Age | Commit message (Collapse) | Author | Files | Lines | |
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2020-06-26 | Summoning Magic: If you fail, there'll be a re-roll. If you pass this re-roll, | Jesusaves | 1 | -0/+10 | |
then the summoning will complete - but at weakest and only 1 unit. However, if you fail both, is overwhelmed by magic, and 33% chances... ...The spell will backfire, and one unit of what you were summoning will attack you | |||||
2020-06-26 | Formatting, Style & Comments - magic config file | Jesusaves | 1 | -1/+8 | |
2020-06-26 | Skill Memory will only be updated when a new skill is cast | Jesusaves | 1 | -6/+7 | |
2020-06-26 | Increase LAST_SKILL range to 5 slots | Jesusaves | 1 | -1/+8 | |
2020-06-25 | Forced Reset at Windwalker as well | Jesusaves | 1 | -2/+2 | |
It may become a 1 MSP skill. Or not. | |||||
2020-06-25 | Update Trickmaster to new magic learning interface | Jesusaves | 1 | -0/+19 | |
2020-06-25 | Remove the traces from the Subclass System, which was extinct along Magic v1 | Jesusaves | 1 | -2/+0 | |
2020-06-23 | Refund Lightning Bolt from players | Jesusaves | 1 | -0/+1 | |
2020-06-23 | Hercules prefer things done this way then, uh? | Jesusaves | 1 | -8/+1 | |
2020-06-23 | Fix a few tiny bugs | Jesusaves | 1 | -6/+1 | |
2020-06-23 | First sketch of areaharm() | Jesusaves | 1 | -0/+39 | |
2020-06-22 | New function: IronTrap() | Jesusaves | 1 | -0/+37 | |
It behaves similar to SteelTrap, but it always stun and deals absolute damage. Works on both players and monsters. | |||||
2020-06-22 | Move traps definition to npc/config | Jesusaves | 1 | -0/+45 | |
Make maps | |||||
2020-06-21 | Minor bugfixes on Duck Elder Quest [STATUS: TESTED] | Jesusaves | 1 | -1/+1 | |
2020-06-19 | Aegis Shield override | Jesusaves | 1 | -1/+1 | |
2020-06-19 | Definite: Nullify every standard summon skill if alignment is evil. | Jesusaves | 1 | -0/+4 | |
Reagents will be taken, but none will heed your call. PS. These skills are not supposed to show up | |||||
2020-06-08 | Current skills of Scholarship to magic configuration | Jesusaves | 1 | -0/+25 | |
2020-06-08 | Register every currently implemented physical sciences skill | Jesusaves | 1 | -0/+13 | |
2020-06-08 | Record as well which skills each class have. | Jesusaves | 1 | -10/+19 | |
This will be used on Colin, Luca and Mr. Saves. It is useful for looping purposes. | |||||
2020-06-08 | [skip ci] CHAOS CONTROL | Jesusaves | 1 | -1/+1 | |
Remove half of WIP Job Exp Table New hardcoded limit (NOT FOR PLAYERS): 255 -> 175 Also: Improve randomness mechanism of Mana Wisdom bonuses. | |||||
2020-06-08 | Summoning: Abizit effects are now variable. | Jesusaves | 1 | -2/+7 | |
Instead of a fixed seconds/HP bonus, it causes a -20%~+30% variation. | |||||
2020-06-08 | (Regular) Summoning: Abizit will now have less failure impact. | Jesusaves | 1 | -3/+4 | |
It'll also affect spawn lifetime. | |||||
2020-06-08 | Magic prowess now affects adjusted spell power | Jesusaves | 1 | -0/+2 | |
This does not affect builtin skills, which calculations are C-only | |||||
2020-06-08 | Minor bugfixing | Jesusaves | 1 | -3/+4 | |
2020-06-08 | Special - Register Gwendolyn's skill as well. | Jesusaves | 1 | -0/+11 | |
I wonder if I should register summoning magic? | |||||
2020-06-08 | New abizit rule. | Jesusaves | 1 | -2/+2 | |
Previous table for lv 7: 343~1715 xp New table for lv 7: 2744~13720 xp | |||||
2020-06-08 | First draft of Magic v3 | Jesusaves | 1 | -0/+39 | |
2020-06-07 | AdjustSpellpower() and AdjustAttackpower() | Jesusaves | 1 | -0/+21 | |
Complementary functions for harm() | |||||
2019-10-21 | Moar typos | Jesusaves | 1 | -1/+1 | |
2019-10-21 | Typos | Jesusaves | 1 | -1/+2 | |
2019-10-21 | Let's try a different approach with Kalmurk | Jesusaves | 1 | -0/+18 | |
2019-09-07 | Human update | Jesusaves | 1 | -2/+2 | |
2019-08-09 | summon() now returns gid - as of beta.patch2 v4 | Jesusaves | 1 | -2/+0 | |
2019-08-09 | Bugfixes | Jesusaves | 1 | -0/+2 | |
2019-07-18 | Make that 2%. So Kolchak's Summon Maggot Lv 4 will raise their HP in 8%. | Jesusaves | 1 | -1/+1 | |
That would be 32 additional HP. | |||||
2019-07-18 | Summon magic: Each skill level now raises summoned monster HP in 1% (except ↵ | Jesusaves | 1 | -2/+7 | |
lv 1) | |||||
2019-06-22 | Ops, new abizit() → ShowAbizit() | Jesusaves | 1 | -2/+2 | |
2019-06-22 | Repeating already used skills now *can* give you a single mana exp point, ↵ | Jesusaves | 1 | -2/+4 | |
depending on the skill power. (Mana Magic only). | |||||
2019-06-22 | mescordialog (magic function) - Returns mesc() or dispbottom() for abizit() | Jesusaves | 1 | -8/+20 | |
2019-06-22 | Move abizit to a function in config/magic.txt (required for Academy release) | Jesusaves | 1 | -0/+21 | |
2019-03-04 | Remove every trailing whitespace | Jesusaves | 1 | -2/+2 | |
```sed -i 's/[[:space:]]*$//' npc/*/*.txt``` | |||||
2018-12-26 | New Skill: Make Haste Potion! | Jesusaves | 1 | -1/+0 | |
Audsbel needs your help again, by the way... | |||||
2018-12-25 | Add authorship information to missing files. | Jesusaves | 1 | -0/+1 | |
On hindsight, a lot of them are unused debug commands which could be deleted I'll look in it | |||||
2018-08-09 | Revert "Debug markers required", because they aren't. | Jesusaves | 1 | -9/+1 | |
The bug was caused because missing returns and wrong ends. This reverts commit f662ebc4232d427ec394d27d3c9153a625de8a4d. | |||||
2018-08-09 | I think I've found the bug >.< | Jesusaves | 1 | -2/+2 | |
2018-08-09 | Debug markers required | Jesusaves | 1 | -0/+5 | |
2018-08-09 | Not sure why it is not working | Jesusaves | 1 | -1/+4 | |
2018-07-18 | Sage extra skill grants more mana exp (because their skills sucks :p) | Jesusaves | 1 | -1/+2 | |
2018-07-16 | That should be everything my current magic sys implement needs for kalmurk | Jesusaves | 1 | -1/+1 | |
2018-07-16 | Fix mana cost bug | Jesusaves | 1 | -4/+4 | |