Age | Commit message (Collapse) | Author | Files | Lines | |
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2025-02-12 | Fix areaharm credit | Fedja Beader | 1 | -3/+3 | |
+change order of arguments and defaults (but I might flip them around again, stay tuned) Also fixes magnus heal: note how filter_friendly was passed as elemental type. Depends on !174. * Make square/rect-harm match harm() calling convention * -artefact * Swap blocks filter and script filter around.. if you think about it, the blocks filter is coarse and the latter is fine so it makes sense to order them this way as well. * areaharm should be called squareharm, no? * Fix areaharm credit +change order of arguments and defaults **** ml/serverdata!175 | |||||
2024-12-16 | Christmas 2024 - Ofelia's Event : Not yet completed | Jesusaves | 1 | -1/+3 | |
Groups 1, 2 and 4 are not yet hooked. Untested. No rewards are currently given. | |||||
2024-05-17 | Allow the Legendary Heroes to begin the Moubootaur Sealed, and add a new ↵ | Jesusaves | 1 | -2/+7 | |
difficulty. | |||||
2023-10-21 | Sell Sunny Crystals, and evaluate Moubootaur (Sealed) at 250 Strange Coins. | Jesusaves | 1 | -1/+3 | |
2022-09-30 | NetSysFire said that minimum int for magic might not make sense. I kinda agree. | Jesusaves | 1 | -1/+1 | |
This being said, she is wrong: Intelligence affect physical enhancement magic. Maybe even more than strength. Anyway, as I said, I kinda agree. Base Intelligence goes from 30(+10) to 10(+10). Post-Moubootaur Intelligence goes from 15(+10) to 0(+10). However, I think I'll change +10 to +15 per level (So T7 stays roughly at 90 int) | |||||
2022-09-27 | Boss fanfare: Terogan, Night Dragon, Monster Army Generic Officers, Monster ↵ | Jesusaves | 1 | -0/+1 | |
Admiral, Monster Governor, Pinkie Emperor, Frostia's Generic Yeti, Monster King's Illusion, Moubootaur (Sealed), Monster King (original), Luvia Gemini [hack], Pirate Captain Marley, Masked Assassin, Platinum Queen (Soul Eater), Dusty People's Boss, Demure Queen of Dragons, Tulimshar's Generic Assassin, The Icicle. | |||||
2022-06-20 | Poppet says it is together and spellcheck agrees | Jesusaves | 1 | -1/+1 | |
2022-05-07 | C'mon, defeating the Sealed Moubootaur is a great deed by all rights! | Jesusaves | 1 | -0/+2 | |
2022-05-07 | Luvia now has a mobID, adjust Fires of Sakar accordingly | Jesusaves | 1 | -1/+1 | |
2021-03-21 | Repeatable: Now all survivors during Moubootaur Battle will get Strange Coins. | Jesusaves | 1 | -0/+6 | |
2021-03-20 | Rewrite stun rules to ensure Homunculus and Mercenaries are affected. (029-9 ↵ | Jesusaves | 1 | -15/+11 | |
BOSS) | |||||
2021-03-20 | Now that event is over - Sanitize and normalize the rewards. | Jesusaves | 1 | -4/+4 | |
2021-03-20 | Whinners... Alright, I'll also reduce range from 5 to 4 | Jesusaves | 1 | -1/+1 | |
2021-03-20 | Alright, boss attack nerfed in... I don't know, went from x8 to x6. | Jesusaves | 1 | -2/+2 | |
2021-03-20 | Allow forced cleanup | Jesusaves | 1 | -0/+1 | |
2021-03-20 | Brute force if needed | Jesusaves | 1 | -0/+9 | |
2021-03-20 | Oh frankly | Jesusaves | 1 | -12/+12 | |
2021-03-20 | Music Control | Jesusaves | 1 | -0/+5 | |
2021-03-20 | Artis Warp Crystal & Registry | Jesusaves | 1 | -3/+3 | |
2021-03-19 | Sorry, I forgot some cleanup | Jesusaves | 1 | -0/+6 | |
2021-03-19 | Defeat conditions. Prevent players from cheating. | Jesusaves | 1 | -0/+26 | |
2021-03-19 | Fix all TODOs for the event and broadcast difficulty selection | Jesusaves | 1 | -6/+13 | |
2021-03-19 | Beef up the final boss, he can't be noobier than the Panthom Lord | Jesusaves | 1 | -13/+22 | |
2021-03-18 | If Andrei Sakar dies... Well, then he is dead? | Jesusaves | 1 | -0/+4 | |
Game World should react at least a bit to this fact. | |||||
2021-03-18 | Boost the Moubootaur allies | Jesusaves | 1 | -3/+9 | |
2021-03-18 | Regenerate map data | Jesusaves | 3 | -0/+8 | |
2021-03-18 | Allow the world hero to begin inplace of staff. Tweak post-completion rewards. | Jesusaves | 1 | -7/+7 | |
Only Easy mode is allowed until first victory. | |||||
2021-03-18 | Fires Of Steam, Final Showdown - Initial Version | Jesusaves | 1 | -13/+438 | |
2021-03-11 | Sketch Fires Of Steam final boss fight mechanics :> | Jesusaves | 2 | -0/+49 | |
2021-03-10 | This is the last map. It is divided in three subrooms. | Jesusaves | 2 | -0/+26 | |
Upon entering players shall see the cutscene. They can then choose any room. One has the Moubootaur. The other should be unlocked after victory and has a warp back to Tulimshar. I think. |