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Diffstat (limited to 'npc/000-1/gulukan.txt')
-rw-r--r-- | npc/000-1/gulukan.txt | 170 |
1 files changed, 0 insertions, 170 deletions
diff --git a/npc/000-1/gulukan.txt b/npc/000-1/gulukan.txt deleted file mode 100644 index 7b277fdf6..000000000 --- a/npc/000-1/gulukan.txt +++ /dev/null @@ -1,170 +0,0 @@ -// Evol scripts. -// Authors: -// Hal9000 -// Qwerty Dragon -// Reid -// Description: -// Sailor part of the Gugli's quest. -// Croconut box. - -000-1,54,90,0 script Gulukan NPC_TRITAN_MAN_SAILOR2,{ - if (getq(General_Narrator) > 0) - { - sailortalk; - } - - .@g = getq(ShipQuests_Gugli); - if (.@g == 0) goto L_NoTask; - - .@q = getq(ShipQuests_Gulukan); - if (.@q == 1) goto L_Func; - - mesn; - mesq l("Yeye @@!", strcharinfo(0)); - next; - mesq l("How are you feeling, now that you walk on steady land? Yeye better?"); - next; - - menu - l("Wow, it seems everyone knows my name!"), -, - l("Well, it's not bad to finally feel something beneath my feet."), L_Continue, - l("Not so good actually... I would feel better on Nard's ship."), L_Quit; - -L_Name: - mes ""; - mesn; - mesq l("You know, yeyes love to chat while working."); - next; - -goto L_Continue2; - -L_Continue: - mes ""; - mesn; - -L_Continue2: - mesq lg("Are you yaying here to explore the island?"); - next; - - menu - lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -, - l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), L_Quit; - - mes ""; - mesn; - mesq l("Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here."); - next; - mesq l("Anyway I am glad I can give you some of these yoyoxs."); - next; - - inventoryplace CroconutBox, 1; - - setq ShipQuests_Gulukan, 1; - getitem CroconutBox, 1; - - mes ""; - mesn; - mesq lg("Thank you my friend."); - - close; - -L_Func: - mesn; - - .@q = rand(0, 400) / 100; - if (.@q == 0) goto L_RandomA; - if (.@q == 1) goto L_RandomB; - if (.@q > 1) goto L_RandomC; - -L_RandomA: - mesq l("Hey."); - next; - mesq l("What did Gugli yayaid about the box? Was it ok?"); - next; - - menu - l("It's ok."), L_Fine, - l("He needs more food."), -; - - mes ""; - mesn; - mesq lg("Yeye sure? I'll yaye some more food in the next box then."); - - close; - -L_Fine: - mes ""; - mesn; - mesq l("Alright! Yoyone more box and it'll be good."); - - close; - -L_RandomB: - mesq l("Thanks for the help!"); - next; - mesq l("These yeye boxes are way too heavy to be carried alone onto the ship."); - - close; - -L_RandomC: - mesq l("I think that yeye's soon be done. Yeye'll soon have a full box of @@s!", getitemlink(CrocClaw)); - next; - mesq l("And you? How's it yaying on your side?"); - next; - - menu - rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone, - rif(getq(ShipQuests_Gulukan) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -; - - mes ""; - mesn; - mesq l("Who are yeye looking for?"); - next; - - menu - rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top, - rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Top, - rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top, - rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Top, - rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom, - l("Nobody."), L_Quit; - -L_Bottom: - mes ""; - mesn; - mesq l("Yeye seen this yoiis at the bottom of the island, check around."); - - close; - -L_Top: - mes ""; - mesn; - mesq l("Yeye seen this yoiis at the top of the island."); - next; - mesq l("You yoiis should walk to the north."); - - close; - -L_NoTask: - mes ""; - mesn; - mesq l("*Uff*... And another box of @@s for our starving colleagues is ready.", getitemlink(Croconut)); - - close; - -L_TaskDone: - mes ""; - mesn; - mesq lg("That's perfect, yoiis."); - - close; - -L_Quit: - closedialog; - close; - -OnInit: - .sex = G_MALE; - .distance = 2; - end; -} |