Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-12-20 | Increase how much alcohol is produced by the barrels | Jesusaves | 1 | -1/+1 | |
2022-12-20 | Now brewing alcohol returns the bottles used | Jesusaves | 1 | -1/+2 | |
2022-12-16 | The water bonus should apply not only on the fixed bonus as you need multiple of | Jesusaves | 1 | -1/+1 | |
2022-12-16 | Do not allow to take the alcohol if the success chance is of 0% | Jesusaves | 1 | -0/+1 | |
2022-05-18 | Fix shop startup sequence so new prices are shown | Jesusaves | 1 | -0/+1 | |
2021-01-27 | Allow Bar Jobs to very rarely sell Jasmine Tea as well. | Jesusaves | 1 | -0/+4 | |
Yerba Mate's rarity shall be preserved. | |||||
2019-10-27 | You can now make Dwarven Sake (72 hours + 12 hours the batch) | Jesusaves | 3 | -2/+182 | |
Lower the supply from the barkeeper, sake is not a common item. Add more healing potions for barkeeper. Did I said that at 300 gp the Beer... ...he is actually one of the cheapest beer sellers ingame? NOOBS, YOU BUNCH OF NOOBS. | |||||
2019-09-02 | Charge taxes at Nivalis and Frostia | Jesusaves | 1 | -0/+12 | |
2019-07-26 | Arkim/Clotho Liquor, Status: Released | Jesusaves | 1 | -0/+5 | |
2019-07-26 | Add Frostia's bar, selling Beer and Dwarven Sake (the best sale alcohol item) | Jesusaves | 2 | -0/+29 | |
2019-03-15 | Accept Frostia Indoors! | Jesusaves | 2 | -0/+6 | |