Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-01-24 | Stats for Golden Apple | Jesusaves | 1 | -3/+3 | |
2019-01-24 | Drops for bosses! | Jesusaves | 1 | -4/+4 | |
2019-01-24 | Reconfigure Night Scorpion drops | Jesusaves | 1 | -2/+2 | |
2019-01-24 | Skills to the Night Scorpion: Splash attack, will silence long rangers ↵ | Jesusaves | 2 | -3/+49 | |
attackers, and can also increase damage power. Note the silence skill still need some polishing. Probably should use MST_RANDOM for example | |||||
2019-01-24 | Stat night scorpion to be a boss | Jesusaves | 1 | -7/+8 | |
2019-01-24 | Add Milly quest, and stat the Plush Mouboo for that | Jesusaves | 1 | -5/+10 | |
@Saulc will probably get mad, so I added a debug block which instead of giving the reward it'll heal you and give you a 30% attack speed buff for 10 minutes. Which is not a bad reward, specially without Frostia, but then, not even DragonStar have the Quest Log cleared (because Cindy's quest) | |||||
2019-01-19 | [skip ci] reorder drops at Blub | Jesusaves | 1 | -3/+3 | |
2019-01-19 | Force Blubs to drop Little Tentacles too, so they're worth killing for quest | Jesusaves | 1 | -0/+1 | |
2019-01-19 | Reduce needed dead squirrels for Squirrel Boots from 3450 to 3125 >.< | Jesusaves | 1 | -1/+2 | |
Oh, but if you kill Vicious Squirrels (Heroes Hold monster), you get more pelt | |||||
2019-01-16 | Regenerate mob data | Jesusaves | 1 | -1/+1 | |
2019-01-15 | Why not? The tortuga is already a joke mob, dealing over 6000 damage and with | Jesusaves | 1 | -3/+4 | |
80k of HP, not to say about level and stuff... If you somehow kill it, and don't ask me how you'll manage to do that, let's give you a MEGA UPER RARE item. | |||||
2019-01-15 | Sell a Knife at Candor, instead of Small Knife (quest item now). | Jesusaves | 1 | -2/+2 | |
Lower its price. Increase a timer in Tutorial. | |||||
2019-01-15 | Sagratha's House. | Jesusaves | 1 | -1/+1 | |
2019-01-15 | Stealing skill is now stated. | Jesusaves | 2 | -2/+4 | |
2019-01-13 | Lower cotton cloth buy price | Jesusaves | 1 | -1/+1 | |
2019-01-11 | Fix some other absurds involving equip weight/sellprice on item db now, | Jesusaves | 1 | -12/+12 | |
so they don't cause me problems later (headgear need weight/price as added) | |||||
2019-01-11 | Stat somewhat the weapons sell prices | Jesusaves | 1 | -12/+12 | |
2019-01-11 | Rewrite two hand swords weight | Jesusaves | 1 | -8/+8 | |
2019-01-11 | Rewrite one hand swords weight | Jesusaves | 1 | -12/+12 | |
2019-01-11 | Make RoundLeatherShield more accessible, we have more shields now | Jesusaves | 1 | -2/+2 | |
2019-01-11 | Move ShortSword from level 44 to 50 | Jesusaves | 1 | -2/+2 | |
2019-01-10 | Element-element now have resistance (except for ghost and undead elements) | Jesusaves | 1 | -32/+32 | |
Resistance by defense level: D1: 5% D2: 10% D3: 20% D4: 30% | |||||
2019-01-10 | Replace DustGatling Gatling's with a shotgun | Jesusaves | 2 | -4/+15 | |
2019-01-10 | Attempt to replace NPC_SPLASHATTACK with more custom version | Jesusaves | 1 | -2/+13 | |
2019-01-09 | [skip ci] r8.0 | Jesusaves | 1 | -2/+2 | |
2019-01-09 | Remaster mob db | Jesusaves | 1 | -46/+45 | |
Starting on mob level 40 onwards, mobs get 0.5% more HP per level With (random!) exceptions. This means a level 100 mob is 30% stronger now. This should perhaps fix difficulty curve, even if it now rises too much | |||||
2019-01-09 | Remaster item db | Jesusaves | 1 | -26/+26 | |
2019-01-09 | Rebalance a few selected weapons for new formula testing | Jesusaves | 1 | -11/+11 | |
2019-01-09 | Make two hand swords a tad slower, because their high power | Jesusaves | 1 | -7/+7 | |
2019-01-09 | [skip ci] Naughty child will get Coal from Christmas %%e | Jesusaves | 1 | -1/+1 | |
Well, right now it is random, but with Main Storyline, I'm starting to use Karma %%l | |||||
2019-01-08 | CoD | Jesusaves | 1 | -1/+1 | |
2019-01-08 | Fix typo | Jesusaves | 1 | -1/+1 | |
2019-01-08 | Dust Boss can now blind players, oh noes | Jesusaves | 1 | -0/+9 | |
2019-01-08 | Required Agi for quivers is now 70% from quiver level. | Jesusaves | 1 | -4/+4 | |
Platinum Quiver weight decreased | |||||
2019-01-08 | Mild adjustments, and lower a bit Platinum Quiver price. | Jesusaves | 1 | -2/+2 | |
2019-01-08 | Reorder quivers IDs | Jesusaves | 1 | -25/+26 | |
2019-01-08 | Replace Terranite Quiver with an Iron Quiver and a Bronze Quiver (stats ↵ | Jesusaves | 1 | -16/+38 | |
remastered) | |||||
2019-01-08 | Quivers now require agi to equip (GMs bypass this restriction) | Jesusaves | 1 | -0/+3 | |
2019-01-08 | Reorder Iron Arrow on item database | Jesusaves | 1 | -10/+10 | |
2019-01-08 | RNG | Jesusaves | 1 | -0/+1 | |
2019-01-08 | Update bugs on Return Potion | Jesusaves | 1 | -5/+5 | |
2019-01-07 | Some minor tweaks related to guns | Jesusaves | 2 | -4/+4 | |
2019-01-07 | Remaster again all melee weapons. | Jesusaves | 1 | -24/+24 | |
I added the anti-linear inversely-proportional progression to melee weapons. This means that bows got stronger than one hand melee weapons, which Saulc doesn't likes. We'll need testing to see if it is good or needs remaster. | |||||
2019-01-07 | [skip ci] I forgot the Lightbringer | Jesusaves | 1 | -1/+1 | |
2019-01-07 | Remaster weapons | Jesusaves | 1 | -26/+26 | |
2019-01-07 | Remaster Arrows | Jesusaves | 1 | -2/+2 | |
2019-01-07 | Remaster guns and bows | Jesusaves | 1 | -14/+13 | |
2019-01-07 | Fix some broken storyline | Jesusaves | 1 | -21/+20 | |
2019-01-07 | Ok, tests season is over! Level cap goes back to eighty! | Jesusaves | 1 | -7/+6 | |
Revert "This reverts commit e0c6608913a2c31ef4d65726cdf09ca1055c2b12 for test server". This reverts commit cc1c0a0a455f3d2c96095aa343ca28406f3c070a. | |||||
2019-01-07 | I forgot about setzer >.< There is no real formula for it yet, either | Jesusaves | 1 | -2/+2 | |