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AgeCommit message (Collapse)AuthorFilesLines
2021-09-20Update some of the debugmes for usage with syslog facilityJesusaves1-3/+3
2020-05-08Inform players even more clearly about the dangers of picking the wrong pathJesusaves1-0/+10
2020-05-03Move jail slimes to top level script.Jesusaves1-1/+1
2020-05-02Okay, this should fix the worse bugsJesusaves1-2/+12
2020-05-02Fix several tiny bugs and add some debug level to JailJesusaves1-0/+2
On the first live test I'm doing
2020-04-30Monster Population and script logic for first sewers partJesusaves3-4/+20
2020-04-30Add a random treasure chest on 042-4Jesusaves1-3/+1
Still missing the whole logic stuff D:
2020-04-30[skip ci] notesJesusaves1-1/+2
2020-04-30For some reasonJesusaves1-3/+12
There are bugs with mobs
2020-04-30Script Control some of Kamelot Castle warps.Jesusaves2-1/+10
2020-04-30This should warrant players to be arrested, finishing the jail as well.Jesusaves1-6/+10
After this, players can go back and fight Razha (not advised!!) Or they can go forward and step on Kamelot Sewers for the first time...
2020-04-29Spawn Siege Towers on Jail Instances.Jesusaves1-0/+17
They are very powerful and dangerous :3
2020-04-29Kamelot Cells can now be open from outside (per Micksha's request)Jesusaves1-6/+14
2020-04-28Be more solidJesusaves1-1/+2
2020-04-28Fix bugs %%eJesusaves1-1/+1
2020-04-28DumbJesusaves1-0/+1
2020-04-28Wipe bugs from JailJesusaves1-3/+3
2020-04-28The bugJesusaves1-3/+4
2020-04-28I forgot the offsetJesusaves1-12/+12
2020-04-28Guinevere - Automated spawn guards, says the right path for sewersJesusaves1-0/+3
2020-04-28Add celldoors to the jail, along copper slime logic (w/o triggers)Jesusaves1-3/+67
2020-04-28More sketchesJesusaves2-0/+23
2020-04-24Kamelot Map BuildJesusaves2-0/+7