Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2025-03-18 | [skip ci] for balance reasons, frostbites may be randomly weaker | Jesusaves | 1 | -2/+2 | |
So your death goes from 12 minutes to 18 minutes in average | |||||
2025-03-18 | Fix hierarchy (CI false positive) | Jesusaves | 1 | -1/+1 | |
2025-03-18 | Add notes and fix imprecisions | Jesusaves | 1 | -7/+8 | |
2025-03-18 | Three new map mechanics which will be necessary for the Moubootaur Showdown | Jesusaves | 1 | -5/+107 | |
2024-07-31 | 032-2 (Past Tulimshar Tree Cave) is now an Overclocked map. | Jesusaves | 1 | -2/+3 | |
2024-07-31 | Overclocked maps: Minor tweaks, maximum penalty is 30% | Jesusaves | 1 | -6/+6 | |
An "Overclocked map" should be a map where EXP/DROP gain can be higher than other more dangerous maps. In theory, HH Master could be Overclocked... ...But this needs more empirical testing as the goal is balance. In other words, if performance of an OC map falls below the other maps, then it is a failure. | |||||
2024-07-31 | Just like Iced Bottles can reduce Heat maps and so on... | Jesusaves | 1 | -1/+6 | |
Active homuns will reduce effect from Over Clocked maps | |||||
2024-07-31 | Special Map Effect: Over Clocked | Jesusaves | 1 | -0/+87 | |
Inflicts Botter's Syndrome "randomly" when CAPTCHA is off. | |||||
2023-10-07 | Generate maps for Complaining Dragons & The Impregnable Fortress (B2F - B7F) | Jesusaves | 1 | -7/+7 | |
2023-05-31 | Simplify Alcohol Script for consistency, and replace penalty. | Jesusalva Jesusalva | 1 | -3/+1 | |
This replaces Alcohol to use SC_Bonus, which became the de-facto default. SC_Bonus was made based on Alcohol code, but it received improvements over time. So I decided it was time to let the parent code go. I also replaced the penalty. The ASPD penalty never struck me as "right". I tried SC_FROSTMISTY (which slows you down, reduces ASPD, etc. ─ more effects but less duration) and SC_QUAGMIRE (reduces DEX/AGI and nullifies buffs for them, slows you down). But I opted for SC_HALT_REGENERATION. It is used elsewhere as well and is inflexible: While the effect is active, regardless of what drink you used, healing yourself (by magic, not by potions) will be ineffective, and natural regen is inhibited or disabled ─ likely the later). | |||||
2022-06-05 | Use the nerf cannon against sick maps so they use 20s ticks. | Jesusaves | 1 | -2/+2 | |
The effect duration, however, lasts 10 seconds | |||||
2022-04-28 | Spice things up :3 | Jesusaves | 1 | -2/+4 | |
2022-01-04 | Add the first (and possibly only) mention to chanting | Jesusaves | 1 | -1/+1 | |
2022-01-02 | Elixir of Life should protect from Disease & Bleeding map effects. | Jesusaves | 1 | -1/+1 | |
Bleeding map effect protection should not prevent bleeding, just enable Regen. | |||||
2022-01-02 | 006-9 is now a Bleeding map | Jesusaves | 1 | -1/+2 | |
2022-01-02 | Prepare new dungeon effect: Bleeding Map | Jesusaves | 1 | -0/+33 | |
2021-10-17 | Cursed Maps: Legendary Weapons (any) can protect user from 50% of the penalty | Jesusaves | 1 | -0/+2 | |
2021-08-05 | Fix obvious typo. | Jesusaves | 1 | -1/+1 | |
I mean, poisonous class? Seriously? | |||||
2021-08-05 | Nerf the Curse: -5% MP to -4% MP; And -10% HP to -9% HP | Jesusaves | 1 | -3/+3 | |
2021-03-23 | Fix typo | Jesusaves | 1 | -1/+1 | |
2021-03-23 | Savior Class is well protected against curses. (Cursed Map OK) | Jesusaves | 1 | -1/+1 | |
2021-03-23 | Better formula syntax | Jesusaves | 1 | -2/+2 | |
2021-03-23 | 029-5 is now a map which causes diseases. Mitigates slime mother farming. | Jesusaves | 1 | -0/+40 | |
HP > 70%: Bleeding HP > 40%: Poison HP < 00%: Deadly Poison PS. Formula likely wrong. | |||||
2021-01-13 | Fix other typos | Jesusaves | 1 | -2/+2 | |
2021-01-13 | Main Quest 20 - Survive the trip until the guardhouse. | Jesusaves | 1 | -1/+1 | |
You will now be officially assigned the task of liberating Fortress Town. | |||||
2021-01-13 | Xovilam, Fortress Island Status Reset NPC. | Jesusaves | 1 | -0/+1 | |
Remove some unused clutter from Malivox and Wyara | |||||
2021-01-13 | Thinking a bit, Redy's are naturally resilient to fire. | Jesusaves | 1 | -2/+2 | |
Make that true for hot maps - they'll no longer need Iced Waters | |||||
2021-01-13 | Make Purification Potion even more powerful | Jesusaves | 1 | -1/+1 | |
2021-01-13 | And do warn players they might die :3 | Jesusaves | 1 | -1/+1 | |
2021-01-13 | "Rapidly" is "rapidly", not "kinda rapidly" | Jesusaves | 1 | -1/+1 | |
2021-01-13 | Curse will be slower than heat map - 15 seconds cycles. | Jesusaves | 1 | -3/+3 | |
2021-01-13 | Logging out at Jak1's Domains will no longer save your map position | Jesusaves | 1 | -0/+38 | |
(This should become a default for the whole Candor Underground Trials) | |||||
2020-07-28 | Mapflag on 007-2 so logout do not act as a safe pass | Jesusaves | 1 | -0/+5 | |
2020-07-28 | Iced Water can now be used and will give you a break on the Volcano. | Jesusaves | 1 | -2/+7 | |
2020-07-28 | Heat waves and the Volcano B1F | Jesusaves | 1 | -0/+35 | |