Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2023-10-28 | Allow to exchange Wumpus Egg for the Sunny Crystal, as per the official design. | Jesusaves | 1 | -3/+8 | |
Prepare the Gemini Quest extension after MK is dead (nothing happens yet). | |||||
2023-10-26 | Nerf Monster King Illusion reward after the Fires of Steam is unlocked. | Jesusaves | 1 | -1/+3 | |
2023-10-26 | Replace the sieges after Monster King is dead | Jesusaves | 1 | -1/+10 | |
2023-07-10 | This, in theory, handles if the MK GID becomes a nullptr. | Jesusaves | 1 | -0/+9 | |
And trust me, this happens WAY too often. | |||||
2022-12-22 | Fix wrong AID | Jesusaves | 1 | -1/+1 | |
2022-12-22 | If the Monster King was hit, he now tends to his wounds in his castle before | Jesusaves | 1 | -0/+13 | |
SPREADING TERROR!!¡¡¡!!! | |||||
2022-10-23 | Revert the siege conditions. However, no siege will happen if no monster was | Jesusaves | 1 | -32/+13 | |
killed the past 90 seconds. | |||||
2022-09-27 | Boss fanfare: Terogan, Night Dragon, Monster Army Generic Officers, Monster ↵ | Jesusaves | 1 | -0/+1 | |
Admiral, Monster Governor, Pinkie Emperor, Frostia's Generic Yeti, Monster King's Illusion, Moubootaur (Sealed), Monster King (original), Luvia Gemini [hack], Pirate Captain Marley, Masked Assassin, Platinum Queen (Soul Eater), Dusty People's Boss, Demure Queen of Dragons, Tulimshar's Generic Assassin, The Icicle. | |||||
2022-07-15 | Minor tweaks to siege, non-critical | Jesusaves | 1 | -3/+3 | |
2022-06-03 | Prevent players from farming monster king aggro by setting 30 seconds ticks. | Jesusaves | 1 | -0/+12 | |
You can only generate up to 5 aggro every 30 seconds, non-cummulative. If you kill a level 30 monster and then a level 60 monster, 2 aggro is generated. If you kill two level 30 monsters, 1 aggro is generated. If you kill a level 90 monster and then a level 60 monster, 3 aggro is generated. If you kill a level 150 monster, wait 45 seconds, and kill a lv 30 one, 6 aggro is generated. | |||||
2022-06-03 | Modify Monster King Aggro rules (affect sieges). | Jesusaves | 1 | -6/+18 | |
Previously, every 2 users per 90s would give 1 aggro, and sieges happen at 300. This rule was kept, but aggro is now generated by killing monsters. +1 aggro per monster level 30+ slain. Sieges happen at 700. | |||||
2022-01-12 | Increase siege delta from 6h to 7h | Jesusaves | 1 | -2/+2 | |
2021-10-10 | Fix a few "typos" | Jesusaves | 1 | -1/+1 | |
2021-04-04 | Change Act 3 duration from a fixed 500 to a 'flexible' 1000 | Jesusaves | 1 | -1/+1 | |
Can be easily changed on constant files | |||||
2021-03-18 | Fires Of Steam, Final Showdown - Initial Version | Jesusaves | 1 | -5/+7 | |
2021-02-13 | Fortress Island is here - remove sieges to max daily and 3x more AGR needed. | Jesusaves | 1 | -3/+3 | |
Give up to 50 strange coins for defeating the Monster Governor (this is compatible to sieges previous income but harder) | |||||
2021-01-14 | The Impregnable Fortress 0F | Jesusaves | 1 | -1/+1 | |
2021-01-14 | Assign global difficulty (declared on MKBOT) | Jesusaves | 1 | -0/+2 | |
2020-10-15 | Keep Siege timers running to prevent siege cancellation from having adverse ↵ | Jesusaves | 1 | -0/+1 | |
effect. Increase max AFK time. | |||||
2020-06-21 | Move Monster King Illusion kills code around | Jesusaves | 1 | -1/+4 | |
2020-05-23 | Prevent Monster King from sightseeing when he is not asked to | Jesusaves | 1 | -0/+6 | |
2020-05-23 | Fix bugs on Monster King | Jesusaves | 1 | -2/+4 | |
2020-05-16 | Remove $MOST_HEROIC$ Assignment; Except on Hurnscald Liberation Day and Lua. | Jesusaves | 1 | -1/+1 | |
Aurora Events Framework will take over. | |||||
2020-02-16 | Whitespace fixing | Jesusaves | 1 | -1/+1 | |
2019-09-17 | Light bringer NPC - Players are now officially allowed to hold it, as long | Jesusaves | 1 | -3/+5 | |
as they got at least 60 LB Matrix points. | |||||
2019-09-17 | Rename file gmbot → mkbot | Jesusaves | 1 | -0/+235 | |