Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-06-16 | Elixir Of Life now recovers most status ailments (including Curse) | Jesusaves | 1 | -0/+16 | |
2019-06-15 | Link Player Story 5 caves - Puzzles, Dynamics, etc. all missing, and quest | Jesusaves | 7 | -1/+167 | |
check still temporary. | |||||
2019-06-15 | Update mcache - 023-3-x | Jesusaves | 2 | -0/+0 | |
2019-06-15 | Add three new maps for Player Story 5 | Jesusaves | 9 | -24/+39 | |
2019-06-15 | As we're at it - add MercBoxD and MercBoxE even if I probably won't use them. | Jesusaves | 1 | -1/+42 | |
2019-06-15 | MercBox(AA,BB,CC,DD,EE) → Extreme chance to give designed mercenary tier card. | Jesusaves | 1 | -0/+106 | |
2019-06-15 | Fix division by zero in stat reset | Jesusaves | 1 | -1/+5 | |
2019-06-15 | After level 40, you'll find yourself getting less Apana/Soren/etc. and more ↵ | Jesusaves | 1 | -3/+8 | |
of ME! On MercBoxsetA only | |||||
2019-06-15 | Rewrite Mercenary Boxset A to be the basic Mercenary Boxset. | Jesusaves | 1 | -1/+11 | |
Options will vary depending on your level. | |||||
2019-06-15 | Rewrite how Mercenary Boxsets are handled (for easier maintenance) | Jesusaves | 3 | -75/+58 | |
2019-06-15 | Update Mercenary Boxsets before total redesign | Jesusaves | 1 | -15/+15 | |
2019-06-15 | Update Merc. Cards | Jesusaves | 1 | -4/+112 | |
2019-06-15 | Replace Mercenary DB | Jesusaves | 1 | -16/+20 | |
2019-06-15 | Homunculus Ressurection, now, drains nearly all your mana, YOU NOOB. :< | Jesusaves | 1 | -11/+11 | |
2019-06-15 | Rewrite Homunculus Exp Table. | Jesusaves | 1 | -149/+150 | |
exptable.py data: i=120, l=0, mx=150, subvalues{1.11,1.05,1.03,1.01} After level 10, all values are truncated to end with 0, value rounded up. | |||||
2019-06-15 | Revert "Rewrite Homunculus Exp Table." | Jesusaves | 1 | -150/+150 | |
This reverts commit e490a7f1d89d14c3aab0c050f5ef7e84696aead3. | |||||
2019-06-15 | Rewrite Homunculus Exp Table. | Jesusaves | 1 | -150/+150 | |
exptable.py data: i=120, l=0, mx=150, subvalues{1.12,1.07,1.05,1.01} | |||||
2019-06-15 | Update Homunculus DB with eight homunculuses (temporary names) | Jesusaves | 1 | -3/+8 | |
2019-06-15 | I'm playing with Homunculus skills :> | Jesusaves | 4 | -0/+12 | |
2019-06-15 | It... Can be weird. | Jesusaves | 1 | -1/+3 | |
2019-06-15 | Fix another major bug | Jesusaves | 1 | -1/+1 | |
2019-06-14 | Fix major issue | Jesusaves | 1 | -0/+7 | |
2019-06-14 | Swap two options at MotD Menu | Jesusaves | 1 | -3/+3 | |
2019-06-12 | Now Dausen's quest work... in theory, at least. | Jesusaves | 2 | -0/+52 | |
2019-06-12 | Move this to the right place, demand this quest which cannot be complete yet | Jesusaves | 2 | -13/+15 | |
2019-06-12 | This is the dialog structure for Dausen's new alternative quest | Jesusaves | 1 | -33/+88 | |
2019-06-12 | Prepare Dausen stage 2 (the whole quest doesn't works yet btw) | Jesusaves | 1 | -0/+66 | |
2019-06-12 | MobHunting quest (Dausen) - stage 1 - Crocs | Jesusaves | 2 | -11/+60 | |
2019-06-12 | Add on Dausen a summary about the monsters on desert area (missed fire goblin, | Jesusaves | 1 | -2/+18 | |
which is a Halinarzo monster). I want to do like other games, and aid players to attack the monsters based on their attack strength (time-sucker quests) | |||||
2019-06-12 | Rewrite Lieutenant Dausen | Jesusaves | 1 | -52/+26 | |
2019-06-12 | Unident | Jesusaves | 1 | -3/+3 | |
2019-06-12 | :> | Jesusaves | 1 | -0/+8 | |
2019-06-12 | Fix Treasure Map bugs, update translationsr09.2_190610 | Jesusaves | 18 | -902/+11935 | |
2019-06-11 | Officer and above (GM 60+) can now use @trade :> | Jesusaves | 1 | -0/+1 | |
This means they can trade from far away (regardless of distance). | |||||
2019-06-11 | Report to all online players possible trade hack attempts, and cancel trade | Jesusaves | 2 | -1/+2 | |
instead of banning (tweaked/fixed server-code wise). What is considered dupe? Read below. Please note that stacked item trade is NOT allowed, they must be on inv., you must have free space in inventory, ManaPlus should NOT provide an id of 0 (sometimes it does). And you must have GP. Arrows can be stacked. EQUIPPED ITEMS CANNOT BE TRADED. Report for @4144 - money is item id 0 according to src/map/trade.c, so it is a suspcious behavior that hack trade messages are about item id 0 (line 369). | |||||
2019-06-11 | Mounts walk speed acceleration will now be determined without a configure :< | Jesusaves | 2 | -1/+2 | |
2019-06-10 | Fix bug on siege script | Jesusaves | 1 | -1/+1 | |
2019-06-10 | Fix bugs on siege | Jesusaves | 1 | -1/+1 | |
2019-06-10 | Raise chance to get bonuses on new crafts from 45%~75% to 80%~110% | Jesusaves | 2 | -3/+4 | |
2019-06-10 | Reorder Cindy's script to improve how easy to read it is | Jesusaves | 1 | -35/+37 | |
2019-06-10 | Fix bug | Jesusaves | 1 | -1/+1 | |
2019-06-10 | Err, about that... It'll be announced the defeat but nothing else. Cindy ↵ | Jesusaves | 1 | -0/+1 | |
will remain safe for one second more. | |||||
2019-06-10 | Okay, this should solve the issue... Note that making logout at Cindy Cave | Jesusaves | 1 | -1/+10 | |
before quest completion equals defeat, regardless of a prior victory. | |||||
2019-06-10 | Okay, Cindy Cleanup is harder than I thought, and this script is out of order. | Jesusaves | 1 | -6/+9 | |
2019-06-10 | Cindy's Hero cannot die. Cleanup fixes. | Jesusaves | 2 | -5/+13 | |
2019-06-10 | Broadcast Cindy Quest end (victory and defeat) | Jesusaves | 1 | -1/+7 | |
2019-06-10 | You LOSE, FAIL at Cindy Quest after the 30th wave. | Jesusaves | 1 | -2/+2 | |
This is roughly 3 hours and half, so don't complain %%e | |||||
2019-06-10 | Rewrite Cindy Quest. Difficulty was fixed, wave spawn was fixed, etc. | Jesusaves | 1 | -29/+58 | |
2019-06-10 | Okay, I have an idea on how I'll rewrite Cindy Quest | Jesusaves | 1 | -5/+54 | |
2019-06-10 | Fix a comment | Jesusaves | 1 | -1/+1 | |