Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-01-13 | Conditional connection between 025-1 and 025-2 | Jesusaves | 1 | -0/+20 | |
Blacklist check included, but no name is written on it... Yet. | |||||
2021-01-13 | Add some progress to Fortress Island. Kinda. Okay, that is a half lie. | Jesusaves | 1 | -3/+36 | |
2021-01-13 | Register all SuperMMO zones | Jesusaves | 1 | -1/+3 | |
2021-01-13 | SuperMMO Zone for Fortress Island (overrides MMO mode) | Jesusaves | 1 | -1/+1 | |
2021-01-13 | Main Quest 20 - Survive the trip until the guardhouse. | Jesusaves | 1 | -2/+3 | |
You will now be officially assigned the task of liberating Fortress Town. | |||||
2021-01-13 | Xovilam, Fortress Island Status Reset NPC. | Jesusaves | 1 | -1/+1 | |
Remove some unused clutter from Malivox and Wyara | |||||
2021-01-07 | It works, so shut up CI | Jesusaves | 1 | -1/+1 | |
2020-08-01 | People inside Fortress Island should get the auto-warp penalty | Jesusaves | 1 | -2/+4 | |
2020-07-31 | Modify Fortress Town gate logic | Jesusaves | 1 | -10/+13 | |
2020-05-31 | Mob ID 1400 - Fortress Gate | Jesusaves | 1 | -1/+5 | |
A stalwart with 200k HP Passive Guardian. It'll protect the Fortress Island. Destroying it is CRITICAL to conquer the town! (Death event will remove collision - aka. open the gate) (As we're using a workaround, though...) | |||||
2020-05-31 | [skip ci] Some TODO notes | Jesusaves | 1 | -1/+2 | |
This will be troublesome... | |||||
2020-05-31 | [WebIDE] [Fortress Town] Magic Statue. | Jesusaves | 1 | -1/+47 | |
Sketch the function which the Magic Statues will use. Make a TODO list. Note: The statues aren't around yet! | |||||
2020-05-31 | Structuring the Kingdom Wars | Jesusaves | 1 | -6/+58 | |
2020-05-31 | I need highlights | Jesusaves | 1 | -0/+44 | |
I don't care for TXT |