diff options
Diffstat (limited to 'npc/026-6')
-rw-r--r-- | npc/026-6/_mobs.txt | 2 | ||||
-rw-r--r-- | npc/026-6/_warps.txt | 22 | ||||
-rw-r--r-- | npc/026-6/ctrl.c | 50 |
3 files changed, 72 insertions, 2 deletions
diff --git a/npc/026-6/_mobs.txt b/npc/026-6/_mobs.txt index a7b32b253..0aab1e239 100644 --- a/npc/026-6/_mobs.txt +++ b/npc/026-6/_mobs.txt @@ -1,3 +1,3 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 026-6: The Impregnable Fortress (B6F) mobs -026-6,26,89,0,0 monster Jack.O 1120,1,10000,10000,#026-6Gate::OnGoto +026-6,26,89,0,0 monster Jack.O 1430,1,10000,10000,#026-6Gate::OnGoto diff --git a/npc/026-6/_warps.txt b/npc/026-6/_warps.txt index cbfb4fac2..6c6dd547b 100644 --- a/npc/026-6/_warps.txt +++ b/npc/026-6/_warps.txt @@ -1,6 +1,6 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 026-6: The Impregnable Fortress (B6F) warps -026-6,88,94,0 warp #026-6_88_94 0,0,025-2,100,25 +026-6,91,78,0 warp #026-6_91_78 0,0,025-2,100,25 026-6,95,121,0 script #026-6_95_121 NPC_HIDDEN,0,0,{ end; OnTouch: @@ -41,3 +41,23 @@ OnTouch: OnTouch: slide 99,64; end; } +026-6,122,64,0 script #026-6_122_64 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 133,54; end; +} +026-6,133,53,0 script #026-6_133_53 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 122,65; end; +} +026-6,120,80,0 script #026-6_120_80 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 125,80; end; +} +026-6,124,80,0 script #026-6_124_80 NPC_HIDDEN,0,0,{ + end; +OnTouch: + slide 119,80; end; +} diff --git a/npc/026-6/ctrl.c b/npc/026-6/ctrl.c index 058b61aea..f45ab9e53 100644 --- a/npc/026-6/ctrl.c +++ b/npc/026-6/ctrl.c @@ -169,3 +169,53 @@ OnInit: end; } +026-6,85,79,0 script Expeditionary#A NPC_CONSTR_WORKER,{ + mesn; + mesq l("I'm from the Alliance Expeditionary Force. I'm here to protect these passages from the untrained."); + next; + mesn; + mesq l("This one brings you closer to the World's Heart."); + next; + mesn; + if (!MK_WINNER) + mesq l("Which is why I cannot allow you past this point."); + else + mesq l("You can go there, if you wish, but it is deadly."); + close; +OnInit: + .distance=3; + end; +} + +026-6,89,79,0 script Expeditionary#B NPC_MAINTENANCE_A,{ + mesn; + mesq l("I'm from the Alliance Expeditionary Force. I'm here to protect these passages from the untrained."); + next; + mesn; + mesq l("One of them will bring you out of the Impregnable Fortress, the other brings you closer to the World's Heart."); + next; + mesn; + if (!MK_WINNER) + mesq l("Which is why I cannot allow you past this point."); + else + mesq l("You can go there, if you wish, but it is deadly."); + close; +OnInit: + .distance=3; + end; +} + +026-6,92,79,0 script Expeditionary#C NPC_CONSTR_WORKER,{ + mesn; + mesq l("I'm from the Alliance Expeditionary Force. I'm here to protect these passages from the untrained."); + next; + mesn; + mesq l("This one leads you to outside the Impregnable Fortress."); + close; +OnInit: + .distance=3; + end; +} + +// Optional Dungeon +// The warp is added by npc/026-8/ctrl.c |