Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-09-14 | Validate batch crafting - We made the code unstable anyway | Jesusaves | 1 | -1/+7 | |
2020-09-14 | Alchemy Table: Now you should be able to brew multiple instances at once! | Jesusaves | 1 | -1/+16 | |
However, this is expensive. Sponsors, who pay for hardware, can brew up to 25x at once. Everyone else like me, who lives with other ppl money, will be capped to 10x at once. I think 10 will be plenty without putting too much burden on the server. | |||||
2020-09-12 | Fix typo and missing configuration flag | Jesusaves | 1 | -1/+1 | |
2020-09-12 | Update crafting recipes to use Gumi's code, which is MUCH more maintainable. | Jesusaves | 1 | -455/+163 | |
2020-09-12 | Fix bug which prevented Bromenal Chestplate Recipe from being learnt | Jesusaves | 1 | -1/+1 | |
Patch by Mathias Cronqvist | |||||
2020-08-31 | Fix typo :see_no_evil:r12.4+1_20200831 | Jesusaves | 1 | -1/+1 | |
2020-07-31 | Fix bugs reported by Mathias | Jesusaves | 1 | -1/+1 | |
2020-07-28 | This should aid in crafting bugs of options being overriden by careless players. | Jesusaves | 1 | -0/+6 | |
It is NOT warranted to work. | |||||
2020-07-28 | Prevent players from tweaking currently equipped items | Jesusaves | 1 | -1/+5 | |
2020-07-28 | When resigning office, your automatic application will be canceled as well | Jesusaves | 1 | -0/+2 | |
2020-07-16 | Now going option-less will NOT wipe options, it'll add MAXHP option instead. | Jesusaves | 1 | -6/+11 | |
And weapons cannot have any form of defense bonus. | |||||
2020-07-16 | And, for players general happiness, I added a re-roll when result is too low. | Jesusaves | 1 | -2/+11 | |
This re-roll is based on equipment level, and do not happen on maluses. Legendary Wand, for example, will get a re-roll if result < 20% of maximum. | |||||
2020-07-08 | I've had these nerfs in my mind since I woke up today | Jesusaves | 1 | -5/+5 | |
NERF IT | |||||
2020-07-07 | But plz not so much | Jesusaves | 1 | -2/+2 | |
2020-07-07 | I must have been asleep when I wrote this rule D: | Jesusaves | 1 | -11/+14 | |
Split wands to their own crafting rules. Nerf ATK% bonus from 2H swords. Seems more sane now; Mages doesn't need ATK, shields doesn't needs MATK, And %-based bonuses doesn't need higher modifiers than non-%-based bonuses. NOTE: Brawling Gloves still power up MATK for whatever reason | |||||
2020-07-07 | Wait, shields are not magical. | Jesusaves | 1 | -2/+2 | |
Remove the MATK bonus. | |||||
2020-07-07 | Legendary Weapons now get +50% bonuses when tweaking | Jesusaves | 1 | -1/+13 | |
2020-07-07 | Lightbringer is part of Savior set (for crafting) | Jesusaves | 1 | -0/+4 | |
2020-07-06 | Weapons should not have DEF. | Jesusaves | 1 | -0/+7 | |
Wait, DEF or MDEF? For now, cap DEF+MDEF, but only. This will need work further on... | |||||
2020-07-01 | It may sound silly, I know. | Jesusaves | 1 | -1/+1 | |
But MDEF ranges from -99 to +99, therefore, it must be on rule 5. | |||||
2020-07-01 | Aegis Shield will not be able to get weapon-exclusive bonuses, | Jesusaves | 1 | -0/+14 | |
but will have same rolls as weapons. Shields will also have 100% rolls for DEF, MDEF, MaxHP and MaxMP. (It'll actually be rounded up, so they'll go as: +4, +8, +12, +16, +20...) | |||||
2020-06-26 | Avoid possible bugs | Jesusaves | 1 | -9/+9 | |
2020-06-26 | Maluses will only be 70% of bonuses (I'm not so evil >.>) | Jesusaves | 1 | -0/+1 | |
2020-06-26 | New rule for maluses while crafting: It is now 102% and bonuses lower in ↵ | Jesusaves | 1 | -32/+10 | |
0.5% only | |||||
2020-06-25 | Monocle Fixing bonus no longer increases weight capacity. | Jesusaves | 1 | -1/+1 | |
It now boosts crafting as @Kolchak thought it did. | |||||
2020-06-25 | [Item Bonus] This count starts at zero, not at 1. | Jesusaves | 1 | -2/+2 | |
So it should not be 35% red, should be 52% red But for starters, lets use only 45% reduction. This will make 2nd and 3rd options much rarer. PS. Crafting Lv 7 + Blacksmith Axe = 39% reduction, instead of 45% | |||||
2020-06-26 | Xanthem added Chest and Pants Equipment Recipes | Christopher Chay | 1 | -0/+118 | |
2020-06-23 | Boost the HP option bonuses | Jesusaves | 1 | -1/+2 | |
2020-06-21 | Skypiercer recipe (unobtanium) | Jesusaves | 2 | -1/+7 | |
2020-06-21 | Exclude wands of the +40% ATK/MATK bonus %%n | Jesusaves | 1 | -2/+2 | |
Thinking well, that's not a good idea. | |||||
2020-06-21 | Normal ATK/MATK, however, got boosted! \o/ | Jesusaves | 1 | -0/+10 | |
Two Hands/Bows: +50% Brawling/Magical: +40% Of regular ATK/MATK only! | |||||
2020-06-21 | Crafting Advanced Bonus Rules! | Jesusaves | 1 | -7/+48 | |
Effects +20% for Savior set Attack % Bonus halved for all! 2H and Bows/Guns will get x2 (same as before), magic & brawling gets +80% | |||||
2020-06-21 | [CSys] Minor refactoring to ArmorFix - add WeaponFix | Jesusaves | 1 | -4/+13 | |
2020-06-18 | Sponsor Necklace should not be tweakable, to don't provide an unfair advantage | Jesusaves | 1 | -1/+2 | |
of the extra slot. Savior set is always tweakable, and Tolchi will not touch it. | |||||
2020-06-16 | Crafting Malus: There's always, **always** 10% malus chance. | Jesusaves | 1 | -1/+1 | |
Total min. 1% chance of two maluses, ALWAYS | |||||
2020-06-14 | *nerf* | Jesusaves | 1 | -0/+3 | |
2020-06-14 | Level 30 equip using ~Lv 60 ingot? | Jesusaves | 1 | -1/+1 | |
Replace Blade Shield 2x Titanium requeriment with 4x Tin requeriment | |||||
2020-06-13 | Feedback when you lack money or AP | Jesusaves | 1 | -1/+3 | |
2020-06-11 | A bit cheap, but force Halinarzo Librarian to react when you're putting ↵ | Jesusaves | 1 | -0/+1 | |
horses over carriage Also: Prepare grounds for Brawler - ASPD nerfs | |||||
2020-06-08 | Mana Use group 10->5 | Jesusaves | 1 | -0/+1 | |
2020-06-08 | >.< | Jesusaves | 1 | -2/+9 | |
2020-06-05 | They reported Nicholas was not tweaking Blacksmith Axe. | Jesusaves | 1 | -1/+1 | |
This is just to be double sure. | |||||
2020-05-27 | [Blacksmith Axe] will now affect crafting like this: | Jesusaves | 1 | -1/+13 | |
+4% success chance when tweaking/crafting +0.75% chance of additional bonuses -0.75% chance of penalties | |||||
2020-05-26 | Tweaking: Try to improve a bit memory and CPU usage | Jesusaves | 1 | -8/+11 | |
2020-05-24 | Prepare another nerf of critical rate. | Jesusaves | 1 | -2/+6 | |
This one is made ineffective, because this nerf == current settings. It will be made effective, only when VAR_CRITICALSUCCESSVALUE is restored. | |||||
2020-05-23 | Visual improvement - Show a %%E (→) symbol on enabled options. | Jesusaves | 1 | -14/+58 | |
This is because Crazyfefe. | |||||
2020-05-18 | Russian Reversal | Jesusaves | 1 | -1/+1 | |
(Actually, I just mistakenly swapped out two bonuses with similar names D:) (so fix them: bCriticalRate instead of bCritical except when the later is intended) I also removed the restriction of adding critical bonuses to armors >_> PS. Nerfed Murderer Crown along the way | |||||
2020-05-12 | Armor no longer may have critical chance bonuses. | Jesusaves | 1 | -0/+1 | |
2020-05-12 | Due to a bug, critical rate could go up to 200%, but now I know the formula | Jesusaves | 1 | -0/+1 | |
works strangely. Cap this to 100%. | |||||
2020-05-05 | Add a warning about duplicated crafts. | Jesusaves | 2 | -0/+7 | |
Forbid entirely duplicated tweaks (it could also be used as a bug exploit) |