Age | Commit message (Collapse) | Author | Files | Lines | |
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2025-01-11 | deduplicate the two tulim sailors quest code a little | Fedja Beader | 1 | -40/+37 | |
This comes with NO changes to translatable strings (I think). - [x] Pushed two versions of if statement to see if herc doesen't like any. Will change to the best looking working one once CI passes/fails. * Switch to new requirement listing format. This one already exists elsewhere=>no-op for translators. * tabs2spaces * Push second version if statement * deduplicate the two tulim sailors quest code a little **** Approved-by: Jesusalva Jesusalva <jesusalva@tmw2.org> | |||||
2020-02-05 | New function: tutmes() | Jesusaves | 1 | -1/+1 | |
Deprecate the crazy way we were doing before. Reason: I want to standardize a new color for tutorial speech. | |||||
2019-06-26 | Minor improvements to Tulimshar Sailors dialog | Jesusaves | 1 | -3/+4 | |
2019-06-21 | Make Croconut Box weight half and require half croconuts. | Jesusaves | 1 | -16/+16 | |
2019-06-21 | Split Tulimshar Sailors quest in two. First stage gives equipment, second ↵ | Jesusaves | 1 | -20/+95 | |
gives GP. EXP Reward was, thus, doubled. | |||||
2019-05-23 | Fix Tulimshar sailors quest level | Jesusaves | 1 | -1/+1 | |
2019-03-16 | Level consistency - Tulimshar Sailors (level cap established to 20) | Jesusaves | 1 | -1/+1 | |
(this is a noob quest btw, once I add croconuts it should be a breeze >.>) | |||||
2019-03-16 | Update sailors.txt +5 lvl required + 450 exp | Saulc | 1 | -2/+2 | |
2019-01-17 | [skip ci] actually, Tulimshar sailors give a [Dagger], not a [Sharp Knife] | Jesusaves | 1 | -2/+2 | |
2019-01-12 | Update sailors with a warning | Jesusaves | 1 | -0/+1 | |
2018-12-19 | Move all Tulimshar Quests to use new exp formula (except cap quests). | Jesusaves | 1 | -1/+1 | |
See clientversion.txt to understand the real impact of these changes. | |||||
2018-12-16 | Getting anything above a [Knife] is unreasonable. | Jesusaves | 1 | -1/+1 | |
So, Tycoon rewards a [Sharp Knife] before Cave Snake killing, and Sailors updated to [Dagger]. | |||||
2018-12-16 | Rebalance a bit Tulimshar Sailors Quest (avg profit: 800 → 1800 GP) | Jesusaves | 1 | -3/+3 | |
2018-07-25 | Fix typo reported by DragonStar (+1 point) | Jesusaves | 1 | -1/+1 | |
2018-06-17 | Add +5% exp reward to each quest! and add some exp if nothing exist. | Saulc | 1 | -1/+1 | |
2018-05-31 | Correct bad check | Jesusaves | 1 | -1/+1 | |
2018-05-31 | My bad. Dagger → Sharp Knife | Jesusaves | 1 | -2/+2 | |
2018-05-31 | 003-1 sailors upgrade | Jesusaves | 1 | -2/+6 | |
2018-05-30 | Allow players 800 GP profit on Sailors quest. | Jesusaves | 1 | -3/+3 | |
2018-05-30 | Include Tulimshar's Sailors. I already warn you, there is almost no reward ↵ | Jesusaves | 1 | -7/+85 | |
there. | |||||
2018-05-30 | Make maps | Jesusaves | 1 | -0/+21 | |