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2025-02-12Fix areaharm creditFedja Beader1-15/+15
+change order of arguments and defaults (but I might flip them around again, stay tuned) Also fixes magnus heal: note how filter_friendly was passed as elemental type. Depends on !174. * Make square/rect-harm match harm() calling convention * -artefact * Swap blocks filter and script filter around.. if you think about it, the blocks filter is coarse and the latter is fine so it makes sense to order them this way as well. * areaharm should be called squareharm, no? * Fix areaharm credit +change order of arguments and defaults **** ml/serverdata!175
2025-02-11Fix missing unitkill for .@t3?Fedja Beader1-2/+5
Was it missing? Spotted this during !175 / areaharm rework.
2024-12-16Christmas 2024 - Ofelia's Event : Not yet completedJesusaves1-0/+1
Groups 1, 2 and 4 are not yet hooked. Untested. No rewards are currently given.
2024-05-27Fix another silly typoJesusaves1-1/+1
2024-05-18Update sponsor list and attempt to make World Heart boldJesusaves1-2/+2
2024-05-18Reduce the Strange Coin reward to 1,500 for MK, but it remains char-bound.Jesusaves1-1/+1
2024-05-18Add some "escape" logic to Monster King when he loses 20% HP.Jesusaves1-0/+4
This makes slightly harder to keep pounding at him non-stop
2024-05-18Botter's Syndrome: Allow other players to treat each other (not explained)Jesusaves1-1/+2
2024-05-18Allow Game Masters to start the MK Showdown at will. Improve the intro ↵Jesusaves1-1/+5
"cutscene"
2024-05-18Add 7 difficulty modes for Monster King showdown after his first demise.Jesusaves1-10/+30
2024-05-18Botter's Syndrome: Chose a nearby Nurse if possible. There are exceptions.Jesusaves1-0/+2
For instance, botting in town will still send you to farther Nurse. Also, avoids a locked Nurse from being selected.
2024-05-17Fix an over-eager announcement which wasn't making senseJesusaves1-0/+1
2024-05-17Fix some kamib issuesJesusaves1-1/+7
2024-05-17Fix a stopnpctimer errorJesusaves1-1/+2
2024-05-17Apply some siege code to the MK showdownJesusaves1-0/+24
2024-05-17Don't run the MK showdown forever please %%iJesusaves1-1/+1
2024-05-17I think these are all modifications I'll do on this fight for now.Jesusaves1-0/+5
2024-05-17Modify Monster King defense rulesJesusaves1-2/+3
2024-05-17Buff Rain of Death to 4% and fix the bug which made that 100%Jesusaves1-1/+1
2024-05-17Buff a bit Death Touch. Again.Jesusaves1-2/+3
2024-05-17Fix Death Touch to only trigger once per minute, not every 10 secondsJesusaves1-1/+1
2024-05-17Improve Death TouchJesusaves1-0/+7
2024-05-17Minor balance tweaks to Monster King showdownJesusaves1-11/+11
2024-02-10Restrict how often the MK Showdown can be attempted to avoid coins inflationJesusaves1-0/+2
2 hours for victory (50 coins generated) and 30 minutes for defeat (-)
2024-01-23Make Death Touch more dangerousJesusaves1-0/+13
2024-01-23No penalty to losing the Showdown after Act 4 is overJesusaves1-3/+5
2024-01-23Fix exploit where Blightbringer could be earned with a defeatJesusaves1-3/+4
2024-01-23[untested] Losing the Monster King showdown will LOWER exp rate on server.Jesusaves1-0/+4
This was done before on Nivalis Liberation Day, but was 50% and lasted 24 hours. This one is a 5% for a hour, but it can be stacked and repeated.
2024-01-23Now the opposite: More players mean casting magic fasterJesusaves1-0/+5
2024-01-23Fix CIJesusaves1-1/+1
2024-01-23[skip ci] MK doesn't need extra defense... But leave the code there at stdbyJesusaves1-0/+3
2024-01-23Impose the third - and last - scenario restriction on MK showdown.Jesusaves1-2/+14
If a single one of the five legendary heroes is missing, it'll be slightly harder.
2024-01-23Impose the second scenario's restriction.Jesusaves1-0/+13
The scenario restrictions are: "A party of five level 109 players" (Legendary weaponry encouraged) (Hurnscald Liberation Day logic)
2024-01-23Impose the first scenario restrictionJesusaves1-0/+6
2024-01-23Monster King showdown was too easy, tweak it a tiny little bitJesusaves1-9/+13
2024-01-22Fix Monster King Showdown racesJesusaves1-0/+5
2024-01-14Add a special skill to Monster King if he's falling too fast.Jesusaves1-1/+22
2023-10-28Lure YuckFou to the showdown with the promise of 250,000 job exp pointsJesusaves1-0/+1
2023-10-28Blightbringer (original acquisition)Jesusaves1-7/+44
2023-10-26Replace the sieges after Monster King is deadJesusaves1-0/+7
2023-10-15Notes for later; the Monster King showdown is now available for players.Jesusaves1-1/+1
Game Story can now be advanced. A full ML game now takes in average 1 year to beat.
2023-10-15MK Showdown is now tested. It is... Easier than I had hoped for, but should ↵Jesusaves1-39/+44
be fun.
2023-10-14Last commit balance fixes on MK before initial test. Might be noob, might be OP.Jesusaves1-3/+22
2023-10-14Monster King Defeat Cutscene (initial version)Jesusaves1-5/+65
2023-10-14I'll test later.Jesusaves3-3/+12
2023-10-13Monster King Core Logic. He still cannot be challenged. Not tested.Jesusaves1-15/+386
2023-10-13MK Challenge can still be done, but move the victory core to his rightful place.Jesusaves1-0/+24
2023-10-13The Boss Chamber traps (moved from boss map)Jesusaves1-0/+55
2023-10-13After Monster King defeat, magic requirements suffer a sharp cut downJesusaves1-1/+41
2023-10-13At Monster King defeat, mana stone no longer killsJesusaves2-0/+13