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author | Jesusaves <cpntb1@ymail.com> | 2024-05-27 09:57:43 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2024-05-27 09:57:43 -0300 |
commit | 179b353f1641bfe5c62131b6a30b65ba7ee42c00 (patch) | |
tree | 7d3cc6d96bdb0f223871263e0e6fc6eac40c616a /npc/functions | |
parent | 6d540f557dad255cf0c859d8d5362304bef84d80 (diff) | |
download | serverdata-179b353f1641bfe5c62131b6a30b65ba7ee42c00.tar.gz serverdata-179b353f1641bfe5c62131b6a30b65ba7ee42c00.tar.bz2 serverdata-179b353f1641bfe5c62131b6a30b65ba7ee42c00.tar.xz serverdata-179b353f1641bfe5c62131b6a30b65ba7ee42c00.zip |
Rebalance slightly the exp and drop bonuses from happy hours =(
Diffstat (limited to 'npc/functions')
-rw-r--r-- | npc/functions/politics.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/functions/politics.txt b/npc/functions/politics.txt index 2d01fabf6..1cd4200a5 100644 --- a/npc/functions/politics.txt +++ b/npc/functions/politics.txt @@ -627,7 +627,7 @@ function script POL_Manage { .@b=5+(.@RP/10); .@time = ($GAME_STORYLINE >= 5 ? 3 : 2); if ($GAME_STORYLINE >= 5) - .@b = .@b * 5 / 2; // 150% Bonus after MK is dead + .@b = .@b * 3 / 2; // 50% Bonus after MK is dead mesc l(".:: Server Boom ::."), 3; mesc l("To cause a server happy hour (+%d%% EXP), you need:", .@b); mesc l("%s GP and %d REP.", fnum(.@gcost), .@rcost); @@ -647,7 +647,7 @@ function script POL_Manage { donpcevent "@exprate::OnPlayerCall"; // Drop Rate will apply, ONLY IF Monster King has been defeated if ($GAME_STORYLINE >= 5) { - $@DROP_EVENT=.@b * any(1,1,1,2) / 3; + $@DROP_EVENT=.@b * any(1,1,2,2,3) / 3; $@DROP_EVENT_TIME=3; donpcevent "@droprate::OnPlayerCall"; } |