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author | Jesusaves <cpntb1@ymail.com> | 2019-03-01 20:45:37 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-03-01 20:45:37 -0300 |
commit | 77f418ccc63ea813488f96b0c28366abb5a9dbbd (patch) | |
tree | f7bbb487125e731c20ceadd05e02a593f2edf305 /npc | |
parent | c2b002b6c7167455bcf1b8aedfebd74857bff990 (diff) | |
download | serverdata-77f418ccc63ea813488f96b0c28366abb5a9dbbd.tar.gz serverdata-77f418ccc63ea813488f96b0c28366abb5a9dbbd.tar.bz2 serverdata-77f418ccc63ea813488f96b0c28366abb5a9dbbd.tar.xz serverdata-77f418ccc63ea813488f96b0c28366abb5a9dbbd.zip |
This is for Crazyfefe: Improve Emergency Exit intelligence.r08.3_190301
Now when you are flushed out of the world, you'll end up in the closest
town for you. Ships override location when you enter so it should be ok
Diffstat (limited to 'npc')
-rw-r--r-- | npc/000-1/exit.txt | 17 | ||||
-rw-r--r-- | npc/003-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/003-1/town.txt | 9 | ||||
-rw-r--r-- | npc/009-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/009-1/town.txt | 10 | ||||
-rw-r--r-- | npc/012-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/012-1/town.txt | 12 | ||||
-rw-r--r-- | npc/017-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/017-1/town.txt | 9 | ||||
-rw-r--r-- | npc/020-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/020-1/town.txt | 10 | ||||
-rw-r--r-- | npc/024-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/024-1/town.txt | 10 | ||||
-rw-r--r-- | npc/items/teleporter.txt | 4 |
14 files changed, 86 insertions, 1 deletions
diff --git a/npc/000-1/exit.txt b/npc/000-1/exit.txt index c21a7ee60..b1d738471 100644 --- a/npc/000-1/exit.txt +++ b/npc/000-1/exit.txt @@ -8,11 +8,26 @@ OnTouch: OnTalk: OnTalkNearby: - if (getsavepoint(0) != "000-1") warp getsavepoint(0), getsavepoint(1), getsavepoint(2); + // Switch LOCATION$ and warp to nearest town's Soul Menhir + .@lx=array_find($@LOCAMASTER_LOC$, LOCATION$); + if (.@lx >= 0) { + warp $@LOCMASTER_MAP$[.@lx], $@LOCMASTER_X[.@lx], $@LOCMASTER_Y[.@lx]; + end; + } + + //if (getsavepoint(0) != "000-1") warp getsavepoint(0), getsavepoint(1), getsavepoint(2); + if (getsavepoint(0) != "000-1") warp "Save", 0, 0; if (getsavepoint(0) != "000-1") end; savepoint "002-1", 53, 38; warp "002-1", 53, 38; end; +OnInit: + setarray $@LOCMASTER_LOC$, "Candor", "Tulim", "Halin", "Hurns", "LoF", "Nival"; // 018-5 Lilit 024-1 Frostia + setarray $@LOCMASTER_MAP$, "005-1", "003-1", "009-1", "012-1", "017-1", "020-1"; + setarray $@LOCMASTER_X, 34, 40, 26, 86, 119, 56; + setarray $@LOCMASTER_Y, 101, 49, 30, 69, 87, 62; + end; + } diff --git a/npc/003-1/_import.txt b/npc/003-1/_import.txt index 26d57714e..991cdc513 100644 --- a/npc/003-1/_import.txt +++ b/npc/003-1/_import.txt @@ -37,5 +37,6 @@ "npc/003-1/soul-menhir.txt", "npc/003-1/swezanne.txt", "npc/003-1/tinris.txt", +"npc/003-1/town.txt", "npc/003-1/wateranimation.txt", "npc/003-1/well.txt", diff --git a/npc/003-1/town.txt b/npc/003-1/town.txt new file mode 100644 index 000000000..9b99ca1ff --- /dev/null +++ b/npc/003-1/town.txt @@ -0,0 +1,9 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +003-1,60,157,0 script #LocTulim NPC_HIDDEN,4,0,{ + LOCATION$="Tulim"; end; +} diff --git a/npc/009-1/_import.txt b/npc/009-1/_import.txt index e91e09873..abe8b2d99 100644 --- a/npc/009-1/_import.txt +++ b/npc/009-1/_import.txt @@ -10,3 +10,4 @@ "npc/009-1/mapflags.txt", "npc/009-1/soul-menhir.txt", "npc/009-1/teleporter.txt", +"npc/009-1/town.txt", diff --git a/npc/009-1/town.txt b/npc/009-1/town.txt new file mode 100644 index 000000000..df037528d --- /dev/null +++ b/npc/009-1/town.txt @@ -0,0 +1,10 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +009-1,71,24,0 script #LocHalin NPC_HIDDEN,4,1,{ + LOCATION$="Halin"; end; +} +009-1,55,72,0 duplicate(#LocHalin) #LocHalinB 3,1,NPC_HIDDEN diff --git a/npc/012-1/_import.txt b/npc/012-1/_import.txt index c6acc50ba..c9898eea0 100644 --- a/npc/012-1/_import.txt +++ b/npc/012-1/_import.txt @@ -21,4 +21,5 @@ "npc/012-1/soul-menhir.txt", "npc/012-1/statue.txt", "npc/012-1/terezin.txt", +"npc/012-1/town.txt", "npc/012-1/wateranimation.txt", diff --git a/npc/012-1/town.txt b/npc/012-1/town.txt new file mode 100644 index 000000000..036b203f9 --- /dev/null +++ b/npc/012-1/town.txt @@ -0,0 +1,12 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +012-1,78,49,0 script #LocHurns NPC_HIDDEN,3,1,{ + LOCATION$="Hurns"; end; +} +012-1,78,80,0 duplicate(#LocHurns) #LocHurnsS 3,1,NPC_HIDDEN +012-1,54,61,0 duplicate(#LocHurns) #LocHurnsW 1,2,NPC_HIDDEN +012-1,127,60,0 duplicate(#LocHurns) #LocHurnsE 1,2,NPC_HIDDEN diff --git a/npc/017-1/_import.txt b/npc/017-1/_import.txt index 04083c2fc..ea4bbb1a3 100644 --- a/npc/017-1/_import.txt +++ b/npc/017-1/_import.txt @@ -15,4 +15,5 @@ "npc/017-1/signs.txt", "npc/017-1/soul-menhir.txt", "npc/017-1/stranger.txt", +"npc/017-1/town.txt", "npc/017-1/wateranimation.txt", diff --git a/npc/017-1/town.txt b/npc/017-1/town.txt new file mode 100644 index 000000000..74ca14256 --- /dev/null +++ b/npc/017-1/town.txt @@ -0,0 +1,9 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +017-1,219,91,0 script #LocLoF NPC_HIDDEN,1,1,{ + LOCATION$="LoF"; end; +} diff --git a/npc/020-1/_import.txt b/npc/020-1/_import.txt index 8aacf29bc..d297b38d2 100644 --- a/npc/020-1/_import.txt +++ b/npc/020-1/_import.txt @@ -5,4 +5,5 @@ "npc/020-1/misc.txt", "npc/020-1/serge.txt", "npc/020-1/siege.txt", +"npc/020-1/town.txt", "npc/020-1/wateranimation.txt", diff --git a/npc/020-1/town.txt b/npc/020-1/town.txt new file mode 100644 index 000000000..4796d0cbb --- /dev/null +++ b/npc/020-1/town.txt @@ -0,0 +1,10 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +020-1,71,102,0 script #LocNival NPC_HIDDEN,2,0,{ + LOCATION$="Nival"; end; +} +012-1,106,55,0 duplicate(#LocHurns) #LocNivalB 1,1,NPC_HIDDEN diff --git a/npc/024-1/_import.txt b/npc/024-1/_import.txt index 5cad72414..c31784210 100644 --- a/npc/024-1/_import.txt +++ b/npc/024-1/_import.txt @@ -4,3 +4,4 @@ "npc/024-1/guard.txt", "npc/024-1/mapflags.txt", "npc/024-1/teleporter.txt", +"npc/024-1/town.txt", diff --git a/npc/024-1/town.txt b/npc/024-1/town.txt new file mode 100644 index 000000000..f3ddc20c7 --- /dev/null +++ b/npc/024-1/town.txt @@ -0,0 +1,10 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Description: +// Reset LOCATION$ when entering a town + +/*024-1,x,y,0 script #LocFrostia NPC_HIDDEN,2,0,{ + LOCATION$="Frostia"; end; +}*/ + diff --git a/npc/items/teleporter.txt b/npc/items/teleporter.txt index 2b95adc0f..8e5715c94 100644 --- a/npc/items/teleporter.txt +++ b/npc/items/teleporter.txt @@ -70,18 +70,22 @@ OnUse: case 2: warp "017-1", 120, 89; TELEPORTER_TIME=loftel_time(50, .@x); + LOCATION$="LoF"; break; case 3: warp "024-1", 155, 82; TELEPORTER_TIME=loftel_time(360, .@x); + LOCATION$="Frostia"; break; case 4: warp "009-1", 113, 91; TELEPORTER_TIME=loftel_time(360, .@x); + LOCATION$="Halin"; break; case 5: warp "Save", 0, 0; TELEPORTER_TIME=loftel_time(30, .@x); + LOCATION$="Save"; break; } closedialog; |