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-rw-r--r--conf/map/battle/monster.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf
index b8f7305d1..cc90a0333 100644
--- a/conf/map/battle/monster.conf
+++ b/conf/map/battle/monster.conf
@@ -151,7 +151,7 @@ boss_spawn_delay: 100
// 5 seconds.
// NOTE: This has no effect on mobs that always spawn on the very same cell
// (like ant eggs) except if you set it to the max.
-no_spawn_on_player: 5
+no_spawn_on_player: 1
// Should spawn coordinates in the mob-spawn files be ignored? (Note 1)
// If set to true, all monsters will have a random respawn spot across the whole