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authorJesusaves <cpntb1@ymail.com>2018-12-20 04:39:47 -0200
committerJesusaves <cpntb1@ymail.com>2018-12-20 04:39:47 -0200
commit03cd53018a304010179f8a49b022b63908b10a28 (patch)
treec4e41d02c2017686ed876c8650c34e4451a9e598 /npc
parent95f376d0c2f102ed17e0979c988aa5a1c15efdd5 (diff)
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Fill the Heroes Hold with rares.
I don't really think it is worth doing, but I'm not a hardcore player %%a
Diffstat (limited to 'npc')
-rw-r--r--npc/001-1/rewards.txt2
-rw-r--r--npc/012-5/nicholas.txt4
-rw-r--r--npc/018-2-1/warps.txt2
-rw-r--r--npc/018-2-4/lv1.txt19
-rw-r--r--npc/018-2-4/lv2.txt18
-rw-r--r--npc/018-2-4/lv3.txt18
-rw-r--r--npc/018-2-4/lv4.txt21
7 files changed, 46 insertions, 38 deletions
diff --git a/npc/001-1/rewards.txt b/npc/001-1/rewards.txt
index 3c44649df..a711eb981 100644
--- a/npc/001-1/rewards.txt
+++ b/npc/001-1/rewards.txt
@@ -64,11 +64,11 @@ OnInit:
sellitem CelestiaTea,18;
sellitem HastePotion,15;
sellitem StrengthPotion,15;
- sellitem Grenade,rand(9,14); // I really don't care about the price of this. Used to be 12.
sellitem BottleOfDivineWater, 10;
sellitem CursedArrow,8;
sellitem Curshroom,6;
sellitem PetcaringGuide,5; // I needed to add this somewhere
+ sellitem Grenade,3;
end;
/* set currency to be item 828 */
diff --git a/npc/012-5/nicholas.txt b/npc/012-5/nicholas.txt
index f4794f4b8..af59b5024 100644
--- a/npc/012-5/nicholas.txt
+++ b/npc/012-5/nicholas.txt
@@ -119,7 +119,6 @@ L_Weapon:
l("Iron Bug Slayer"),
l("Iron Short Gladius"),
l("Bronze Gladius"),
- l("Iron Short Sword"),
l("Iron Backsword");
switch (@menu) {
@@ -138,9 +137,6 @@ L_Weapon:
blacksmith_create(CopperIngot, 18, TinIngot, 2, RealBronzeGladius, 500);
break;
case 6:
- blacksmith_create(IronIngot, 21, Coal, 27, ShortSword, 3550);
- break;
- case 7:
blacksmith_create(IronIngot, 28, TitaniumIngot, 12, Backsword, 4550);
break;
}
diff --git a/npc/018-2-1/warps.txt b/npc/018-2-1/warps.txt
index 08df04618..4c3f95cec 100644
--- a/npc/018-2-1/warps.txt
+++ b/npc/018-2-1/warps.txt
@@ -42,7 +42,7 @@ OnTouch:
rif(.@q & HH_NOVICE, l("Intermediary Dungeon (Lv 60+)")), // Level 21-60
rif(.@q & HH_INTERMEDIARY, l("Advanced Dungeon (Lv 80+)")), // Level 41-80
rif(.@q & HH_ADVANCED, l("Expert Dungeon (Lv 100+)")), // Level 61-100
- rif(.@q & HH_REQUISITE, l("Master Dungeon (BOSS)")), // Boss Only (HH_EXPERT)
+ rif(.@q & HH_REQUISITE, l("Master Dungeon (BOSS)")), // Boss Only
l("Heroes Hold - Exchange Hall"),
l("Information");
mes "";
diff --git a/npc/018-2-4/lv1.txt b/npc/018-2-4/lv1.txt
index 2a06eb873..f6bb1ce4e 100644
--- a/npc/018-2-4/lv1.txt
+++ b/npc/018-2-4/lv1.txt
@@ -6,7 +6,9 @@
// Heroes Hold Exchanger - Level 1
018-2-4,33,28,0 script Novice Exchanger#0 NPC_M_COINKEEPER,{
- openshop;
+ if (.@q & HH_NOVICE)
+ openshop;
+ goodbye;
closedialog;
close;
@@ -25,13 +27,14 @@ OnInit:
tradertype(NST_CUSTOM);
- sellitem ElixirOfLife,320;
- sellitem CelestiaTea,180;
- sellitem HastePotion,150;
- sellitem StrengthPotion,150;
- sellitem Grenade,rand(90,140); // I really don't care about the price of this. Used to be 12.
- sellitem CursedArrow,80;
- sellitem Curshroom,60;
+ sellitem BugSlayer,800;
+ sellitem LeatherShield,600;
+
+ sellitem HastePotion,50;
+ sellitem StrengthPotion,50;
+
+ sellitem Curshroom,10;
+ sellitem Grenade,4;
end;
OnCountFunds:
diff --git a/npc/018-2-4/lv2.txt b/npc/018-2-4/lv2.txt
index 13a832b8c..b70b888a8 100644
--- a/npc/018-2-4/lv2.txt
+++ b/npc/018-2-4/lv2.txt
@@ -6,7 +6,9 @@
// Heroes Hold Exchanger - Level 2
018-2-4,40,28,0 script Advanced Exchanger#0 NPC_M_COINKEEPER,{
- openshop;
+ if (.@q & HH_INTERMEDIARY)
+ openshop;
+ goodbye;
closedialog;
close;
@@ -25,13 +27,13 @@ OnInit:
tradertype(NST_CUSTOM);
- sellitem ElixirOfLife,320;
- sellitem CelestiaTea,180;
- sellitem HastePotion,150;
- sellitem StrengthPotion,150;
- sellitem Grenade,rand(90,140); // I really don't care about the price of this. Used to be 12.
- sellitem CursedArrow,80;
- sellitem Curshroom,60;
+ sellitem ShortSword,1800;
+ sellitem Chainmail,1400;
+
+ sellitem BronzeGift,120;
+ sellitem CoinBag,60;
+
+ sellitem CasinoCoins,4;
end;
OnCountFunds:
diff --git a/npc/018-2-4/lv3.txt b/npc/018-2-4/lv3.txt
index ea7680217..483caa073 100644
--- a/npc/018-2-4/lv3.txt
+++ b/npc/018-2-4/lv3.txt
@@ -6,7 +6,9 @@
// Heroes Hold Exchanger - Level 3
018-2-4,47,28,0 script Master Exchanger#0 NPC_M_COINKEEPER,{
- openshop;
+ if (.@q & HH_ADVANCED)
+ openshop;
+ goodbye;
closedialog;
close;
@@ -25,13 +27,13 @@ OnInit:
tradertype(NST_CUSTOM);
- sellitem ElixirOfLife,320;
- sellitem CelestiaTea,180;
- sellitem HastePotion,150;
- sellitem StrengthPotion,150;
- sellitem Grenade,rand(90,140); // I really don't care about the price of this. Used to be 12.
- sellitem CursedArrow,80;
- sellitem Curshroom,60;
+ sellitem Kanabo,5400;
+
+ sellitem IronShovel,2000;
+ sellitem MercBoxA,1200;
+
+ sellitem SilverGift,480;
+ sellitem Lockpicks,112;
end;
OnCountFunds:
diff --git a/npc/018-2-4/lv4.txt b/npc/018-2-4/lv4.txt
index f42595cf4..52fc7d125 100644
--- a/npc/018-2-4/lv4.txt
+++ b/npc/018-2-4/lv4.txt
@@ -6,7 +6,9 @@
// Heroes Hold Exchanger - Level 4
018-2-4,54,28,0 script Ultimate Exchanger#0 NPC_M_COINKEEPER,{
- openshop;
+ if (.@q & HH_EXPERT)
+ openshop;
+ goodbye;
closedialog;
close;
@@ -25,13 +27,16 @@ OnInit:
tradertype(NST_CUSTOM);
- sellitem ElixirOfLife,320;
- sellitem CelestiaTea,180;
- sellitem HastePotion,150;
- sellitem StrengthPotion,150;
- sellitem Grenade,rand(90,140); // I really don't care about the price of this. Used to be 12.
- sellitem CursedArrow,80;
- sellitem Curshroom,60;
+ sellitem BlacksmithAxe,36000;
+ sellitem Judgement,16200;
+
+ sellitem MercBoxB,2500;
+ sellitem GoldenGift,1920;
+
+ sellitem PlatinumOre,1600;
+ sellitem IridiumOre,1000;
+
+ sellitem PoisonArrow,12;
end;
OnCountFunds: