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-rw-r--r--npc/002-1/_savepoints.txt45
1 files changed, 0 insertions, 45 deletions
diff --git a/npc/002-1/_savepoints.txt b/npc/002-1/_savepoints.txt
index f7c5ae4f3..2edca8761 100644
--- a/npc/002-1/_savepoints.txt
+++ b/npc/002-1/_savepoints.txt
@@ -1,23 +1,5 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 002-1: Second Deck saves
-002-1,40,37,0 script #save_002-1_40_37 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, NO_INN;
- close;
-
-OnInit:
- .distance = 2;
- .sex = G_OTHER;
- end;
-}
-002-1,46,37,0 script #save_002-1_46_37 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, NO_INN;
- close;
-
-OnInit:
- .distance = 2;
- .sex = G_OTHER;
- end;
-}
002-1,55,40,0 script #save_002-1_55_40 NPC_SAVE_POINT,{
savepointparticle .map$, .x, .y, NO_INN;
close;
@@ -27,30 +9,3 @@ OnInit:
.sex = G_OTHER;
end;
}
-002-1,46,25,0 script #save_002-1_46_25 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, NO_INN;
- close;
-
-OnInit:
- .distance = 2;
- .sex = G_OTHER;
- end;
-}
-002-1,40,25,0 script #save_002-1_40_25 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, NO_INN;
- close;
-
-OnInit:
- .distance = 2;
- .sex = G_OTHER;
- end;
-}
-002-1,40,27,0 script #save_002-1_40_27 NPC_SAVE_POINT,{
- savepointparticle .map$, .x, .y, NO_INN;
- close;
-
-OnInit:
- .distance = 2;
- .sex = G_OTHER;
- end;
-}