Age | Commit message (Collapse) | Author | Files | Lines |
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be fun.
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Finishing their quests is encouraged.
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complaining.
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It is a 0.4% bonus per player on MMO maps and 0.8% on SuperMMO maps.
SuperMMO maps are most of those belonging to Fortress Island.
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The maximum is 3.2% exp bonus per player, if everyone connected is in range.
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not elf.
Configure respawn and mob density for 026-4 and 026-5.
It happens shortly before the takeover, it is escalonated for realism.
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Prepare 026-4 and 026-5 (mobs do not respawn) - they're not yet usable.
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Requires user to survive and leave the map normally.
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Minor reward tweaks, and more dark petal drops (whose sell value is now zero)
The sigils spawns are now much stronger depending on difficulty setting.
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-> Supreme and Silver Gifts no longer found
-> Prism Gift chance reduced from 0.3% (base) to 0.001% (base)
-> Mysterious Fruit added to 0.01% tier, and Savior Blueprint chance doubled
Final net chance for the 0.01% tier is 0.0011% each item (9 possibilities)
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Guild level is now factored (0.01%) and the Assigned Difficulty effect was doubled
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