diff options
-rw-r--r-- | npc/boss/throne.txt | 2 | ||||
-rw-r--r-- | npc/functions/weather.txt | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/npc/boss/throne.txt b/npc/boss/throne.txt index 668fd0a86..c1c4fc9eb 100644 --- a/npc/boss/throne.txt +++ b/npc/boss/throne.txt @@ -114,7 +114,7 @@ OnVictory: setbattleflag("monster_ai", 0x209); setbattleflag("monster_active_enable", false); setbattleflag("mob_count_rate", 25); - charcommand("@reloadbattleconf"); // Careful! + //charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); // Player Reward diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt index 592949dd9..c18d12c24 100644 --- a/npc/functions/weather.txt +++ b/npc/functions/weather.txt @@ -198,7 +198,7 @@ OnMinute45: message(.@players[.@i], "The night falls."); } setbattleflag("mob_spawn_delay", 70); - charcommand("@reloadbattleconf"); // Careful! + //charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); } else if (!is_night() && $@WEATHER_NIGHT) { @@ -207,7 +207,7 @@ OnMinute45: message(.@players[.@i], "The day rises."); } setbattleflag("mob_spawn_delay", 100); - charcommand("@reloadbattleconf"); // Careful! + //charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); } |