diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/001-1/rewards.txt | 6 | ||||
-rw-r--r-- | npc/002-1/alige.txt | 16 | ||||
-rw-r--r-- | npc/003-1/ishi.txt | 2 | ||||
-rw-r--r-- | npc/003-1/shop.txt | 4 | ||||
-rw-r--r-- | npc/003-6/cyndala.txt | 8 | ||||
-rw-r--r-- | npc/009-1/dangrostra.txt | 4 |
6 files changed, 20 insertions, 20 deletions
diff --git a/npc/001-1/rewards.txt b/npc/001-1/rewards.txt index ad716bebe..77afb137f 100644 --- a/npc/001-1/rewards.txt +++ b/npc/001-1/rewards.txt @@ -47,9 +47,9 @@ OnInit: sellitem WoodenSword, 100; // Temporary, but later may sell rare dyes (eg. golden?) - sellitem RedCottonDye, 50; - sellitem GreenCottonDye, 50; - sellitem BlueCottonDye, 50; + sellitem RedDye, 50; + sellitem GreenDye, 50; + sellitem BlueDye, 50; // Consumables sellitem ElixirOfLife,35; diff --git a/npc/002-1/alige.txt b/npc/002-1/alige.txt index fc6351b98..f9a91fe0a 100644 --- a/npc/002-1/alige.txt +++ b/npc/002-1/alige.txt @@ -59,8 +59,8 @@ L_GoGo: mes l("* @@/8 @@", countitem(BottleOfTonoriWater), getitemlink(BottleOfTonoriWater)); mes l("* @@/6 @@", countitem(HastePotion), getitemlink(HastePotion)); mes l("* @@/6 @@", countitem(StrengthPotion), getitemlink(StrengthPotion)); - mes l("* @@/2 @@", countitem(YellowCottonDye), getitemlink(YellowCottonDye)); - mes l("* @@/2 @@", countitem(BlueCottonDye), getitemlink(BlueCottonDye)); + mes l("* @@/2 @@", countitem(YellowDye), getitemlink(YellowDye)); + mes l("* @@/2 @@", countitem(BlueDye), getitemlink(BlueDye)); mes l("* @@/7.500 GP", Zeny); next; // Temporary item. This four leaf amulet can be evolved: Bromenal < Iron < Golden < Crozenite @@ -114,8 +114,8 @@ L_Remember: mes l("* @@/8 @@", countitem(BottleOfTonoriWater), getitemlink(BottleOfTonoriWater)); mes l("* @@/6 @@", countitem(HastePotion), getitemlink(HastePotion)); mes l("* @@/6 @@", countitem(StrengthPotion), getitemlink(StrengthPotion)); - mes l("* @@/2 @@", countitem(YellowCottonDye), getitemlink(YellowCottonDye)); - mes l("* @@/2 @@", countitem(BlueCottonDye), getitemlink(BlueCottonDye)); + mes l("* @@/2 @@", countitem(YellowDye), getitemlink(YellowDye)); + mes l("* @@/2 @@", countitem(BlueDye), getitemlink(BlueDye)); mes l("* @@/7.500 GP", Zeny); next; // Temporary item. This four leaf amulet can be evolved: Bromenal < Iron < Golden < Crozenite @@ -131,8 +131,8 @@ L_Check: countitem(BottleOfTonoriWater) < 8 || countitem(HastePotion) < 6 || countitem(StrengthPotion) < 6 || - countitem(YellowCottonDye) < 2 || - countitem(BlueCottonDye) < 2) + countitem(YellowDye) < 2 || + countitem(BlueDye) < 2) goto L_Missing; if (Zeny < 7500) goto L_Poor; @@ -144,8 +144,8 @@ L_Check: delitem BottleOfTonoriWater, 8; delitem HastePotion, 6; delitem StrengthPotion, 6; - delitem YellowCottonDye, 2; - delitem BlueCottonDye, 2; + delitem YellowDye, 2; + delitem BlueDye, 2; Zeny = Zeny - 7500; getitem CrozeniteFourLeafAmulet, 1; getexp 2200, 50; diff --git a/npc/003-1/ishi.txt b/npc/003-1/ishi.txt index a8a1de1c1..fafedbf7b 100644 --- a/npc/003-1/ishi.txt +++ b/npc/003-1/ishi.txt @@ -33,7 +33,7 @@ "RedApple","Beer","Candy","Orange","ChocolateBar","BugLeg","CoinBag", "Coal","SnakeSkin","CottonCloth","GrassSeeds","HardSpike","CobaltHerb","GambogeHerb", "MauveHerb","IronOre","MaggotSlime","RawLog","ScorpionStinger","SilkCocoon","TreasureKey", - "FluffyFur","EmptyBottle","RustyKnife","Grenade","Coral","PiouLegs","Cheese","SnakeEgg","RoastedMaggot","BlueCottonDye"; + "FluffyFur","EmptyBottle","RustyKnife","Grenade","Coral","PiouLegs","Cheese","SnakeEgg","RoastedMaggot","BlueDye"; setarray @Rares$, "BrimmedHat", 5, "IronIngot", 10, "BronzeGift", 10; mesn l("Ishi, the Rewards Master"); diff --git a/npc/003-1/shop.txt b/npc/003-1/shop.txt index 37eb8a179..b6fd283d3 100644 --- a/npc/003-1/shop.txt +++ b/npc/003-1/shop.txt @@ -7,7 +7,7 @@ OnInit: tradertype(NST_MARKET); - sellitem YellowCottonDye, -1, 2; + sellitem YellowDye, -1, 2; sellitem Knife, -1, 5; sellitem Arrow, -1, 30000; sellitem DesertHat, -1, 8; @@ -24,7 +24,7 @@ OnClock0621: OnClock1210: OnClock1757: OnClock0000: - restoreshopitem YellowCottonDye, -1, 2; + restoreshopitem YellowDye, -1, 2; restoreshopitem Knife, -1, 5; restoreshopitem Arrow, -1, 30000; restoreshopitem DesertHat, -1, 8; diff --git a/npc/003-6/cyndala.txt b/npc/003-6/cyndala.txt index d4410df3a..8569c4975 100644 --- a/npc/003-6/cyndala.txt +++ b/npc/003-6/cyndala.txt @@ -17,7 +17,7 @@ l("Seek a colorant for that material: Cotton, cashmere, leather, Lazurite..."), l("Once you have the appropriate colorant for the item, ##bdrag the colorant##b to the material."), l("Example:"), - l("Drag and drop a @@ in a @@, and you will obtain a @@.", getitemlink(RedCottonDye), getitemlink(ArtisTankTop), getitemlink(ArtisTankTop, RedCottonDye)), + l("Drag and drop a @@ in a @@, and you will obtain a @@.", getitemlink(RedDye), getitemlink(ArtisTankTop), getitemlink(ArtisTankTop, RedDye)), l("Dye cards are not the only thing which exist, but they are the coolest!"); } @@ -31,8 +31,8 @@ if (@inventorylist_card1[.@item_index] != 0) { - if ((@inventorylist_card1[.@item_index] > YellowCottonDye) || - (@inventorylist_card1[.@item_index] < CrimsonCashmereDye)) + if ((@inventorylist_card1[.@item_index] > YellowDye) || + (@inventorylist_card1[.@item_index] < CrimsonDye)) { return false; } @@ -113,7 +113,7 @@ mes "slot " + str(.@i) + " = " + str(getcardbyindex(.@item, .@i)); } mes str(@inventorylist_card1[.@item]); - mes str(YellowCottonDye); + mes str(YellowDye); mes "item options:"; for (.@i = 0; .@i < 5; .@i ++) { diff --git a/npc/009-1/dangrostra.txt b/npc/009-1/dangrostra.txt index 04e05528b..1e8dc8228 100644 --- a/npc/009-1/dangrostra.txt +++ b/npc/009-1/dangrostra.txt @@ -42,7 +42,7 @@ OnInit: // Misc (uncommon) sellitem SharpKnife, -1, 1; sellitem EmptyBottle, -1, 1; // You can buy some empty bottles here, but they're scarse - sellitem BlueCottonDye, -1, 1; + sellitem BlueDye, -1, 1; // Arrows (common) sellitem Arrow, -1, 250; sellitem IronArrow, -1, 110; @@ -57,7 +57,7 @@ OnClock0400: OnClock1600: restoreshopitem SharpKnife, -1, 1; restoreshopitem EmptyBottle, -1, 1; - restoreshopitem BlueCottonDye, -1, 1; + restoreshopitem BlueDye, -1, 1; OnClock0800: OnClock2000: restoreshopitem Arrow, -1, 200; |