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-rw-r--r--maps/re/026-3.mcachebin1097 -> 1098 bytes
-rw-r--r--maps/re/026-6.mcachebin458 -> 533 bytes
-rw-r--r--npc/026-3/_config.txt49
-rw-r--r--npc/026-3/_import.txt4
-rw-r--r--npc/026-3/_mobs.txt14
-rw-r--r--npc/026-3/_warps.txt3
-rw-r--r--npc/026-3/ctrl.c61
-rw-r--r--npc/026-4/_import.txt3
-rw-r--r--npc/026-4/ctrl.c9
-rw-r--r--npc/026-5/_import.txt3
-rw-r--r--npc/026-5/ctrl.c9
-rw-r--r--npc/026-6/_import.txt2
-rw-r--r--npc/026-6/_mobs.txt3
-rw-r--r--npc/026-6/_warps.txt42
14 files changed, 200 insertions, 2 deletions
diff --git a/maps/re/026-3.mcache b/maps/re/026-3.mcache
index 4202e6080..c629ea3da 100644
--- a/maps/re/026-3.mcache
+++ b/maps/re/026-3.mcache
Binary files differ
diff --git a/maps/re/026-6.mcache b/maps/re/026-6.mcache
index f113412b6..b86006ff2 100644
--- a/maps/re/026-6.mcache
+++ b/maps/re/026-6.mcache
Binary files differ
diff --git a/npc/026-3/_config.txt b/npc/026-3/_config.txt
new file mode 100644
index 000000000..8ee06ceac
--- /dev/null
+++ b/npc/026-3/_config.txt
@@ -0,0 +1,49 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 026-3: The Impregnable Fortress (B3F) conf
+
+026-3,73,9,0 script #026-3_73_9 NPC_HIDDEN,1,0,{
+ end;
+OnTouch:
+ doevent "#DungeonCore::OnHeat";
+ end;
+}
+
+026-3,119,28,0 script #026-3_119_28 NPC_SWITCH_OFFLINE,{
+ if (getnpcclass() == NPC_SWITCH_ONLINE)
+ end;
+ callfunc "0263Event", 1;
+ setnpcdisplay "#026-3_119_28", NPC_SWITCH_ONLINE;
+ end;
+OnInit:
+ .distance=2;
+}
+
+026-3,49,76,0 script #026-3_49_76 NPC_SWITCH_OFFLINE,{
+ if (getnpcclass() == NPC_SWITCH_ONLINE)
+ end;
+ callfunc "0263Event", 2;
+ setnpcdisplay "#026-3_49_76", NPC_SWITCH_ONLINE;
+ end;
+OnInit:
+ .distance=2;
+}
+
+026-3,84,70,0 script #026-3_84_70 NPC_SWITCH_OFFLINE,{
+ if (getnpcclass() == NPC_SWITCH_ONLINE)
+ end;
+ callfunc "0263Event", 4;
+ setnpcdisplay "#026-3_84_70", NPC_SWITCH_ONLINE;
+ end;
+OnInit:
+ .distance=2;
+}
+
+026-3,43,49,0 script #026-3_43_49 NPC_SWITCH_OFFLINE,{
+ if (getnpcclass() == NPC_SWITCH_ONLINE)
+ end;
+ callfunc "0263Event", 8;
+ setnpcdisplay "#026-3_43_49", NPC_SWITCH_ONLINE;
+ end;
+OnInit:
+ .distance=2;
+}
diff --git a/npc/026-3/_import.txt b/npc/026-3/_import.txt
index dafce2e10..772b80b75 100644
--- a/npc/026-3/_import.txt
+++ b/npc/026-3/_import.txt
@@ -1,2 +1,6 @@
// Map 026-3: The Impregnable Fortress (B3F)
// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/026-3/_config.txt",
+"npc/026-3/_mobs.txt",
+"npc/026-3/_warps.txt",
+"npc/026-3/ctrl.c",
diff --git a/npc/026-3/_mobs.txt b/npc/026-3/_mobs.txt
new file mode 100644
index 000000000..1581c4f50
--- /dev/null
+++ b/npc/026-3/_mobs.txt
@@ -0,0 +1,14 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 026-3: The Impregnable Fortress (B3F) mobs
+026-3,43,43,12,17 monster Pinkie Maximus 1249,5,60000,40000
+026-3,70,46,12,16 monster Junglefowl 1422,5,60000,40000
+026-3,18,71,10,71 monster Mandragora 1423,15,60000,40000
+026-3,117,75,15,64 monster Jhon Longnose 1421,15,60000,40000
+026-3,87,70,13,15 monster Tengu 1409,5,60000,40000
+026-3,82,105,19,17 monster Superior Shroom 1424,5,60000,40000
+026-3,65,131,35,7 monster Nutcracker 1425,3,120000,80000
+026-3,45,106,15,16 monster Pinkie Maximus 1249,5,60000,40000
+026-3,51,76,21,12 monster Junglefowl 1422,5,60000,40000
+026-3,65,12,35,7 monster Nutcracker 1425,2,120000,80000
+026-3,92,37,9,16 monster Tengu 1409,1,60000,40000
+026-3,63,25,18,4 monster Golem 1410,1,360000,400000
diff --git a/npc/026-3/_warps.txt b/npc/026-3/_warps.txt
new file mode 100644
index 000000000..7e19d5f17
--- /dev/null
+++ b/npc/026-3/_warps.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 026-3: The Impregnable Fortress (B3F) warps
+026-3,73,8,0 warp #026-3_73_8 1,0,026-2,86,27
diff --git a/npc/026-3/ctrl.c b/npc/026-3/ctrl.c
new file mode 100644
index 000000000..8c0656949
--- /dev/null
+++ b/npc/026-3/ctrl.c
@@ -0,0 +1,61 @@
+// TMW2 scripts.
+// Author:
+// Jesusalva
+// Description:
+// The Impregnable Fortress Control Files
+// Quest: General_Fortress
+// (MaxFloor+1, internal, internal)
+
+// 0263Event(switchID)
+function script 0263Event {
+ // Terminate the script if you already flipped it (also to stop trolls)
+ if (getq(General_Fortress) != 4) end;
+ if (getq2(General_Fortress) & getarg(0)) {
+ dispbottom l("I have already flipped this switch earlier.");
+ end;
+ }
+ // Flip it for good
+ setq2 General_Fortress, getq2(General_Fortress) | getarg(0);
+ // And if all switches are flipped...!
+ if (getq2(General_Fortress) == 15) {
+ setq General_Fortress, 5, 0, 0;
+ specialeffect(FX_CIRCLE, SELF, getcharid(3));
+ }
+ return;
+}
+
+// The main entrance
+026-3,45,118,0 script Impregnable1#B2F NPC_HIDDEN,4,0,{
+ end;
+
+OnTouch:
+ if (getq(General_Fortress) > 5) goto L_Warp;
+ mesc l(".:: Impregnable Fortress, %sF ::.", "B3"), 3;
+ msObjective(getq(General_Fortress) == 5, l("* Flip all four switches"));
+ msObjective($MK_TEMPVAR < MKIF_LV_B3F, l("Minimum wins: %d/%d", $MK_TEMPVAR, MKIF_LV_B4F));
+ mes "";
+ mesc l("Hint: You cannot unflip a switch, but they unflip every 12 hours.");
+ end;
+
+L_Warp:
+ // Not unlocked
+ if ($GAME_STORYLINE >= 3 && $MK_TEMPVAR < MKIF_LV_B4F) {
+ mesc l("The gate is sealed shut."), 1;
+ mesc l("The monster army is still strong on this floor!"), 1;
+ mesc l("Minimum wins: %d/%d", $MK_TEMPVAR, MKIF_LV_B4F), 1;
+ close;
+ }
+ //warp "026-4", X, Y;
+ dispbottom l("Coming Soon, in Moubootaur Legends!");
+ end;
+
+// Reset the switches
+OnClock0500:
+OnClock1700:
+ setnpcdisplay "#026-3_119_28", NPC_SWITCH_OFFLINE;
+ setnpcdisplay "#026-3_49_76", NPC_SWITCH_OFFLINE;
+ setnpcdisplay "#026-3_84_70", NPC_SWITCH_OFFLINE;
+ setnpcdisplay "#026-3_43_49", NPC_SWITCH_OFFLINE;
+ end;
+}
+
diff --git a/npc/026-4/_import.txt b/npc/026-4/_import.txt
index 00fa2d471..bb943790a 100644
--- a/npc/026-4/_import.txt
+++ b/npc/026-4/_import.txt
@@ -1,2 +1,3 @@
-// Map 026-6: The Impregnable Fortress (B4F)
+// Map 026-4: The Impregnable Fortress (B4F)
// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/026-4/ctrl.txt",
diff --git a/npc/026-4/ctrl.c b/npc/026-4/ctrl.c
new file mode 100644
index 000000000..ede7e8617
--- /dev/null
+++ b/npc/026-4/ctrl.c
@@ -0,0 +1,9 @@
+// TMW2 scripts.
+// Author:
+// Jesusalva
+// Description:
+// The Impregnable Fortress Control Files
+// Quest: General_Fortress
+// (MaxFloor+1, internal, internal)
+
+// This script must set 026-4 up on init, and refresh it when needed
diff --git a/npc/026-5/_import.txt b/npc/026-5/_import.txt
index d55bebc71..1961e7497 100644
--- a/npc/026-5/_import.txt
+++ b/npc/026-5/_import.txt
@@ -1,2 +1,3 @@
-// Map 026-6: The Impregnable Fortress (B5F)
+// Map 026-5: The Impregnable Fortress (B5F)
// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/026-5/ctrl.txt",
diff --git a/npc/026-5/ctrl.c b/npc/026-5/ctrl.c
new file mode 100644
index 000000000..244d8c560
--- /dev/null
+++ b/npc/026-5/ctrl.c
@@ -0,0 +1,9 @@
+// TMW2 scripts.
+// Author:
+// Jesusalva
+// Description:
+// The Impregnable Fortress Control Files
+// Quest: General_Fortress
+// (MaxFloor+1, internal, internal)
+
+
diff --git a/npc/026-6/_import.txt b/npc/026-6/_import.txt
index bdefc2df4..6ac4f71ef 100644
--- a/npc/026-6/_import.txt
+++ b/npc/026-6/_import.txt
@@ -1,2 +1,4 @@
// Map 026-6: The Impregnable Fortress (B6F)
// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/026-6/_mobs.txt",
+"npc/026-6/_warps.txt",
diff --git a/npc/026-6/_mobs.txt b/npc/026-6/_mobs.txt
new file mode 100644
index 000000000..8d2c57e65
--- /dev/null
+++ b/npc/026-6/_mobs.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 026-6: The Impregnable Fortress (B6F) mobs
+026-6,26,89,0,0 monster Jack.O 1120,1,10000,10000
diff --git a/npc/026-6/_warps.txt b/npc/026-6/_warps.txt
new file mode 100644
index 000000000..4569456d1
--- /dev/null
+++ b/npc/026-6/_warps.txt
@@ -0,0 +1,42 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 026-6: The Impregnable Fortress (B6F) warps
+026-6,95,121,0 script #026-6_95_121 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 27,96; end;
+}
+026-6,112,121,0 script #026-6_112_121 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 27,83; end;
+}
+026-6,27,82,0 script #026-6_27_82 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 112,120; end;
+}
+026-6,101,105,0 script #026-6_101_105 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 107,105; end;
+}
+026-6,106,105,0 script #026-6_106_105 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 100,105; end;
+}
+026-6,27,97,0 script #026-6_27_97 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 95,120; end;
+}
+026-6,97,65,0 script #026-6_97_65 NPC_HIDDEN,12,0,{
+ end;
+OnTouch:
+ slide 99,72; end;
+}
+026-6,99,71,0 script #026-6_99_71 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 99,64; end;
+}