summaryrefslogtreecommitdiff
path: root/npc/003-0/mages.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/003-0/mages.txt')
-rw-r--r--npc/003-0/mages.txt42
1 files changed, 0 insertions, 42 deletions
diff --git a/npc/003-0/mages.txt b/npc/003-0/mages.txt
deleted file mode 100644
index 4b057850a..000000000
--- a/npc/003-0/mages.txt
+++ /dev/null
@@ -1,42 +0,0 @@
-// (C) Jesusalva, 2018
-// TMW2 Script
-
-// Wizard
-// MG_COLDBOLT (ice)
-// MG_LIGHTNINGBOLT (wind)
-// WZ_EARTHSPIKE (earth)
-// MG_NAPALMBEAT (ghost)
-// MG_ENERGYCOAT (For 5 minutes, raise damage reduction, but that eats MP)
-// TODO: We have many other cool skills for Wizard (more AoE skills, more damage, etc)
-// I will worry with that later, as that also means providing extra skills for Sage & Priest
-
-// Sage
-// SA_FREECAST (allows to move/attack while casting)
-// SA_DRAGONOLOGY (+4% ATK, +2% MATK, +1 INT and +4% resist against DRAGONS)
-// TMW2_SAGE (grants up to 1.5 extra mana exp point/level)
-// SA_FLAMELAUNCHER (bestow fire element on weapon for 2m, 70% cth)
-// SA_FROSTWEAPON (bestow water element on weapon for 2m, 70% cth)
-// SA_LIGHTNINGLOADER (bestow wind element on weapon for 2m, 70% cth)
-// SA_SEISMICWEAPON (bestow earth element on weapon for 2m, 70% cth)
-
-// Priest
-// Broken //AL_PNEUMA (BLOCKS ranged (4+ tiles) physical attacks on a 3x3 area. No bows :D)
-// AL_HOLYLIGHT (standard holy magic attack - 125% of MATK)
-// MG_SRECOVERY (small increase to SP Recovery while idle each 10 sec.)
-// ALL_RESURRECTION (Revive at 10% HP. May insta-kill undead.)
-// PR_ASPERSIO (Change anyone weapon to holy for 60s. Or 40 defense-disregard holy dmg to undead/evil)
-// TF_DETOXIFY (cancels poison. 40% MP.)
-
-
-// New skills for storyline:
-// Health Conversion (Skill ID# 373, iRO Name: Indulge)
-// Converts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP.
-
-
-// Meditatio (Skill ID# 363)
-// When meditating (sitting), you will have a better SP Recovery as well as increase your Maximum SP. This skill also improves the amount of HP that are healed by the Heal skill by 2% per SkillLV (sitting is of course not required).
-// 1 Maximum SP +1%, SP Rec +3%, +2% Heal
-// 2 Maximum SP +2%, SP Rec +6%, +4% Heal
-// 3 Maximum SP +3%, SP Rec +9%, +6% Heal
-// 10 Maximum SP +10%, SP Rec +30%, +20% Heal
-