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author | Jesusaves <cpntb1@ymail.com> | 2021-11-24 03:58:40 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-11-24 03:58:40 -0300 |
commit | 46f3876c6a5cd6484bd1e14baf69e84efbd47b57 (patch) | |
tree | d396e70c2306845b5c7a874ab9b58f25686093c1 /npc | |
parent | 7917866e28d5e0057ec64ef1b7c82d74d1da2ce5 (diff) | |
download | serverdata-46f3876c6a5cd6484bd1e14baf69e84efbd47b57.tar.gz serverdata-46f3876c6a5cd6484bd1e14baf69e84efbd47b57.tar.bz2 serverdata-46f3876c6a5cd6484bd1e14baf69e84efbd47b57.tar.xz serverdata-46f3876c6a5cd6484bd1e14baf69e84efbd47b57.zip |
Add an avatar to Benjamin, so players do not accidentally skip his dialog.
Diffstat (limited to 'npc')
-rw-r--r-- | npc/018-6-1/main.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/npc/018-6-1/main.txt b/npc/018-6-1/main.txt index b40a9b992..bdb483646 100644 --- a/npc/018-6-1/main.txt +++ b/npc/018-6-1/main.txt @@ -151,6 +151,7 @@ OnInit: close; OnMain: + showavatar NPC_GUARD_DEAD; setpcblock(PCBLOCK_HARD, true); mesc l("STORY MODE ENABLED. Monsters won't attack you, so you can read without worries."), 1; next; @@ -179,6 +180,7 @@ OnMain: setq3 LoFQuest_Barbara, 1; disablenpc instance_npcname(.name$); // NPC will now go to rest setpcblock(PCBLOCK_HARD, false); + showavatar; close; OnInit: |