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author | Jesusaves <cpntb1@ymail.com> | 2020-06-22 01:59:18 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-22 01:59:18 -0300 |
commit | e52bb02998f61999c80493104a7f3fbde78e6d99 (patch) | |
tree | c5e7597509622b563e4d0c3f05d7c5e18222c604 /npc/functions/hub.txt | |
parent | 24e37e9f08fe818b53e144ee94cea3099b6d467b (diff) | |
download | serverdata-e52bb02998f61999c80493104a7f3fbde78e6d99.tar.gz serverdata-e52bb02998f61999c80493104a7f3fbde78e6d99.tar.bz2 serverdata-e52bb02998f61999c80493104a7f3fbde78e6d99.tar.xz serverdata-e52bb02998f61999c80493104a7f3fbde78e6d99.zip |
[skip ci] Don't forget shields D:
Diffstat (limited to 'npc/functions/hub.txt')
-rw-r--r-- | npc/functions/hub.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index b2c05c6a9..eade2a4d5 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -406,6 +406,9 @@ function script HUB_SkillInvoke { case TMW2_BRAWLING: // 75x3 = 225 .@PW=70+(5*@skillLv); + // Using a shield, so power is halved + if (getequipid(EQI_HAND_L) > 0) + .@PW=.@PW/2; harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); @@ -413,6 +416,9 @@ function script HUB_SkillInvoke { case TMW2_BEARSTRIKE: // 60x5 = 300 .@PW=55+(5*@skillLv); + // Using a shield, so power is halved + if (getequipid(EQI_HAND_L) > 0) + .@PW=.@PW/2; harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); @@ -422,6 +428,9 @@ function script HUB_SkillInvoke { case TMW2_ALLINONE: // 45x8 = 360 .@PW=40+(5*@skillLv); + // Using a shield, so power is halved + if (getequipid(EQI_HAND_L) > 0) + .@PW=.@PW/2; harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Neutral); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Fire); harm(@skillTarget, AdjustAttackpower(.@PW), HARM_PHYS, Ele_Water); |