diff options
-rw-r--r-- | maps/re/026-3.mcache | bin | 1098 -> 1141 bytes | |||
-rw-r--r-- | npc/026-2/ctrl.c | 3 | ||||
-rw-r--r-- | npc/026-3/_config.txt | 18 | ||||
-rw-r--r-- | npc/026-3/_mobs.txt | 24 | ||||
-rw-r--r-- | npc/026-3/_warps.txt | 2 | ||||
-rw-r--r-- | npc/026-3/ctrl.c | 10 | ||||
-rw-r--r-- | npc/026-5/ctrl.c | 2 |
7 files changed, 29 insertions, 30 deletions
diff --git a/maps/re/026-3.mcache b/maps/re/026-3.mcache Binary files differindex c629ea3da..1fe57c36d 100644 --- a/maps/re/026-3.mcache +++ b/maps/re/026-3.mcache diff --git a/npc/026-2/ctrl.c b/npc/026-2/ctrl.c index a0f513aa7..92914d45a 100644 --- a/npc/026-2/ctrl.c +++ b/npc/026-2/ctrl.c @@ -76,8 +76,7 @@ L_Warp: mesc l("Minimum wins: %d/%d", $MK_TEMPVAR, MKIF_LV_B3F), 1; close; } - //warp "026-3", X, Y; - dispbottom l("Coming Soon, in Moubootaur Legends!"); + warp "026-3", 82, 19; end; OnTalkNearby: diff --git a/npc/026-3/_config.txt b/npc/026-3/_config.txt index 8ee06ceac..047ed3442 100644 --- a/npc/026-3/_config.txt +++ b/npc/026-3/_config.txt @@ -1,48 +1,48 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 026-3: The Impregnable Fortress (B3F) conf -026-3,73,9,0 script #026-3_73_9 NPC_HIDDEN,1,0,{ +026-3,83,19,0 script #026-3_83_19 NPC_HIDDEN,1,0,{ end; OnTouch: doevent "#DungeonCore::OnHeat"; end; } -026-3,119,28,0 script #026-3_119_28 NPC_SWITCH_OFFLINE,{ +026-3,129,38,0 script #026-3_129_38 NPC_SWITCH_OFFLINE,{ if (getnpcclass() == NPC_SWITCH_ONLINE) end; callfunc "0263Event", 1; - setnpcdisplay "#026-3_119_28", NPC_SWITCH_ONLINE; + setnpcdisplay "#026-3_129_38", NPC_SWITCH_ONLINE; end; OnInit: .distance=2; } -026-3,49,76,0 script #026-3_49_76 NPC_SWITCH_OFFLINE,{ +026-3,59,86,0 script #026-3_59_86 NPC_SWITCH_OFFLINE,{ if (getnpcclass() == NPC_SWITCH_ONLINE) end; callfunc "0263Event", 2; - setnpcdisplay "#026-3_49_76", NPC_SWITCH_ONLINE; + setnpcdisplay "#026-3_59_86", NPC_SWITCH_ONLINE; end; OnInit: .distance=2; } -026-3,84,70,0 script #026-3_84_70 NPC_SWITCH_OFFLINE,{ +026-3,94,80,0 script #026-3_94_80 NPC_SWITCH_OFFLINE,{ if (getnpcclass() == NPC_SWITCH_ONLINE) end; callfunc "0263Event", 4; - setnpcdisplay "#026-3_84_70", NPC_SWITCH_ONLINE; + setnpcdisplay "#026-3_94_80", NPC_SWITCH_ONLINE; end; OnInit: .distance=2; } -026-3,43,49,0 script #026-3_43_49 NPC_SWITCH_OFFLINE,{ +026-3,53,59,0 script #026-3_53_59 NPC_SWITCH_OFFLINE,{ if (getnpcclass() == NPC_SWITCH_ONLINE) end; callfunc "0263Event", 8; - setnpcdisplay "#026-3_43_49", NPC_SWITCH_ONLINE; + setnpcdisplay "#026-3_53_59", NPC_SWITCH_ONLINE; end; OnInit: .distance=2; diff --git a/npc/026-3/_mobs.txt b/npc/026-3/_mobs.txt index 1581c4f50..6959735ae 100644 --- a/npc/026-3/_mobs.txt +++ b/npc/026-3/_mobs.txt @@ -1,14 +1,14 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 026-3: The Impregnable Fortress (B3F) mobs -026-3,43,43,12,17 monster Pinkie Maximus 1249,5,60000,40000 -026-3,70,46,12,16 monster Junglefowl 1422,5,60000,40000 -026-3,18,71,10,71 monster Mandragora 1423,15,60000,40000 -026-3,117,75,15,64 monster Jhon Longnose 1421,15,60000,40000 -026-3,87,70,13,15 monster Tengu 1409,5,60000,40000 -026-3,82,105,19,17 monster Superior Shroom 1424,5,60000,40000 -026-3,65,131,35,7 monster Nutcracker 1425,3,120000,80000 -026-3,45,106,15,16 monster Pinkie Maximus 1249,5,60000,40000 -026-3,51,76,21,12 monster Junglefowl 1422,5,60000,40000 -026-3,65,12,35,7 monster Nutcracker 1425,2,120000,80000 -026-3,92,37,9,16 monster Tengu 1409,1,60000,40000 -026-3,63,25,18,4 monster Golem 1410,1,360000,400000 +026-3,53,53,12,17 monster Pinkie Maximus 1249,5,60000,40000 +026-3,80,56,12,16 monster Junglefowl 1422,5,60000,40000 +026-3,28,81,10,71 monster Mandragora 1423,15,60000,40000 +026-3,127,85,15,64 monster Jhon Longnose 1421,15,60000,40000 +026-3,97,80,13,15 monster Tengu 1409,5,60000,40000 +026-3,92,115,19,17 monster Superior Shroom 1424,5,60000,40000 +026-3,75,141,35,7 monster Nutcracker 1425,3,120000,80000 +026-3,55,116,15,16 monster Pinkie Maximus 1249,5,60000,40000 +026-3,61,86,21,12 monster Junglefowl 1422,5,60000,40000 +026-3,75,22,35,7 monster Nutcracker 1425,2,120000,80000 +026-3,102,47,9,16 monster Tengu 1409,1,60000,40000 +026-3,73,35,18,4 monster Golem 1410,1,360000,400000 diff --git a/npc/026-3/_warps.txt b/npc/026-3/_warps.txt index 7e19d5f17..6a9d8bf69 100644 --- a/npc/026-3/_warps.txt +++ b/npc/026-3/_warps.txt @@ -1,3 +1,3 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 026-3: The Impregnable Fortress (B3F) warps -026-3,73,8,0 warp #026-3_73_8 1,0,026-2,86,27 +026-3,83,18,0 warp #026-3_83_18 1,0,026-2,86,27 diff --git a/npc/026-3/ctrl.c b/npc/026-3/ctrl.c index 8c0656949..f047a4f13 100644 --- a/npc/026-3/ctrl.c +++ b/npc/026-3/ctrl.c @@ -25,7 +25,7 @@ function script 0263Event { } // The main entrance -026-3,45,118,0 script Impregnable1#B2F NPC_HIDDEN,4,0,{ +026-3,55,128,0 script Impregnable#B3F NPC_HIDDEN,0,0,{ end; OnTouch: @@ -52,10 +52,10 @@ L_Warp: // Reset the switches OnClock0500: OnClock1700: - setnpcdisplay "#026-3_119_28", NPC_SWITCH_OFFLINE; - setnpcdisplay "#026-3_49_76", NPC_SWITCH_OFFLINE; - setnpcdisplay "#026-3_84_70", NPC_SWITCH_OFFLINE; - setnpcdisplay "#026-3_43_49", NPC_SWITCH_OFFLINE; + setnpcdisplay "#026-3_129_38", NPC_SWITCH_OFFLINE; + setnpcdisplay "#026-3_59_86", NPC_SWITCH_OFFLINE; + setnpcdisplay "#026-3_94_80", NPC_SWITCH_OFFLINE; + setnpcdisplay "#026-3_53_59", NPC_SWITCH_OFFLINE; end; } diff --git a/npc/026-5/ctrl.c b/npc/026-5/ctrl.c index 244d8c560..ede7e8617 100644 --- a/npc/026-5/ctrl.c +++ b/npc/026-5/ctrl.c @@ -6,4 +6,4 @@ // Quest: General_Fortress // (MaxFloor+1, internal, internal) - +// This script must set 026-4 up on init, and refresh it when needed |