Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
10 days | This is the massive commit with an unfinished update | Jesusaves | 1 | -1/+50 | |
2025-03-25 | Fix harm() credit | Fedja Beader | 1 | -39/+45 | |
Note: there are two harm() calls in `npc/config/traps`, but I don't know if NPCs can be the source of damage? And, if so, what to pass as damage source. Maybe npcinfo(0)? + made parlor code a tiny bit more readable + fixed Healing's broken debuff * Apply fix suggested by jes * Fix harm() credit **** ml/serverdata!181 Reviewed-by: Jesusalva Jesusalva <jesusalva@tmw2.org> | |||||
2025-03-22 | Optional Dungeon | Jesusaves | 1 | -0/+2 | |
2025-03-16 | Double-sure on Ship Logout issues | Jesusaves | 1 | -1/+1 | |
2025-03-04 | And this, is something which was planned for a while... | Jesusaves | 1 | -3/+1 | |
2025-02-12 | Fix areaharm (now squareharm) credit fix | Fedja Beader | 1 | -1/+1 | |
+ update comment | |||||
2025-02-12 | Fix areaharm credit | Fedja Beader | 1 | -17/+19 | |
+change order of arguments and defaults (but I might flip them around again, stay tuned) Also fixes magnus heal: note how filter_friendly was passed as elemental type. Depends on !174. * Make square/rect-harm match harm() calling convention * -artefact * Swap blocks filter and script filter around.. if you think about it, the blocks filter is coarse and the latter is fine so it makes sense to order them this way as well. * areaharm should be called squareharm, no? * Fix areaharm credit +change order of arguments and defaults **** ml/serverdata!175 | |||||
2025-02-02 | ***The Money Maker Patch*** | Jesusaves | 1 | -0/+14 | |
- Tulimshar Employment Center - Reduce cooldown on Merchant Guild Requests - Update warnings and consequences of using skip-content system | |||||
2025-02-01 | Buff Mana Bomb damage. Add a parlor trick for a skill tutorial. | Jesusaves | 1 | -1/+11 | |
2025-01-12 | [UNTESTED] Merchant Guild Requests, from TMW rEvolt. | Jesusaves | 1 | -0/+6 | |
Needs testing, specially the Caravan scout (currently restricted) | |||||
2025-01-11 | Fix AoE magic credit | Test User | 1 | -16/+16 | |
* Reoder functions so it works * Adjust comments, make areaharm use rectharm * Merge {area,rect}harm2 -> old ones * And these, too * Let's not fiddle with SCs yet for this fix, so it can be merged * Add optional caster argument to areaharm2() and rectharm2() for future use * Fix AoE magic credit, fix magic effects to be started after the harm so they aren't immediately removed This patch was NOT checked for console warnings and errors. This patch does NOT address Monster Points being reduced due to max_timer limitations. **** Approved-by: Fedja Beader <fedja@protonmail.ch> Reviewed-by: Jesusalva Jesusalva <jesusalva@tmw2.org> | |||||
2024-12-16 | Christmas 2024 - Ofelia's Event : Not yet completed | Jesusaves | 1 | -0/+4 | |
Groups 1, 2 and 4 are not yet hooked. Untested. No rewards are currently given. | |||||
2024-10-04 | Further restrict to chunks of 1,000 coin bags each. | Jesusaves | 1 | -1/+1 | |
2024-10-04 | Hardcore Death - do not drop a single stack with all the money. | Jesusaves | 1 | -1/+6 | |
2024-08-19 | Nerf first aid RP farming technique | Jesusaves | 1 | -1/+4 | |
2024-08-18 | Change the VIT/AGI impact on MaxHP to 2 points (ideal is at least 3) | Jesusaves | 1 | -1/+1 | |
2024-08-17 | This is the experimental and untested code for the use-case of the new commands. | Jesusaves | 1 | -0/+3 | |
The skill cannot be obtained. It's untested, and it could break server. (Need to check of duplicate removal of a running NPC crashes server or not). | |||||
2024-08-06 | As I promised, agility now penalizes Max HP, with an offset from vitality. | Jesusaves | 1 | -0/+3 | |
If agility = vitality, no impact will be felt by the player. I'm using an 1 HP increment for test purposes. It should, however, be at least 3 HP per increment to be meaningful. | |||||
2024-07-11 | [skip ci] Fix another typo | Jesusaves | 1 | -0/+1 | |
2024-07-11 | Fix typos | Jesusaves | 1 | -1/+1 | |
2024-07-11 | Some fixes and modify the permadeath duration | Jesusaves | 1 | -3/+4 | |
2024-07-11 | Hardcore Sentence Carryover (experimental) | Jesusaves | 1 | -0/+7 | |
2024-05-25 | Include Ritual Cave (currently disabled). Minor cleanup/fixes. | Jesusaves | 1 | -0/+14 | |
2024-05-08 | Some nerfs players asked me to do, regarding splash, options, and drops | Jesusaves | 1 | -0/+1 | |
Well, some of these don't count as nerfs but whatever. | |||||
2024-01-19 | I don't know if Explosive Arrow works, so try to apply its effect twice. | Jesusaves | 1 | -0/+5 | |
Harmless, as the code is evaluated way too often. | |||||
2024-01-13 | Fix bugs | Jesusaves | 1 | -0/+4 | |
2023-10-29 | This is the EXPERIMENTAL version of allowing Carts to players. | Jesusaves | 1 | -0/+6 | |
As well as its most important restrictions. | |||||
2023-10-28 | Exception for the above rule: Dying in an arena. | Jesusaves | 1 | -11/+11 | |
2023-10-28 | The Blightbringer can be lost/robbed if you die in a PvP scenario. | Jesusaves | 1 | -0/+12 | |
Even if it was in the storage, it'll be lost. Doesn't apply to other legendary heroes. If robber fails to acquire the Blightbringer, it returns to Monster King. | |||||
2023-10-26 | Hardcore servers should honor SuperMMO maps (Fortress) as if they were MMO maps. | Jesusaves | 1 | -1/+1 | |
2023-07-09 | Update Mirror Lake Arrival Rules | Jesusaves | 1 | -0/+2 | |
2023-07-08 | I forgot the cake! How could I forget the cake?! | Jesusaves | 1 | -1/+1 | |
2023-07-08 | Improve Mirror Lake to take longer | Jesusaves | 1 | -11/+1 | |
2023-07-01 | Replace with a Rodex statement, which is more reliable | Jesusaves | 1 | -2/+1 | |
2023-07-01 | MLP_CR_DEBUT | Jesusaves | 1 | -0/+6 | |
2023-02-22 | Max Weight trait was underpowered. Boost from 1kg to 2kg bonus. | Jesusaves | 1 | -1/+1 | |
Now it should be roughly on-par with "all stats +1" trait. | |||||
2022-10-23 | Revert the siege conditions. However, no siege will happen if no monster was | Jesusaves | 1 | -3/+3 | |
killed the past 90 seconds. | |||||
2022-03-04 | Previously, rebirth gave 1 fruit of each stat. Now it is a hidden passive. | Jesusaves | 1 | -0/+4 | |
2022-02-04 | ...Actually, do not give a "surplus" on Mirio's Skill | Jesusaves | 1 | -1/+1 | |
2022-02-04 | Theoretically, this is Mirio's Quest | Jesusaves | 1 | -0/+2 | |
2022-02-04 | First part of Mirio's Quest | Jesusaves | 1 | -0/+1 | |
2022-01-29 | Prepare still unreleased skill "Assassinate" | Jesusaves | 1 | -7/+14 | |
2022-01-13 | Add some groundwork for Magic Olympics | Jesusaves | 1 | -0/+1 | |
2022-01-02 | Add a new skill: Transfer MP | Jesusaves | 1 | -0/+3 | |
2022-01-02 | MP Regen now halts regeneration. Healing skills rules changes depending on this | Jesusaves | 1 | -0/+6 | |
- First Aid: 80% penalty - Healing: 67% penalty against self, otherwise no penalty - Magnus Heal: No penalty PS. Healing from items or other sources (players, little wonders, etc.) intact | |||||
2021-12-30 | Add a debug homunculus, replace the superior skills, and balance them. | Jesusaves | 1 | -0/+38 | |
Note that right now, the pre-requisite check is always failing | |||||
2021-12-30 | All new homun skills have been tested. Bring on the second tier | Jesusaves | 1 | -1/+1 | |
2021-12-30 | Minor fixes, balancing, and add an extra skill to Piou (Accurate) homun | Jesusaves | 1 | -6/+7 | |
The extra skill is Bloodlust (which raises damage and aspd for ~1 min). | |||||
2021-12-30 | Fix or polish some minor stuff after testing, up to homun 6004 | Jesusaves | 1 | -4/+7 | |
2021-12-30 | Replace homun skills BLOODLUST, MOON, SPEED and FLEET. | Jesusaves | 1 | -0/+37 | |