Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2024-08-18 | Balancing: Reduce skill cooldown and do not harm players outside PVP maps | Jesusaves | 1 | -0/+4 | |
2024-08-18 | Raise max trap-dmg-per-level to 300, so max theoretical damage is now 3,000 | Jesusaves | 1 | -1/+1 | |
This should now be at least "usable". I hope. | |||||
2024-08-18 | Make Trap skill - available via Trickmaster, Class: Advanced | Jesusaves | 1 | -9/+22 | |
(On that note, 100 DMG per level might be TOO LOW)? | |||||
2024-08-17 | This is the experimental and untested code for the use-case of the new commands. | Jesusaves | 1 | -0/+56 | |
The skill cannot be obtained. It's untested, and it could break server. (Need to check of duplicate removal of a running NPC crashes server or not). |