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author | Jesusaves <cpntb1@ymail.com> | 2020-04-15 14:08:37 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-04-15 14:08:37 -0300 |
commit | 7c4d0ee7c35968d2f23388849cffb64581acbb91 (patch) | |
tree | 01973a124ae4813dbc58d0c2dcc4f20a0b5e721f /npc/items/miscrecipes.txt | |
parent | 5ad1bfdd36c27709073434a3c19935b559c8fcb5 (diff) | |
download | serverdata-7c4d0ee7c35968d2f23388849cffb64581acbb91.tar.gz serverdata-7c4d0ee7c35968d2f23388849cffb64581acbb91.tar.bz2 serverdata-7c4d0ee7c35968d2f23388849cffb64581acbb91.tar.xz serverdata-7c4d0ee7c35968d2f23388849cffb64581acbb91.zip |
Template for Terranite Armor blueprint.
Boost Alchemy recipe products - the pots are already good, so boost production
Diffstat (limited to 'npc/items/miscrecipes.txt')
-rw-r--r-- | npc/items/miscrecipes.txt | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/npc/items/miscrecipes.txt b/npc/items/miscrecipes.txt new file mode 100644 index 000000000..fa35b76ef --- /dev/null +++ b/npc/items/miscrecipes.txt @@ -0,0 +1,38 @@ +// TMW-2 script. +// Author: +// Jesusalva +// Description: +// More specific Recipe Books in TMW2 + +// callfunc("TerraniteBlueprint") +function script TerraniteBlueprint { + // Setup + array_push(.@recipes, CraftWoodenSword); + array_push(.@recipes, CraftWoodenSword); + array_push(.@recipes, CraftWoodenSword); + array_push(.@recipes, CraftWoodenSword); + array_push(.@recipes, CraftWoodenSword); + + // Now you'll learn some recipe! + .@rcp=any_of(.@recipes); + + // Double precision failsafe + if (RECIPES_EQUIPMENT[.@rcp]) + .@rcp=any_of(.@recipes); + + // Maybe you already knew it? + if (RECIPES_EQUIPMENT[.@rcp]) { + .@mpot=rand2(2000, 5000); + dispbottom l("It was a recipe you already knew... (+ @@ Mobpt)", .@mpot); + getexp (BaseLevel+JobLevel)*rand2(1,.@rarity), JobLevel+rand2(1,.@rarity); + // Give you some Monster Points to use with Intense Beard + // You do NOT need to be registered with Aidan for this. + Mobpt+=.@mpot; + } else { + dispbottom l("Learned a new recipe!"); + RECIPES_EQUIPMENT[.@rcp]=true; + } + return; +} + + |