Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-12-30 | Add 00000SAVE to gitignore | Jesusaves | 1 | -0/+3 | |
2018-12-30 | Fishing in Frost Lands (Nivalis & Winterlands) | Jesusaves | 4 | -0/+67 | |
2018-12-30 | During night, fishing can be _up to_ 20% faster. | Jesusaves | 1 | -2/+2 | |
This doesn't means it'll be 20% faster, it _can be_ 20% faster. | |||||
2018-12-29 | This new script version is currently in vigor. | Jesusaves | 1 | -1/+2 | |
```@unloadnpcfile npc/commands/rate-management.txt ; @loadnpc npc/commands/rate-management.txt ``` | |||||
2018-12-29 | This should add some safety to the drop rate management reset. | Jesusaves | 1 | -11/+11 | |
Requires further investigation. @reloadbattleconf did the trick, but it should have been cast on day/night cycle. Something is *terribly* broken. | |||||
2018-12-29 | [skip ci] playtested OK | Jesusaves | 1 | -1/+1 | |
2018-12-29 | [skip ci] bad order | Jesusaves | 1 | -1/+1 | |
2018-12-29 | Proper attribution. 003-1 Stranger quest marked as IMPLEMENTED/DONE. | Jesusaves | 2 | -533/+2 | |
Dialogs: LoF. Riddles: var. Mechanics: Jesusalva. Core Mechanics: gumi. | |||||
2018-12-29 | Polishing | Jesusaves | 2 | -3/+40 | |
2018-12-29 | Finish Stranger, only riddle missing | Jesusaves | 2 | -3/+17 | |
2018-12-29 | Stranger Quest (basic draft) | Jesusaves | 2 | -4/+113 | |
2018-12-29 | Old Towel: Reduce cast time in 10% | Jesusaves | 1 | -12/+15 | |
2018-12-29 | Stranger Quest is only available Jan/Apr/Jul/Oct 18~25 | Jesusaves | 1 | -0/+9 | |
2018-12-29 | Ops. | Jesusaves | 3 | -0/+20 | |
2018-12-29 | Experimental language update | Jesusaves | 16 | -559/+2272 | |
2018-12-29 | Introduce the BlackBox System (experimental) | Jesusaves | 2 | -1/+2 | |
2018-12-29 | Minor rewrite to Riddle System | Jesusaves | 2 | -22/+16 | |
2018-12-28 | Fix typo | Jesusaves | 1 | -1/+1 | |
2018-12-28 | Halinarzo now have a reputation mechanism (it is a major city) | Jesusaves | 2 | -4/+47 | |
This affects party price | |||||
2018-12-28 | Fix some weapon ranges | Jesusaves | 2 | -5/+5 | |
2018-12-28 | Revert "Allow swords to be faster, and Axes/Maces are slower.": Anymore Required | Jesusaves | 1 | -21/+21 | |
This reverts commit 025844f134357d5bf6d339851a5afe734ea04408. | |||||
2018-12-28 | Trust size fix worked. Also, lower Gatling power on size_fix (why, again?) | Jesusaves | 2 | -12/+3 | |
2018-12-28 | Assuming size fix works, this should remove every size damage calculation. | Jesusaves | 1 | -3/+3 | |
And damage will always be 100%. | |||||
2018-12-28 | Fix some trap-related bugs on Heroes Hold | Jesusaves | 1 | -1/+2 | |
2018-12-28 | [ **FIXME** ] Re-introduce “small size” on Candor and some basic ↵ | Jesusaves | 1 | -0/+9 | |
Tulimshar mobs Otherwise, the game gets too hard early on, and I'm not trying to create more problems. | |||||
2018-12-28 | The "big" mobs aren't really big, so now, our mob database was freed of size. | Jesusaves | 1 | -4/+0 | |
Hidden mechanics still apply, the bug is still here. | |||||
2018-12-28 | Normal sized mobs are default, delete all Size: 1 entries from mob database. | Jesusaves | 1 | -174/+0 | |
**IMPORTANT Daggers now deal less damage due crazy obscure mechanic.** | |||||
2018-12-28 | Make all small mobs, normal-sized mobs | Jesusaves | 2 | -103/+102 | |
2018-12-28 | Rewrite 000-0-0 dialog (I want to shorten it) | Jesusaves | 1 | -13/+3 | |
2018-12-28 | Remove contradiction | Jesusaves | 1 | -1/+1 | |
2018-12-28 | Update @w | Jesusaves | 2 | -11/+10 | |
2018-12-27 | Remove Hercules Game Master GM Group. The main groups are: | Jesusaves | 1 | -66/+63 | |
Players (0) Sponsors (1) Devs (5) GM Trainee (60) Game Master (80) Admin (99) | |||||
2018-12-27 | Merge Patrol with Hercules Game Master. | Jesusaves | 1 | -18/+9 | |
New GM Levels: Player (0) Super Player (1) Support (2) Developer (5) Herc Game Master (8) Officer (60) Game Master (80) Administrator (99) | |||||
2018-12-27 | Merge Event Coordinator with Hercules Game Master | Jesusaves | 1 | -61/+50 | |
2018-12-27 | Merge Script Manager with Developer | Jesusaves | 1 | -20/+9 | |
2018-12-27 | Move resync to legacy behavior. Sponsors can reload EVERYTHING with @refresh | Jesusaves | 2 | -3/+3 | |
2018-12-27 | Fix broken pipeline | Jesusaves | 1 | -1/+1 | |
2018-12-27 | Shields can now block attacks entirely (using perfect dodge mechanism). | Jesusaves | 1 | -0/+11 | |
Please note that "1" means 1% of PERFECT blocking or fleeing. That flee rate is perfect and unaffected by skills. Not capped. 100% means total immunity. Only works against melee attacks, iirc. | |||||
2018-12-27 | Disable flee when using bows | Jesusaves | 1 | -0/+19 | |
2018-12-26 | Update bow attack to follow roughly the standard sword attack. | Jesusaves | 1 | -7/+7 | |
Remember, bows are slower, so they inflict less damage, and they can't shoot at point-blank. | |||||
2018-12-26 | Change bow ID to something more logic. | Jesusaves | 3 | -28/+61 | |
2018-12-26 | Allow swords to be faster, and Axes/Maces are slower. | Jesusaves | 1 | -21/+21 | |
2018-12-26 | Make bows, revolvers and rifles faster. | Jesusaves | 1 | -18/+18 | |
Shotguns and Gatlings, and melee, unaffected. | |||||
2018-12-26 | Fix bad warp | Jesusaves | 1 | -1/+1 | |
2018-12-26 | Remove skill debug command | Jesusaves | 3 | -93/+6 | |
2018-12-26 | Mask Christmas is not deleted... Fancy. Add Christmas mask for Nivalis Bank. | Jesusaves | 1 | -0/+1 | |
2018-12-26 | Add Nivalis Bank | Jesusaves | 9 | -17/+26 | |
2018-12-26 | Nivalis Town is subject to weather changes | Jesusaves | 1 | -0/+1 | |
2018-12-26 | I give up in adding the houses on Nivalis Port. | Jesusaves | 3 | -0/+24 | |
2018-12-26 | Nivalis utilitiaries | Jesusaves | 3 | -0/+199 | |