Age | Commit message (Collapse) | Author | Files | Lines |
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During the Impregnable Fortress Raid, provides limited healing and buffing.
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Turns out I had done the required engine fix long ago and forgot. Oh well.
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(after all, killedrid might not be set :<)
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(https://forums.themanaworld.org/viewtopic.php?t=21654)
When running with HARDCORE mode set to ON, spawns in visible range will never happen.
Otherwise, up to 5 attempts to place the monster outside of visible range will be made.
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Game Story can now be advanced. A full ML game now takes in average 1 year to beat.
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be fun.
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Finishing their quests is encouraged.
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complaining.
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It is a 0.4% bonus per player on MMO maps and 0.8% on SuperMMO maps.
SuperMMO maps are most of those belonging to Fortress Island.
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The maximum is 3.2% exp bonus per player, if everyone connected is in range.
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not elf.
Configure respawn and mob density for 026-4 and 026-5.
It happens shortly before the takeover, it is escalonated for realism.
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Prepare 026-4 and 026-5 (mobs do not respawn) - they're not yet usable.
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