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authorJesusaves <cpntb1@ymail.com>2024-01-18 13:48:56 -0300
committerJesusaves <cpntb1@ymail.com>2024-01-18 13:48:56 -0300
commit5b229c854f0b0623f556cf898800d5cebdf29794 (patch)
tree2c37f0d41627330a0482d86a24fadaccdc70d906 /npc
parent3db0af5c3b1c00bccc74b215014caa66145d5c4a (diff)
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Increase slightly the malus chance (I don't think this changes anything in practice)
Diffstat (limited to 'npc')
-rw-r--r--npc/craft/options.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/craft/options.txt b/npc/craft/options.txt
index 1ab7203a4..dc42d3add 100644
--- a/npc/craft/options.txt
+++ b/npc/craft/options.txt
@@ -638,8 +638,8 @@ function script csys_Apply {
.@slot+=1;
}
- // You have 102% chance of a malus, skill and equips lower it in 0.5% each
- .@base=10200-(.@lv*50);
+ // You have 112% chance of a malus, skill and equips lower it in 0.5% each
+ .@base=11200-(.@lv*50);
if (rand(10000) < .@base && .@max_pena) {
// Apply a malus using array_pop (it was shuffled so we're fine)
.@vartp=array_pop(@csys_penalty);