
/
+61
2019-03-07
Minor tweaks and fixes, weird skill
Jesusaves
1
-3
/
+3
2019-03-07
[skip ci] Start the timer >.>
Jesusaves
1
-1
/
+1
2019-03-07
Enforce the no-ranged-weapon rule at Divine Rage skill.
Jesusaves
1
-1
/
+18
2019-03-07
Make @sk-demure (aka. “Divine Rage”) available via @setskill
Jesusaves
1
-0
/
+102
2019-03-04
Remove every trailing whitespace
Jesusaves
4
-4
/
+4
2018-12-26
New Skill: Make Haste Potion!
Jesusaves
1
-0
/
+70
2018-09-13
Register our new NPC_PET_TAMER for a TBD NPC
Jesusaves
1
-1
/
+1
2018-09-13
The rule for #parum is weird crazy. I have no idea how it works, so, DON'T ASK.
Jesusaves
1
-2
/
+4
2018-08-09
Fix Zarkor skill cooldown, as I'm on magic scripts.
Jesusaves
1
-8
/
+5
2018-08-09
Revert "Debug markers required", because they aren't.
Jesusaves
3
-8
/
+0
2018-08-09
Debug markers required
Jesusaves
3
-0
/
+8
2018-07-16
Kalmurk can fail, warn players when it fail
Jesusaves
1
-0
/
+2
2018-07-16
That should be everything my current magic sys implement needs for kalmurk
Jesusaves
1
-3
/
+3
2018-07-16
Mana Magic System corrections
Jesusaves
2
-5
/
+7
2018-07-16
Fix mana cost bug
Jesusaves
1
-5
/
+6
2018-07-16
Stabilize stuff, Kalmurk prep
Jesusaves
3
-23
/
+19
2018-07-16
Remove magic check from SummonMagic
Jesusaves
2
-5
/
+25
2018-07-16
Preparatives
Jesusaves
1
-2
/
+2
2018-07-16
Kalmurk template
Jesusaves
1
-0
/
+51
2018-07-14
[skip ci] Not sure what is the problem with this one
Jesusaves
1
-3
/
+3
2018-07-14
[skip ci] fix bugs. Cooldown is broken
Jesusaves
1
-0
/
+3
2018-07-13
[Dan Quest] Count pious killed on 002-1 and 002-3
Jesusaves
1
-0
/
+2
2018-07-13
Introduce #parum and the Magic Experience System.
Jesusaves
2
-1
/
+73
2018-07-10
Summon doesn't seems to be working well
Jesusaves
1
-1
/
+6
2018-07-02
It could be nice to print a message when a friendly summon dies...
Jesusaves
1
-1
/
+4
2018-07-02
Change SummonedMobNumber (flexibilize). Do not go below 1 mob per skill level.
Jesusaves
1
-1
/
+1
2018-07-02
Attempt to rewrite magic to use more function helpers
Jesusaves
1
-40
/
+6
2018-07-01
What can I do?
Jesusaves
1
-0
/
+3
2018-07-01
Fixing
Jesusaves
1
-3
/
+10
2018-07-01
*Mwhahahahah* if it works, Evil @Saulc will be pleased... *mwhahahaahahah*
Jesusaves
1
-0
/
+63