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2019-03-15Accept Frostia Indoors!Jesusaves1-8/+21
2019-03-16Bandit +3 lvl, +4 DEX, -2 LUCK, +5 EXPSaulc1-4/+4
2019-03-15Update mob_db.conf duck +2dex / house maggot +2 lvl, +1 exp / cave maggot ↵Saulc1-5/+5
+50hp -1 exp
2019-03-15Introduce the "Normal Member" and the "Treasurer" guild roles.Jesusaves1-1/+1
Only Normal Member and above can use the Guild Storage.
2019-03-15This, just like the recent changes to this table, is to satisfy player ↵Jesusaves1-2/+1
complaints.
2019-03-14Andrei Sakar (wait, we cannot fight against the big m+ boss) and Evil ScytheJesusaves1-0/+2
Now have an ultra rare drop: Emperium.
2019-03-14Add collision to "CrocoTree" monsterJesusaves1-1/+2
2019-03-14Allow a small EXP bonus to monster level close to your (3 and 4 levels ↵Jesusaves1-0/+2
difference).
2019-03-14Add the NPC with information about St. Patrick Day.Jesusaves1-0/+1
2019-03-14Make MapsJesusaves1-5/+6
2019-03-14Kick the right number in Orange Dye price, lowering it from 4959 GP to 495 GP.Jesusaves1-1/+1
Which is still expensive btw.
2019-03-13Add a couple weapon craft prototype... Must have a [Knife] equipped.Jesusaves1-0/+54
It have similar cost to Nicholas etc., but needs more coal and gives Pile of Ash.
2019-03-13Reintroduce the Crocotree in Tulimshar, so players can complete Sailor QuestJesusaves1-1/+34
2019-03-13Lower Status Reset Potion price at Saulc's requestJesusaves1-2/+2
Need kill in average 410 Mana Pious and get 100 Hero Coins or 60 Strange Coins.
2019-03-13Add crafting formulas for the new potions, now I need @Saulc opinionJesusaves2-1/+70
2019-03-13Fix some minor problems on itemsJesusaves1-3/+3
2019-03-13Include some new potions which can only be created with the new Alchemy SystemJesusaves1-12/+55
- Status Reset Potion: Reset your status in the middle of a fight 'cause you're crazy. - Move Speed Potion: Raises walk speed from 150ms to 100ms for 5s - Precision Potion: Boosts your acc. (hit chance) for 20s.
2019-03-13Implement Alchemy System for Xanthem's House.Jesusaves2-1/+70
Now he only needs to buy--err, find the recipes :>
2019-03-13Remove every Evol recipeJesusaves1-250/+0
2019-03-12Fix Heroes Hold Master DungeonJesusaves1-33/+34
2019-03-12Uhm...Jesusaves1-3/+3
2019-03-12The catch of the Terranite set, is that it provides MDef.Jesusaves1-0/+1
Probably should only provide 60%~70% of normal defense though >_>
2019-03-12Add St Patrick's Clover monster with 0.1% chance to drop FourLeafClover, ↵Saulc1-0/+41
they shoudl spawn over all forests and fields maps. during St Patrick +/- 2 day, Event should start March 15 to 19 included.
2019-03-12Now Terranite have a very rare drop :b Saulc1-0/+1
2019-03-12Add terrranite mask Saulc1-0/+17
2019-03-12Add full server-side support for guilds on Estard. This draft will becomeJesusaves1-0/+13
TMW2 Guild Manager. I'm amazed, everything worked as 4144 said it would. Customized EXP donation for guild roles (capped at 50%)? Check. Setting a Vice Leader (kick+invite) and a Recruiter (invite)? Check. Levelling up your Guild because Guild need levels (NYI)? Check. ...Increase Guild Maximum Member count? Oops! Not available yet. But seems like Hercules can take care of that for us, with GLvl.
2019-03-12Hercules UpdateJesusaves1-2/+8
2019-03-11Boost Ryan rewards DRASTICALLY.Jesusaves1-2/+2
2019-03-11make some very rare hat a bit rarestSaulc1-4/+4
2019-03-11[skip ci] item name typoJesusaves1-1/+1
2019-03-11Fix Saulc bugJesusaves1-1/+1
2019-03-11Revert "Add Demonic Scythe weapon for Evil Scythe very rare drop, an heavy ↵Jesusaves1-48/+0
and strong weapon." This reverts commit 39bbd6273a30bb5dd2bc291ad73e92cdee9ceee7
2019-03-11fix 2 very rare drop priceSaulc1-1/+1
2019-03-11Add Demonic Scythe weapon for Evil Scythe very rare drop, an heavy and ↵Saulc1-0/+48
strong weapon.
2019-03-11Keep the black pearl rare as possible :b Evil Scythe should drop Demonic ScytheSaulc1-2/+2
2019-03-11After finding out that works, which is TOTALLY AMAZING, change the rules.Jesusaves1-13/+30
These values can be definitive. Real EXP gain will range from 125~70%.
2019-03-11Experimental feature: Grant extra EXP when killing mobs above your own levelJesusaves1-0/+22
But most importantly, REDUCE EXP from killing mobs weaker than you. EXPERIMENTAL. You may lose up to 40% experience by farming mobs lv 10 at lv 60. These values, of course, are for testing. We're a **rewarding** game, not a punishing one.
2019-03-11Blacksmith Axe new bonus (subject to testing)Jesusaves1-0/+1
2019-03-11Fix tabulation and add a /***/ separator between mobs on mob_skill_dbJesusaves1-81/+113
2019-03-11Add a blank line in mob_skill_db between monsters to make easier to readJesusaves1-0/+24
2019-03-11[skip ci] Fix typoJesusaves1-1/+1
2019-03-11Add status to Spectral OrbJesusaves1-2/+6
2019-03-11Update Evil Scythe drops + allow Monster King to drop a Merc. BoxJesusaves1-1/+6
2019-03-09Treat some GM stuffJesusaves1-0/+1
2019-03-09add item 888 forest piou feathers Saulc1-0/+11
2019-03-08Free Movement (COD)Jesusaves1-1/+4
2019-03-08MoubooHat cannot have the defense equivalent to a level 57 hat, unless it is ↵Jesusaves1-1/+1
a level 57 hat Golden Law, Merits are more important than luck. Dot. It's on mission statement.
2019-03-08pinkie -200hpSaulc1-1/+1
2019-03-08mouboo hat +20 def +100gSaulc1-2/+2
2019-03-08Revert "pinkie -500 hp"Jesusaves1-1/+1
This reverts commit c3aa0e1a50432f5fee8472c7f91fc25301a9ca16