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author | Jesusaves <cpntb1@ymail.com> | 2019-06-16 23:18:20 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-16 23:18:20 -0300 |
commit | cd928385d26a8e3b99543711ec601738c6e50bac (patch) | |
tree | f78189fdb23f6cd3c41b8b31b1b12fe255160e38 /npc | |
parent | ea406ac0a4dbe92e02fd75ff24c242e656f35ba8 (diff) | |
download | serverdata-cd928385d26a8e3b99543711ec601738c6e50bac.tar.gz serverdata-cd928385d26a8e3b99543711ec601738c6e50bac.tar.bz2 serverdata-cd928385d26a8e3b99543711ec601738c6e50bac.tar.xz serverdata-cd928385d26a8e3b99543711ec601738c6e50bac.zip |
Fix bugs on treasure chests, like animation not playing, missing return(), and
also bad ident
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-1-1/treasure.txt | 1 | ||||
-rw-r--r-- | npc/007-1/treasure.txt | 1 | ||||
-rw-r--r-- | npc/010-1-1/treasure.txt | 1 | ||||
-rw-r--r-- | npc/015-5/treasure.txt | 1 | ||||
-rw-r--r-- | npc/015-6/treasure.txt | 1 | ||||
-rw-r--r-- | npc/018-3/treasure.txt | 1 | ||||
-rw-r--r-- | npc/functions/treasure.txt | 96 |
7 files changed, 48 insertions, 54 deletions
diff --git a/npc/003-1-1/treasure.txt b/npc/003-1-1/treasure.txt index ead0cfeaa..59c236453 100644 --- a/npc/003-1-1/treasure.txt +++ b/npc/003-1-1/treasure.txt @@ -9,7 +9,6 @@ if (!.busy && !.empty) { TreasureBox(); - .empty=true; specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing .dir = .dir == 0 ? 2 : 6; // closed ? opening : closing .busy = true; // lock until available again diff --git a/npc/007-1/treasure.txt b/npc/007-1/treasure.txt index 9a3bc273f..21d4631bd 100644 --- a/npc/007-1/treasure.txt +++ b/npc/007-1/treasure.txt @@ -33,7 +33,6 @@ OnInit: if (!.busy && !.empty) { TreasureBox(); - .empty=true; specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing .dir = .dir == 0 ? 2 : 6; // closed ? opening : closing .busy = true; // lock until available again diff --git a/npc/010-1-1/treasure.txt b/npc/010-1-1/treasure.txt index dfa86c9ea..5f2c1fb82 100644 --- a/npc/010-1-1/treasure.txt +++ b/npc/010-1-1/treasure.txt @@ -9,7 +9,6 @@ if (!.busy && !.empty) { TreasureBox(); - .empty=true; specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing .dir = .dir == 0 ? 2 : 6; // closed ? opening : closing .busy = true; // lock until available again diff --git a/npc/015-5/treasure.txt b/npc/015-5/treasure.txt index 105d4264f..0fb2a8595 100644 --- a/npc/015-5/treasure.txt +++ b/npc/015-5/treasure.txt @@ -9,7 +9,6 @@ if (!.busy && !.empty) { TreasureBox(); - .empty=true; specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing .dir = .dir == 0 ? 2 : 6; // closed ? opening : closing .busy = true; // lock until available again diff --git a/npc/015-6/treasure.txt b/npc/015-6/treasure.txt index 5fc1a1c0f..8b7723cfb 100644 --- a/npc/015-6/treasure.txt +++ b/npc/015-6/treasure.txt @@ -9,7 +9,6 @@ if (!.busy && !.empty) { TreasureBox(); - .empty=true; specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing .dir = .dir == 0 ? 2 : 6; // closed ? opening : closing .busy = true; // lock until available again diff --git a/npc/018-3/treasure.txt b/npc/018-3/treasure.txt index 002f16b67..c61aee72c 100644 --- a/npc/018-3/treasure.txt +++ b/npc/018-3/treasure.txt @@ -9,7 +9,6 @@ if (!.busy && !.empty) { TreasureBox(); - .empty=true; specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing .dir = .dir == 0 ? 2 : 6; // closed ? opening : closing .busy = true; // lock until available again diff --git a/npc/functions/treasure.txt b/npc/functions/treasure.txt index 297bf5491..cd7324af8 100644 --- a/npc/functions/treasure.txt +++ b/npc/functions/treasure.txt @@ -5,53 +5,53 @@ // Random Treasure Box Utils function script TreasureBox { - .@id=getnpcid(); - if (RNGTREASURE_DATE[.@id] > gettimetick(2)) { - mesc l("The chest is unlocked and empty."); - close; - } - - mesc l("Open the chest?"); - mesc l("Cost: 1 @@", getitemlink(TreasureKey)), 1; - if (!countitem(TreasureKey)) - close; - next; - if (askyesno() == ASK_NO) - close; - - delitem TreasureKey, 1; - mesc l("You open the chest!"); - RNGTREASURE_DATE[.@id]=gettimetick(2)+60*4; // Minimum 4 hours - - .@empty=getvariableofnpc(.empty, strnpcinfo(0)); - if (!.@empty) { - TREASURE_OPEN=TREASURE_OPEN+1; - .@t=TREASURE_OPEN; - .@r=rand(0,10000)-(readparam(bLuk)*2); - - // Select treasure list - // You're warranted an ultra rare (0.1%) every 149 open chests - // You're warranted a super rare (1%) every 50 open chests - // There's also rares (9%), uncommons (30%) and commons (60%) - .@ur_rate=min(10, (TREASURE_OPEN/10)); - if (.@t % 149 == 0 || .@r < .@ur_rate) - .@loot=any(AtroposMixture, GoldenApple, DivineApple, MercBoxA, MoveSpeedPotion, Shemagh, EverburnPowder, IridiumOre, PlatinumOre); - else if (.@t % 50 == 0 || .@r < 100) - .@loot=any(Grenade, SnakeEgg, LachesisBrew, ArrowAmmoBox, CoinBag, SilverGift, TerraniteOre, LeadOre, TinOre, SilverOre, GoldOre, TitaniumOre, FluoPowder, AlchemyBlueprintB); - else if (.@r < 1000 || .@t == 0) - .@loot=any(MoubooSteak, ClothoLiquor, Coal, RedPlushWine, HastePotion, StrengthPotion, Dagger, BronzeGift, IronOre, CopperOre, AlchemyBlueprintA); - else if (.@r < 4000) - .@loot=any(Croconut, Potatoz, MoubooSteak, ClothoLiquor, Coal, SmallMushroom, HastePotion, StrengthPotion, Beer); - else - .@loot=any(FatesPotion, ChocolateBar, Plushroom, Chagashroom, RawLog, LeatherPatch, BugLeg, ScorpionStinger, SmallKnife, StrangeCoin); - - - inventoryplace .@loot, 1; - mesc l("You find @@ inside!", getitemlink(.@loot)); - getitem .@loot, 1; - } else { - mesc l("You find @@ inside!", l("nothing")); - } - + .@id=getnpcid(); + if (RNGTREASURE_DATE[.@id] > gettimetick(2)) { + mesc l("The chest is unlocked and empty."); + close; + } + + mesc l("Open the chest?"); + mesc l("Cost: 1 @@", getitemlink(TreasureKey)), 1; + if (!countitem(TreasureKey)) + close; + next; + if (askyesno() == ASK_NO) + close; + + delitem TreasureKey, 1; + mesc l("You open the chest!"); + RNGTREASURE_DATE[.@id]=gettimetick(2)+60*4; // Minimum 4 hours + + .@empty=getvariableofnpc(.empty, strnpcinfo(0)); + if (!.@empty) { + TREASURE_OPEN=TREASURE_OPEN+1; + .@t=TREASURE_OPEN; + .@r=rand(0,10000)-(readparam(bLuk)*2); + + // Select treasure list + // You're warranted an ultra rare (0.1%) every 149 open chests + // You're warranted a super rare (1%) every 50 open chests + // There's also rares (9%), uncommons (30%) and commons (60%) + .@ur_rate=min(10, (TREASURE_OPEN/10)); + if (.@t % 149 == 0 || .@r < .@ur_rate) + .@loot=any(AtroposMixture, GoldenApple, DivineApple, MercBoxA, MoveSpeedPotion, Shemagh, EverburnPowder, IridiumOre, PlatinumOre); + else if (.@t % 50 == 0 || .@r < 100) + .@loot=any(Grenade, SnakeEgg, LachesisBrew, ArrowAmmoBox, CoinBag, SilverGift, TerraniteOre, LeadOre, TinOre, SilverOre, GoldOre, TitaniumOre, FluoPowder, AlchemyBlueprintB); + else if (.@r < 1000 || .@t == 0) + .@loot=any(MoubooSteak, ClothoLiquor, Coal, RedPlushWine, HastePotion, StrengthPotion, Dagger, BronzeGift, IronOre, CopperOre, AlchemyBlueprintA); + else if (.@r < 4000) + .@loot=any(Croconut, Potatoz, MoubooSteak, ClothoLiquor, Coal, SmallMushroom, HastePotion, StrengthPotion, Beer); + else + .@loot=any(FatesPotion, ChocolateBar, Plushroom, Chagashroom, RawLog, LeatherPatch, BugLeg, ScorpionStinger, SmallKnife, StrangeCoin); + + + inventoryplace .@loot, 1; + mesc l("You find @@ inside!", getitemlink(.@loot)); + getitem .@loot, 1; + } else { + mesc l("You find @@ inside!", l("nothing")); + } + return; } |