Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2025-01-11 | Fishing: Don't return before giving event rewards | Fedja Beader | 1 | -3/+10 | |
(Might not address all edge case scenarios) * Sorry, I mixed up fishing with mining event. There's only one event fish. * Jes was right, using NPCEyes for invcheck is easiest. * Don't return before giving event rewards **** Approved-by: Jesusalva Jesusalva <jesusalva@tmw2.org> | |||||
2025-01-11 | Fix Manatauro bound items and use new rules for their falsification. | Jesusaves | 1 | -0/+16 | |
2025-01-11 | Fix AoE magic credit | Test User | 1 | -16/+16 | |
* Reoder functions so it works * Adjust comments, make areaharm use rectharm * Merge {area,rect}harm2 -> old ones * And these, too * Let's not fiddle with SCs yet for this fix, so it can be merged * Add optional caster argument to areaharm2() and rectharm2() for future use * Fix AoE magic credit, fix magic effects to be started after the harm so they aren't immediately removed This patch was NOT checked for console warnings and errors. This patch does NOT address Monster Points being reduced due to max_timer limitations. **** Approved-by: Fedja Beader <fedja@protonmail.ch> Reviewed-by: Jesusalva Jesusalva <jesusalva@tmw2.org> | |||||
2025-01-11 | Revert "2025 Christmas Override (Extension)" | Jesusaves | 1 | -7/+5 | |
This reverts commit 9b3260025ab14da55356a9c22bdeb7cafa8f7e43. | |||||
2025-01-09 | Fix integer overflow in multiple scripts, but most notably, Ofelia. | Jesusaves | 1 | -0/+4 | |
It was harmless, in the end? | |||||
2025-01-02 | 2025 Christmas Override (Extension) | Jesusaves | 1 | -5/+7 | |
2024-12-31 | So TL;DR to use this feature, char-server must be up and running :p | Jesusaves | 1 | -0/+3 | |
2024-12-31 | This should be good enough for now. | Jesusaves | 1 | -0/+206 | |
Actually, this is a VERY GOOD idea, but it would take inordiate amounts of time to implement everywhere. For now, this limited implementation will have to suffice. It requires some tests in instanced maps (i.e. crash possible) It also requires some more logic and randomness on the time (not fixed at 05:51) Also, OnInit + OnClock0551 might overlap the NPCs, but they have unique IDs so... ...No crashes, just "exploits", hopefully | |||||
2024-12-19 | Prevent division by zero on Golbarez. | Jesusaves | 1 | -0/+1 | |
2024-12-16 | Christmas 2024 - Ofelia's Event : Not yet completed | Jesusaves | 10 | -0/+59 | |
Groups 1, 2 and 4 are not yet hooked. Untested. No rewards are currently given. | |||||
2024-10-04 | Further restrict to chunks of 1,000 coin bags each. | Jesusaves | 1 | -1/+1 | |
2024-10-04 | Hardcore Death - do not drop a single stack with all the money. | Jesusaves | 1 | -1/+6 | |
2024-09-15 | Advanced Pirate Raid (experimental) | Jesusaves | 1 | -0/+3 | |
2024-09-13 | Add 001-13-5 Concrete layout. | Jesusaves | 1 | -1/+1 | |
2024-09-13 | Minor visual "improvement" for Dream Towers. | Jesusaves | 1 | -0/+1 | |
Just to make them more interesting. It's not fair only Boss Raid gets these. | |||||
2024-09-11 | Fix typo | Jesusaves | 1 | -2/+2 | |
2024-09-11 | 018-5-6 a long overdue Real Estate, I admit | Jesusaves | 1 | -0/+4 | |
2024-09-11 | 020-8 Nivalis Real Estate | Jesusaves | 1 | -0/+4 | |
2024-09-11 | Nivalis map layout changed | Jesusaves | 1 | -0/+5 | |
2024-09-08 | Drop a few more updates. Christmas 2021 rewards will no longer be available ↵ | Jesusaves | 1 | -8/+8 | |
soon. If you haven't claimed it yet, hurry and do it! Initial Trait has also been in for 2 years now. By 2024's Christmas, I am considering disabling all updates until January 2023. This means chars created before November 2022 and which didn't login until next Christmas would be forced to play without a starting trait. While this may or may not happen, one would be wise to make sure all their chars have logged in at least once since 2023. Use @ucp to your advantage, it shows all your chars and when they last logged in. | |||||
2024-09-08 | Deliver an apology token to everyone who played ML during the month of *August* | Jesusaves | 1 | -0/+21 | |
Due to Aurora Scoreboard being bugged. Of course, #1 player excluded. | |||||
2024-09-08 | "Fix" Black Cat reward | Jesusaves | 1 | -1/+1 | |
2024-08-26 | You no longer can get more magic power if you're overwhelmed by your own magic. | Jesusaves | 1 | -10/+14 | |
2024-08-19 | Nerf first aid RP farming technique | Jesusaves | 1 | -1/+4 | |
2024-08-18 | Change the VIT/AGI impact on MaxHP to 2 points (ideal is at least 3) | Jesusaves | 1 | -1/+1 | |
2024-08-17 | This is the experimental and untested code for the use-case of the new commands. | Jesusaves | 1 | -0/+3 | |
The skill cannot be obtained. It's untested, and it could break server. (Need to check of duplicate removal of a running NPC crashes server or not). | |||||
2024-08-07 | Improve the grand monster hunter script (readability and make less confusing) | Jesusaves | 1 | -23/+26 | |
2024-08-06 | As I promised, agility now penalizes Max HP, with an offset from vitality. | Jesusaves | 1 | -0/+3 | |
If agility = vitality, no impact will be felt by the player. I'm using an 1 HP increment for test purposes. It should, however, be at least 3 HP per increment to be meaningful. | |||||
2024-08-06 | Botter's Syndrome now applies to Coffee, Chocolate, Gambling, FSF and Craft Day. | Jesusaves | 1 | -0/+32 | |
Slime Reduction now applies to most of the above as well. | |||||
2024-08-06 | Add Gambling Day, on August 1st *AND* August 10th. | Jesusaves | 3 | -0/+31 | |
You can only claim the freebie once, though. | |||||
2024-08-05 | Server-side updates | Jesusaves | 1 | -1/+8 | |
2024-08-05 | Fix an assortment of miscellaneous major bugs. | Jesusaves | 1 | -1/+6 | |
2024-08-03 | Fix spurious "next" | Jesusaves | 1 | -1/+0 | |
2024-07-31 | 032-2 (Past Tulimshar Tree Cave) is now an Overclocked map. | Jesusaves | 1 | -2/+3 | |
2024-07-31 | Overclocked maps: Minor tweaks, maximum penalty is 30% | Jesusaves | 1 | -6/+6 | |
An "Overclocked map" should be a map where EXP/DROP gain can be higher than other more dangerous maps. In theory, HH Master could be Overclocked... ...But this needs more empirical testing as the goal is balance. In other words, if performance of an OC map falls below the other maps, then it is a failure. | |||||
2024-07-31 | Just like Iced Bottles can reduce Heat maps and so on... | Jesusaves | 1 | -1/+6 | |
Active homuns will reduce effect from Over Clocked maps | |||||
2024-07-31 | Special Map Effect: Over Clocked | Jesusaves | 1 | -0/+87 | |
Inflicts Botter's Syndrome "randomly" when CAPTCHA is off. | |||||
2024-07-31 | Fix issue of infinite Smoke Dragon | Jesusaves | 1 | -1/+1 | |
2024-07-30 | [CVE] Unsanitized input via debugmes maybe can fire GM 99 commands. | Jesusaves | 1 | -3/+7 | |
It's logged, but still, I would rather not have this vulnerability. (It might not even be a real issue, but who's going to risk it?!) | |||||
2024-07-30 | [skip ci] safeguard: Do not use Craftmaster's Day before Nivalis Liberation Day | Jesusaves | 2 | -1/+4 | |
2024-07-30 | Refactor Worker's Day to include Craftmaster's Day on its logic. | Jesusaves | 3 | -16/+31 | |
2024-07-30 | Smoke Dragon may now show up when it's raining if the Fortress Island is ↵ | Jesusaves | 2 | -1/+38 | |
reachable. They'll avoid towns, but I'm not confident this specifically will work. | |||||
2024-07-30 | Refactor this slightly weird logic | Jesusaves | 1 | -3/+3 | |
2024-07-30 | Smoke Dragons. They show up during Easter. They drop Dragon Eggshell Hat. | Jesusaves | 1 | -3/+8 | |
2024-07-30 | Refactor rules to be more symmetrical with official policies | Jesusaves | 1 | -3/+4 | |
https://policies.themanaworld.org/ml-game-rules/ Add a guide to GMs taking their set on how enforcement is prioritized. Add a tutorial message on Valentine Island so people don't forget rules. | |||||
2024-07-30 | No more soren meme | Jesusaves | 2 | -2/+2 | |
Rename Soren Mercenary Card to Meway (same letter counter) Rename Worker's Day Soren to Livio (not a formal contributor) | |||||
2024-07-29 | Poker NPC. My least favorite one. | Jesusaves | 1 | -0/+50 | |
2024-07-29 | Black Jack game, reward is [Beard] | Jesusaves | 1 | -0/+6 | |
2024-07-28 | Rebirth now gives Homunculus 1,000,000 exp. If Homun is not active, postpone. | Jesusaves | 1 | -0/+10 | |
Postponed homun experience will be given next time you login with them active. | |||||
2024-07-23 | Pursuant to our Retroactivity Policy, give the donuts to anyone who finished EP. | Jesusaves | 1 | -0/+6 | |