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author | Jesusaves <cpntb1@ymail.com> | 2020-01-21 20:47:04 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-01-21 20:47:04 -0300 |
commit | 4b39e827cab45bfb3ce492cb9b284aa27e902ef1 (patch) | |
tree | 01fd04a9c5d2e71f357b9084bbfaedde77109163 /npc | |
parent | 166e356b976caed5a644a2ccf8b4b874a57b9bd5 (diff) | |
download | serverdata-4b39e827cab45bfb3ce492cb9b284aa27e902ef1.tar.gz serverdata-4b39e827cab45bfb3ce492cb9b284aa27e902ef1.tar.bz2 serverdata-4b39e827cab45bfb3ce492cb9b284aa27e902ef1.tar.xz serverdata-4b39e827cab45bfb3ce492cb9b284aa27e902ef1.zip |
Move weather battle conf reloads to constants,
modify monster HP during day/night cycle (day: all mobs -10% HP)
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/weather.txt | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt index c18d12c24..10ac73e97 100644 --- a/npc/functions/weather.txt +++ b/npc/functions/weather.txt @@ -197,7 +197,8 @@ OnMinute45: for (.@i = 0; .@i < .@c; .@i++) { message(.@players[.@i], "The night falls."); } - setbattleflag("mob_spawn_delay", 70); + setbattleflag("mob_spawn_delay", BCONFN_SPAWN); + setbattleflag("monster_hp_rate", BCONFN_MOBHP); //charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); @@ -206,7 +207,8 @@ OnMinute45: for (.@i = 0; .@i < .@c; .@i++) { message(.@players[.@i], "The day rises."); } - setbattleflag("mob_spawn_delay", 100); + setbattleflag("mob_spawn_delay", BCONFD_SPAWN); + setbattleflag("monster_hp_rate", BCONFD_MOBHP); //charcommand("@reloadbattleconf"); // Careful! donpcevent("@exprate::OnReload"); donpcevent("@droprate::OnReload"); |