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2020-02-25Min. break chances are now 15%. It hits 15% about 540s before (9 minutes)Jesusaves1-3/+3
2020-02-25Reconfigure Warp Crystal Break Chance to hit 0% after a whole hourJesusaves1-2/+3
2020-02-25Make crystal break rate code more robustJesusaves1-1/+2
2020-02-25Warping Crystals: There's always 5% chance of not breaking :3Jesusaves1-1/+1
2020-02-15[skip ci] swap logicJesusaves1-1/+1
2020-02-15[Skip CI] Valentine Day event - eat multiple + Demure bugfixesJesusaves1-12/+21
2020-02-14ValentineJesusaves1-0/+22
2020-02-11[skip ci] ALCReset: Cast it when having a new drink.Jesusaves1-6/+9
2020-01-25Prepare five new flavors of tea which I'm yet to decide the name.Jesusaves1-0/+1
2020-01-25Ugly workaround so tea worksJesusaves1-0/+55
2020-01-01Get rid of old features from Mercenary TrainerJesusaves1-1/+1
2020-01-01Fix mercenary hiring systemJesusaves1-1/+0
2020-01-01Mercenary banalization prototypeJesusaves1-0/+46
2019-11-19Lethal Drinking optionJesusaves1-3/+3
2019-11-19Allow you to drink even while drunk, but you'll lose health and can die!!!!Jesusaves1-2/+4
2019-09-19Don't give 2 gold pieces (worth 16000 GP) when diggingJesusaves1-1/+1
2019-09-09Shake the screen without the interventionJesusaves1-1/+1
2019-09-05Return to LilitJesusaves1-0/+7
2019-09-04Update a comment to reflect the real rare card drop chance is not 5%, but 1.67%Jesusaves1-0/+2
2019-09-03Use readparam2() instead of readparam() in several placesJesusaves3-6/+6
2019-08-30More main, core logics, needed for Forgotten ArcJesusaves1-1/+1
2019-08-30Minimum Warp Crystal Break Rate - 30% → 20%Jesusaves1-3/+3
2019-08-27LoF Teleporter Cooldown exchange.Jesusaves1-6/+6
2019-08-17It's absurd that Tulimshar is not listed on Time Flask.Jesusaves1-2/+9
2019-08-11Fix bug which prevented daily login bonusJesusaves1-1/+1
2019-08-10Keep @val1 in memory for Mouboo Healing (as it is created on-the-fly).Jesusaves2-6/+7
2019-08-07Replace makepot with Transmigration/Transmutation general spell (TODO/WIP)Jesusaves1-2/+2
2019-08-07007-1 was resized...Jesusaves1-1/+1
2019-08-05Make alcohol effects last twice as long and write for reference how long theJesusaves1-2/+7
2019-08-03Remove double-precision ponderate average, use a simple average instead withJesusaves1-1/+5
2019-08-03Vit and Level won't affect fixed-HP healing items anymore (sanitization)Jesusaves1-1/+1
2019-07-29Fix areasc2 bugJesusaves1-1/+1
2019-07-29areasc() - never target caster.Jesusaves1-1/+23
2019-07-27Each user nearby will raise EXP boost in 1.5% instead of default 1%.Jesusaves1-1/+2
2019-07-27Warp items will now cancel ship travel. They're allowed again onboard.Jesusaves2-1/+6
2019-07-26Alcohol System miss some reset variablesJesusaves1-1/+9
2019-07-26Alcohol - Now the first glass skips vitality check.Jesusaves1-13/+18
2019-07-26Clean Up inc_sc_bonus player variables. Wait, we have a function now.Jesusaves1-0/+4
2019-07-26Rewrite inc_sc_bonus to a more stable versionJesusaves1-19/+28
2019-07-25Raise Alcohol EXPUP values and expire them on death.Jesusaves1-10/+10
2019-07-25SC_ATTHASTE_POTION2 won't be cleared upon death anymore.Jesusaves1-1/+1
2019-07-25Note: Do we want to Alcohol effects to wear off in case of death?Jesusaves1-1/+1
2019-07-20countitem(RecipeBook) → CRAFTQUEST checks.Jesusaves1-1/+1
2019-07-19Better readabilityJesusaves1-1/+2
2019-07-19Prepare new utils for new skill point systemJesusaves1-3/+6
2019-07-15Remove atoi() from Ishi, allow Ancient Blueprints to be found on treasure mapsJesusaves1-2/+2
2019-07-15Arcmage boxset contains these rare cards (not dropped anywhere though, and ca...Jesusaves1-0/+29
2019-07-14Minor fixesJesusaves1-1/+1
2019-07-14Fix a bug on all legacy (number-based) healing itemsJesusaves1-6/+6
2019-07-14Change shovel bypass-rest rule from "is GM" to "is Aeros".Jesusaves1-0/+5