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2019-06-16Elixir Of Life now recovers most status ailments (including Curse)Jesusaves1-0/+16
2019-06-15Link Player Story 5 caves - Puzzles, Dynamics, etc. all missing, and questJesusaves7-1/+167
check still temporary.
2019-06-15Update mcache - 023-3-xJesusaves2-0/+0
2019-06-15Add three new maps for Player Story 5Jesusaves9-24/+39
2019-06-15As we're at it - add MercBoxD and MercBoxE even if I probably won't use them.Jesusaves1-1/+42
2019-06-15MercBox(AA,BB,CC,DD,EE) → Extreme chance to give designed mercenary tier card.Jesusaves1-0/+106
2019-06-15Fix division by zero in stat resetJesusaves1-1/+5
2019-06-15After level 40, you'll find yourself getting less Apana/Soren/etc. and more ↵Jesusaves1-3/+8
of ME! On MercBoxsetA only
2019-06-15Rewrite Mercenary Boxset A to be the basic Mercenary Boxset.Jesusaves1-1/+11
Options will vary depending on your level.
2019-06-15Rewrite how Mercenary Boxsets are handled (for easier maintenance)Jesusaves3-75/+58
2019-06-15Update Mercenary Boxsets before total redesignJesusaves1-15/+15
2019-06-15Update Merc. CardsJesusaves1-4/+112
2019-06-15Replace Mercenary DBJesusaves1-16/+20
2019-06-15Homunculus Ressurection, now, drains nearly all your mana, YOU NOOB. :<Jesusaves1-11/+11
2019-06-15Rewrite Homunculus Exp Table.Jesusaves1-149/+150
exptable.py data: i=120, l=0, mx=150, subvalues{1.11,1.05,1.03,1.01} After level 10, all values are truncated to end with 0, value rounded up.
2019-06-15Revert "Rewrite Homunculus Exp Table."Jesusaves1-150/+150
This reverts commit e490a7f1d89d14c3aab0c050f5ef7e84696aead3.
2019-06-15Rewrite Homunculus Exp Table.Jesusaves1-150/+150
exptable.py data: i=120, l=0, mx=150, subvalues{1.12,1.07,1.05,1.01}
2019-06-15Update Homunculus DB with eight homunculuses (temporary names)Jesusaves1-3/+8
2019-06-15I'm playing with Homunculus skills :>Jesusaves4-0/+12
2019-06-15It... Can be weird.Jesusaves1-1/+3
2019-06-15Fix another major bugJesusaves1-1/+1
2019-06-14Fix major issueJesusaves1-0/+7
2019-06-14Swap two options at MotD MenuJesusaves1-3/+3
2019-06-12Now Dausen's quest work... in theory, at least.Jesusaves2-0/+52
2019-06-12Move this to the right place, demand this quest which cannot be complete yetJesusaves2-13/+15
2019-06-12This is the dialog structure for Dausen's new alternative questJesusaves1-33/+88
2019-06-12Prepare Dausen stage 2 (the whole quest doesn't works yet btw)Jesusaves1-0/+66
2019-06-12MobHunting quest (Dausen) - stage 1 - CrocsJesusaves2-11/+60
2019-06-12Add on Dausen a summary about the monsters on desert area (missed fire goblin,Jesusaves1-2/+18
which is a Halinarzo monster). I want to do like other games, and aid players to attack the monsters based on their attack strength (time-sucker quests)
2019-06-12Rewrite Lieutenant DausenJesusaves1-52/+26
2019-06-12UnidentJesusaves1-3/+3
2019-06-12:>Jesusaves1-0/+8
2019-06-12Fix Treasure Map bugs, update translationsr09.2_190610Jesusaves18-902/+11935
2019-06-11Officer and above (GM 60+) can now use @trade :>Jesusaves1-0/+1
This means they can trade from far away (regardless of distance).
2019-06-11Report to all online players possible trade hack attempts, and cancel tradeJesusaves2-1/+2
instead of banning (tweaked/fixed server-code wise). What is considered dupe? Read below. Please note that stacked item trade is NOT allowed, they must be on inv., you must have free space in inventory, ManaPlus should NOT provide an id of 0 (sometimes it does). And you must have GP. Arrows can be stacked. EQUIPPED ITEMS CANNOT BE TRADED. Report for @4144 - money is item id 0 according to src/map/trade.c, so it is a suspcious behavior that hack trade messages are about item id 0 (line 369).
2019-06-11Mounts walk speed acceleration will now be determined without a configure :<Jesusaves2-1/+2
2019-06-10Fix bug on siege scriptJesusaves1-1/+1
2019-06-10Fix bugs on siegeJesusaves1-1/+1
2019-06-10Raise chance to get bonuses on new crafts from 45%~75% to 80%~110%Jesusaves2-3/+4
2019-06-10Reorder Cindy's script to improve how easy to read it isJesusaves1-35/+37
2019-06-10Fix bugJesusaves1-1/+1
2019-06-10Err, about that... It'll be announced the defeat but nothing else. Cindy ↵Jesusaves1-0/+1
will remain safe for one second more.
2019-06-10Okay, this should solve the issue... Note that making logout at Cindy CaveJesusaves1-1/+10
before quest completion equals defeat, regardless of a prior victory.
2019-06-10Okay, Cindy Cleanup is harder than I thought, and this script is out of order.Jesusaves1-6/+9
2019-06-10Cindy's Hero cannot die. Cleanup fixes.Jesusaves2-5/+13
2019-06-10Broadcast Cindy Quest end (victory and defeat)Jesusaves1-1/+7
2019-06-10You LOSE, FAIL at Cindy Quest after the 30th wave.Jesusaves1-2/+2
This is roughly 3 hours and half, so don't complain %%e
2019-06-10Rewrite Cindy Quest. Difficulty was fixed, wave spawn was fixed, etc.Jesusaves1-29/+58
2019-06-10Okay, I have an idea on how I'll rewrite Cindy QuestJesusaves1-5/+54
2019-06-10Fix a commentJesusaves1-1/+1