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author | Jesusaves <cpntb1@ymail.com> | 2020-06-08 15:16:32 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-08 15:16:32 -0300 |
commit | b39329b15eeaa4b4b64e4610343af923a2991ba5 (patch) | |
tree | 7b3b11a4e49b3f43a494cbd6f6ccf8461657ca61 /npc/functions/hub.txt | |
parent | 5357a87ba703aaf7155251706b0f95290e58a988 (diff) | |
download | serverdata-b39329b15eeaa4b4b64e4610343af923a2991ba5.tar.gz serverdata-b39329b15eeaa4b4b64e4610343af923a2991ba5.tar.bz2 serverdata-b39329b15eeaa4b4b64e4610343af923a2991ba5.tar.xz serverdata-b39329b15eeaa4b4b64e4610343af923a2991ba5.zip |
Grant 10 mana experience points for guild skills.
They use the same skill ID (GD_DEVELOPMENT) instead of @skillId
This is to prevent exploiting/manaexp farming
Diffstat (limited to 'npc/functions/hub.txt')
-rw-r--r-- | npc/functions/hub.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index a318873b0..f4a8a152d 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -258,30 +258,39 @@ function script HUB_SkillInvoke { break; case TMW2_GD_INCALL: GD_allboost(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_GD_REGEN: GD_regenerating(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_GD_DEFUP: GD_defboost(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_GD_BATTLEPLAN: GD_atkboost(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_GD_ATKUP: GD_atkboost2(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_GD_CRITUP: GD_critboost(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_GD_AUTOREVIVE: GD_autorevive(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_GDP_MAXPOWER: SK_maximizepower(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_GDP_SPREGEN: SK_spregen(); + GetManaExp(GD_DEVELOPMENT, 10); break; case TMW2_NILFHEIM: SK_nilfheim(); |