Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
13 days | This is the massive commit with an unfinished update | Jesusaves | 1 | -0/+1 | |
2025-03-15 | Implement the remaining, missing chests | Saulc | 1 | -0/+1 | |
2024-12-16 | Christmas 2024 - Ofelia's Event : Not yet completed | Jesusaves | 1 | -0/+2 | |
Groups 1, 2 and 4 are not yet hooked. Untested. No rewards are currently given. | |||||
2024-08-06 | Add Gambling Day, on August 1st *AND* August 10th. | Jesusaves | 1 | -0/+1 | |
You can only claim the freebie once, though. | |||||
2024-06-28 | [skip ci] Fix bogus instruction | Jesusaves | 1 | -1/+1 | |
2024-06-28 | Intelligence can now reduce or increase monster point generation in 50%. | Jesusaves | 1 | -1/+11 | |
Well, it'll never increase in 50% because for that you need Lv 1 and 150 int. That's impossible as bonus int (e.g. equips and job) aren't counted for this. However, getting a -50% penalty is perfectly possible if you have 1 int at lv 200. | |||||
2024-05-26 | Fix typo | Jesusaves | 1 | -0/+1 | |
2024-05-26 | Nerf regular and skull slime monster points. No change to mothers. | Jesusaves | 1 | -4/+7 | |
2024-02-16 | By popular demand: Sieges are back | Jesusaves | 1 | -1/+1 | |
2024-01-19 | [HACK] Automatically unequip [Explosive Arrow] if not using a bow. | Jesusaves | 1 | -0/+11 | |
First time has tolerance as you might just have forgotten it equipped. Second time will prevent the mob kill from counting: - No monster points - No Grand Hunter Quest progress (or any non-map-specific quest, actually) - No drops from events (Coffee, Chocolate, etc.) - Realm of Drops ineffective - Mirror Lake EXP Bonus ineffective | |||||
2023-10-26 | Some extra additional rules and bugfixes for Hardcore Servers | Jesusaves | 1 | -0/+4 | |
2023-10-08 | Add the Bloody Switches (main controller/exit still missing) | Jesusaves | 1 | -0/+2 | |
2022-11-26 | Refactor #ADD_LVL | Jesusaves | 1 | -0/+1 | |
2022-10-23 | Revert the siege conditions. However, no siege will happen if no monster was | Jesusaves | 1 | -1/+2 | |
killed the past 90 seconds. | |||||
2022-10-03 | This dumb clause should do the trick | Jesusaves | 1 | -0/+5 | |
2022-09-24 | Add new passive skill: Realm of Drops. | Jesusaves | 1 | -0/+1 | |
2022-06-05 | The final aurora event is the Rebirth Season, which increases Mobpt gain. | Jesusaves | 1 | -0/+4 | |
It also makes reborn characters spawn at level 3 if done via Fortress. Or, alternatively, you may rebirth in Tulimshar, but w/o the level bonus. | |||||
2022-06-03 | Modify Monster King Aggro rules (affect sieges). | Jesusaves | 1 | -0/+1 | |
Previously, every 2 users per 90s would give 1 aggro, and sieges happen at 300. This rule was kept, but aggro is now generated by killing monsters. +1 aggro per monster level 30+ slain. Sieges happen at 700. | |||||
2022-04-28 | More useless code | Jesusaves | 1 | -0/+1 | |
2021-12-26 | Track more information, disclose more information, but hide some private info. | Jesusaves | 1 | -0/+1 | |
Monster Points, Total Gold, upgrades available, etc. are too intimate. | |||||
2021-06-20 | Craftmaster Day 2021 (with OP everything) | Jesusaves | 1 | -0/+1 | |
2021-02-14 | Update PCBLOCK | Jesusaves | 1 | -1/+1 | |
2021-01-24 | Commander Cadis and his stupidly impossible quest which YuckFou will finish ↵ | Jesusaves | 1 | -0/+1 | |
in... I dunno, but I'm hoping it to last at least three days, preferably a week~a month. | |||||
2021-01-04 | Free Software Day is now builtin. | Jesusaves | 1 | -0/+1 | |
On 09/09, the day we finished LICENSE file, ALL mobs may drop a blueprint! Great, right? | |||||
2020-07-26 | Actually, and most importantly: Coffee Day. IT IS COFFEE. | Jesusaves | 1 | -0/+1 | |
2020-07-26 | Chocolate Day Event | Jesusaves | 1 | -0/+1 | |
It happens at 07/07 and will make every monster drop chocolate. If you're lucky, of course. Drop chances are 0.4% per monster level. There is only 27% chance for some chocolate which is not a bar :> | |||||
2020-07-13 | Fix typo reported by Console | Jesusaves | 1 | -1/+1 | |
2020-06-23 | Fix a few tiny bugs | Jesusaves | 1 | -1/+8 | |
2020-06-21 | Move Monster King Illusion kills code around | Jesusaves | 1 | -7/+0 | |
2020-06-21 | Monster King MobPt retweak | Jesusaves | 1 | -1/+1 | |
2020-06-21 | Phoenix Rebirth: Record first player to rebirth | Jesusaves | 1 | -1/+4 | |
Monster King: Do not give 641k EXP anymore when someone reborn or Top3 avg >= Lv 100 | |||||
2020-06-18 | Placeholder function for some other Aurora events | Jesusaves | 1 | -0/+1 | |
2020-06-14 | Monster Point Bonus: +3% per level, capped at +75% (level difference: 25) | Jesusaves | 1 | -2/+2 | |
(same as Official Level Table) | |||||
2020-06-13 | NEW MONSTER POINT RULE. | Jesusaves | 1 | -2/+18 | |
If target level is above you, you'll get +1% mob pt (capped at 50% bonus) If target level is below you, you'll get -1% mob pt (capped at 50% malus) Note: If target is exactly 1 level below you, there'll be no penalty. Numbers are always rounded down. | |||||
2020-01-23 | Syntax Equivoc | Jesusaves | 1 | -1/+2 | |
2020-01-22 | Small sketch of PvP Honor System framework | Jesusaves | 1 | -34/+1 | |
2019-09-10 | COD Boss Room PvP: Use readparam2(), give 33% chance to get two bottles. | Jesusaves | 1 | -3/+3 | |
It's kinda pointless it is being so cooperative :3 | |||||
2019-09-10 | Replace ~= with compare() in several places. | Jesusaves | 1 | -4/+8 | |
Make notes about how EXP on PVP shall work. And later, that will give place to an honor system :3 But that's priority 2 out of a maximum of 7, so, only notes for now. | |||||
2019-08-08 | Attempt to fix the JobExp Limiter using an ancient piece of code from manuals | Jesusaves | 1 | -2/+3 | |
2019-07-27 | Change MobPt bonus from 10% to 20%, and slimes won't have this bonus anymore. | Jesusaves | 1 | -3/+6 | |
Meaning a lv 30 slime (default) will go from 33 to 30 mob points. While a normal lv 30 enemy will go from 33 to 36 mob points. | |||||
2019-06-16 | Daily quest at Tulimshar Guard House to slay 100 random monsters. | Jesusaves | 1 | -0/+1 | |
Rewards are small, but they count on any monster, so why not. | |||||
2019-06-12 | Now Dausen's quest work... in theory, at least. | Jesusaves | 1 | -0/+1 | |
2019-06-09 | Fix several scripted mob death with fix_mobkill(Pinkie) | Jesusaves | 1 | -0/+7 | |
2019-06-03 | Cutscene + several pcblock fixes | Jesusaves | 1 | -1/+1 | |
2019-06-01 | Sagratha Score | Jesusaves | 1 | -0/+1 | |
2019-05-27 | Attempt to fix a bug with mobpoint system for Hinnak | Jesusaves | 1 | -0/+2 | |
2019-05-23 | New analytical data: Monsters and Players killed. | Jesusaves | 1 | -0/+2 | |
2019-04-28 | For testing, lets see if this makes Pinkies kills to be counted twice | Jesusaves | 1 | -1/+1 | |
2019-03-21 | Hotfix | Jesusaves | 1 | -1/+5 | |
2019-03-14 | Estimulate PK on CoD by allowing BottledDust drop from PK'ed players. | Jesusaves | 1 | -0/+8 | |
A check for kills on "defenseless" chars (status-based) is performed. The % chance to get is based on Luck of you and the target. You could get 10 bottles by exploiting this. ¡¡¡Only applies on boss room!!! |