Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-01-27 | Definitive Celestia Tea rewrite | Jesusaves | 1 | -1/+2 | |
HP -50% MP +100% | |||||
2020-01-27 | Magic shoes also drop in their contribution. | Jesusaves | 1 | -2/+4 | |
Cap calculation: +6 (wand) +2 (robes) +1 (shoes) = 9/10 And the extra +1 is reserved for a future skill :> | |||||
2020-01-27 | Silk Robe and Ugly Christmas Sweater MP regen nerfed to accomodate the skill. | Jesusaves | 1 | -3/+6 | |
Graduation Robe excluded. | |||||
2020-01-27 | [Runestaff] also needs that >.< | Jesusaves | 1 | -0/+1 | |
2020-01-27 | Well, [Old Towel] increases the ratio in 1 level! | Jesusaves | 1 | -0/+1 | |
2020-01-27 | MP Regen: Now it can level up and ratio wanders between 5:1 and 6:1 | Jesusaves | 2 | -7/+7 | |
There's a catch: Weaker wands = better ratios. How will our intelligent players make up for the worsening ratio? %%O | |||||
2020-01-27 | Make Maps | Jesusaves | 1 | -73/+74 | |
2020-01-27 | Blanket level: 52 -> 70 | Jesusaves | 1 | -1/+1 | |
2020-01-27 | Slippers, Bathrobe. | Jesusaves | 1 | -0/+32 | |
2020-01-25 | Wands no longer give passive MP regeneration. Only equipment does so. | Jesusaves | 3 | -7/+21 | |
Instead, wands will allow you to use a skill to convert 20% of HP to MP. The ratio is 6:1 (as opposed to official ratio, something close to 4:1) | |||||
2020-01-25 | Give name to the teas | Kolchak (Donald G. Horn) | 1 | -10/+11 | |
2020-01-25 | Change [Celestia Tea] effects to condize with new teas: | Jesusaves | 1 | -1/+1 | |
HP -5% -> HP -10% MP +15% -> MP +45% | |||||
2020-01-25 | Prepare five new flavors of tea which I'm yet to decide the name. | Jesusaves | 1 | -0/+90 | |
Lv 20 Tea, Lv 40 Tea, Lv 60 Tea, Lv 80 Tea, Lv 100 Tea. Names undecided, only effects. I also need the pixel art (or color codes). | |||||
2020-01-22 | Shuffle Fire Walk balance | Jesusaves | 1 | -6/+6 | |
Cooldown -2.5s ACAD +1s PS. ACAD == After Cast Action Delay (Time after casting where you cannot move) | |||||
2020-01-21 | Modify how exp/drop rate bonuses are applied on weather change. | Jesusaves | 1 | -8/+10 | |
Objective: Have day/night bonuses persist GM modifications | |||||
2020-01-21 | EXP/DROP rates now are readjusted at day/night cycle changes | Jesusaves | 1 | -0/+4 | |
During night: EXP +4%, DROP +7% | |||||
2020-01-21 | Move weather battle conf reloads to constants, | Jesusaves | 1 | -0/+6 | |
modify monster HP during day/night cycle (day: all mobs -10% HP) | |||||
2020-01-21 | [Raid Trousers]: Weight +300g, Double Attack +5% | Jesusaves | 1 | -0/+2 | |
2020-01-21 | I've been looking for this bug for MONTHS | Jesusaves | 1 | -2/+2 | |
2020-01-18 | Drop all guild skill tree requisites | Jesusaves | 1 | -8/+8 | |
2020-01-17 | Move Blanket from generic to armor | Jesusaves | 1 | -13/+24 | |
2020-01-17 | Double call and some bugfixing on Transmigration Skill | Jesusaves | 1 | -3/+3 | |
2020-01-17 | Repurpose the Bloodstone Pendant | Jesusaves | 1 | -0/+4 | |
2020-01-16 | Dragonfruit press releaser10.6_200116 | Jesusaves | 2 | -0/+21 | |
2020-01-11 | Nerf a bit Elenium Bifs general drop rates. (Wurtzite DR maintained) | Jesusaves | 1 | -8/+8 | |
2020-01-11 | Tyranny is a bow and needs arrow drop. | Jesusaves | 1 | -0/+1 | |
Also, allow junior GMs to use @k | |||||
2020-01-01 | Double shields bonus Max HP | Jesusaves | 1 | -11/+11 | |
2020-01-01 | Tweak guns range | Jesusaves | 1 | -4/+4 | |
2019-12-31 | Fluffy egg | Jesusaves | 2 | -0/+45 | |
2019-12-29 | Reconfigure [Blacksmith Axe]. It now can have 2 cards inserted, but not | Jesusaves | 1 | -2/+2 | |
from same type. Also, blind chance: 10% → 40% | |||||
2019-11-13 | Add helmet recipes to the book (still unobtanium >.>) | Jesusaves | 1 | -1/+1 | |
2019-11-13 | Register all helmets and be done with them. No need to release them (yet) | Jesusaves | 1 | -2/+353 | |
2019-11-13 | Tree planting code update | Jesusaves | 1 | -4/+2 | |
2019-11-12 | Draft for AF King Arthur quest | Jesusaves | 1 | -0/+4 | |
2019-11-12 | Grant three skills for Event Horizon | Jesusaves | 1 | -0/+6 | |
2019-11-12 | Event Horizon - minor fixes as to when to delete it | Jesusaves | 1 | -4/+1 | |
2019-11-12 | Card ID 7594 Event Horizon | Jesusaves | 1 | -0/+26 | |
2019-11-12 | Event Horizon ID 1211 Mercenary | Jesusaves | 1 | -0/+2 | |
2019-11-11 | Healing skills with Chef Hat: +10% → +20% | Jesusaves | 1 | -1/+1 | |
2019-11-06 | Gloves stat fix, now legible on recipe book | Jesusaves | 1 | -1/+1 | |
2019-11-06 | Register gloves on craft database | Jesusaves | 2 | -14/+226 | |
2019-11-06 | Add shields craft recipes to Database (Brit ~ Savior) | Jesusaves | 1 | -6/+208 | |
2019-11-06 | Fix Darkelm and Bull. Fix Earth Powder drop rate. | Jesusaves | 3 | -5/+17 | |
2019-11-06 | Earth Powder: Only obtainable with Pickaxe or similar skills :> | Jesusaves | 1 | -0/+1 | |
2019-11-06 | Prepare new ID [Earth Powder] | Jesusaves | 1 | -2/+2 | |
2019-11-04 | Make Ash Urn more useful | Jesusaves | 1 | -1/+5 | |
2019-11-04 | Add a purpose to [Top Hat] and [Left Eye Patch] | Jesusaves | 1 | -0/+10 | |
2019-11-04 | Plush Mouboo: MDEF +50%, HIT +10% | Jesusaves | 1 | -0/+3 | |
2019-11-04 | [Heart Glasses]: PVP DEF +40%, PVP (M)ATK -60% | Jesusaves | 1 | -0/+5 | |
2019-10-28 | Bump max level to 100, job level now goes up to 80r10.3_191030 | Jesusaves | 1 | -4/+4 | |